From the very start, you will be pondering the limits of the human eye and brain as you attempt to make sense of the dizzying landscape that is Elements. Looking through the current level, you can see the next one beneath it, and if you peer into the depths of the background, you can even make out the level after that. This soon becomes important as you reach levels with multiple paths down and are forced to choose which one you want to take. Choose wisely, or waste time taking the long way around.
The ball can destroy bricks of its own color as you make your way to the green "go down" blocks to get to the next level. Hit special bricks to change the ball's color so that you can clear the path, but beware of the purple "go up" blocks, they'll send you back up a level, costing you precious time.
As you'd expect from jmtb02, there are a few twists. The most obvious one is the way you control the game, by clicking the mouse to freeze the action and rotate the board. Use your rotations carefully; you're not limited in how many you have, but you'll have to wait after each usage for it to recharge. As you get deeper, you'll pick up scaling and panning as well, but either will break if you hit a brick.
Analysis: With its riot of color and objects, Elements can be a bit hard on the eyes, but if you can look past that, you will be rewarded with a beautiful game. Each color of ball brings its own soundtrack and background, and while the puzzles won't leave you grasping for pen and paper, you may find yourself getting lost as you try to remember where you needed to go next.
The 25 levels of Elements are short, but satisfying, and the high score board should keep competitive types replaying for quite a while as they try to shave just a few more seconds off their time. Even if that idea doesn't interest you, the first trip down is well worth the effort, because Elements is yet another solid game from jmtb02.