An adventure of epic proportions. Perfect for young readers.

  • Review

  • Browser Games

Diamond Hollow


  • Currently 3.9/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.9/5 (99 votes)
Comments (8) | Views (5,133)

corygalliherdiamondhollow_screen1.pngSince the dawn of time, man has collected. From the day the first humans started picking up mammoth bones because one might make a better club than another to the modern Pokémon craze, collection has ingrained itself in the human psyche. Diamond Hollow, a new arcade platformer created by Arkeus for the 48-hour game development competition Ludum Dare, plays right to this compulsion by encouraging players to load up on diamonds like it's going out of style as they try to climb to the top of an endless cavern.

Use the [WASD] or [arrow] keys to move your little diamond-grabbing dude around while using the [mouse] to aim and fire your weapon. You can shoot in any direction regardless of the way you're moving, which is not only convenient but a lifesaver when you're being assaulted by turrets on the walls and ceiling and pesky slimes on the platforms that you're trying to climb on.

Colored diamonds are strewn throughout the cavern and enemies that you blast will also explode into piles of bling. You can collect these to spend on upgrades for your character after each death. There are a wide variety of upgrades available that will improve traits like your speed, jump height, weapon damage and resilience to knockback. As you improve your character, it becomes easier to climb higher and in turn gather more valuable diamonds to improve your character even further.

diamondhollow_2.jpgAnalysis: You might not think that an enjoyable and complete game could come out of only 48 hours of development time, but Ludum Dare entries tend to be solid and Diamond Hollow is no exception. This isn't a pretentious art game or a brain-wracking escape, this is down-and-dirty arcade action through and through and it succeeds spectacularly on that level.

The most enjoyable aspect of Diamond Hollow is the upgrade system. Without it, the game would be, well...hollow. The ability to upgrade your character keeps you pushing to grab more and more diamonds and climb higher and higher just to see how powerful you can get. At the same time, this might be the game's biggest flaw, because your character can get pretty darned powerful. By the time you've played five or six rounds you could be able to leap nearly the screen's height, double-jump, defeat early enemies in a single shot and fire bullets at a hilariously fast rate. The enemies become more damaging but not any smarter or more difficult to avoid, so it's easy enough to rack up crazy heights and diamond hauls after a few upgrades. At that point the game is essentially a high score competition to see how far you can get, which may or may not appeal to players who enjoyed upgrading.

Your character is also a bit too weak early on, especially since most enemy attacks pre-upgrade will launch you back into another zip code and send you careening off the side of platforms, but the upgrades come quickly enough that this isn't a huge issue. By the time you've played long enough to get upset about seemingly cheap deaths, you've racked up enough diamonds to remove the problem.

Diamond Hollow is one of those games that takes a fairly simple concept and runs with it. This is no-frills platforming at its finest and any fans of the genre should give it a shot. The upgrade system keeps the game fresh for awhile and after the upgrades run out perfectionists can still aim for the top. Diamonds are a gamer's best friend, after all, so start looting!

Play Diamond Hollow

8 Comments

Anonymous May 10, 2011 4:49 PM

By the look of some aspects, this guy loves Portal 2.

Reply
Brent Silby May 10, 2011 5:38 PM

Very impressive effort for a 48 hour design process. Well done to the creators.

Reply

Very neat! Similar to TowerClimb.

Reply
CrunchyFish May 10, 2011 5:55 PM

Fun game. Perfectionists will love recognizing the patterns for the land shapes and remebering what way to go. The upgrading is in depth, and detailed. I'm pretty sure that there's no end though...it's always just 20 more meters.

Reply

I died at 10 meters, and it told me 20 more meters XD I'm fairly confident it's endless. My best is 1113m. It's too bad it doesn't tell you your best run for diamond-collecting, or have anything you can do with hard-earned diamonds after you've gotten all the upgrades. Pretty great for Ludum Dare, though!

Reply

Unplayable for me. It's so processor intensive it makes my dual-core 2.4GHz machine grind to a halt.

Reply

Quite a good game. A little too short on upgrades, and it gets really difficult at 1500+ meters. I just loved the Portal 2 references ( SPAAAAAAACE ).

Reply

New rule of thumb for me and flash games: If the designer can't figure out how to let players separately control the music and the sound fx, it is automatically an unplayable game. I abhor head-pounding techno beats, but I also dislike playing games without sounds.

From the other comments, I'm sure this game (and others without separate sound & music controls) is great fun to play, but not for me.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
6,365 Views
0 Comments
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives