Call of Sword
In Eyesteam's action-packed platformer Call of Sword, swords aren't actually swords. ... well, I mean, yeah, they are, you can totally do sword-y stuff with them, like stabbing and cutting a tin can in half on late night TV. But they're actually powerful symbols of leadership and alien technology that might be able to save a crumbling world, so when a young boy discovers one, it's sort of a big deal... not that other people are content to let him hold on to it. Use [WASD] or the [arrow] keys to move and jump, with [C] or [L] to attack, and press [S] or the down [arrow] to block. If you can reach a ledge, our hero will pull himself onto it, and he can also wall-jump to reach high places. Make sure you keep an eye on your health in the upper-left corner (healing items can be found in crates), and touch terminals to save. Call of Sword's gameplay is simple, but well-executed, though maybe not as fast as some might hope for. You'll need to make use of blocking to get enemies to open themselves to attack, and crawling around the big, lovely levels is fun. It's considerably more complex than Eyesteam's previous titles, and looks great too. Though it may start to feel a little repetitive, Call of Sword is still a fun, well-crafted action platformer for the spiky young swordsman out to save the world in all of us.