In Jason Wu's logic puzzle game Boxes, an "accident" at the box factory leaves you in charge of assembling the machinery along the conveyor belt that automatically sorts boxes for customers. Click to place pieces on the field, using the [WASD] or [arrow] keys to rotate them, and tap the [spacebar] when you think you have everything laid out to turn the machine on. Hit [spacebar] again to stop, right-click on a piece to delete it, and use the buttons on the left to clear the field if you need to stop over. Though initially your only tiles are for simple movement, others will let you change the value of boxes to meet specific requirements, including gates that detect box properties, and so forth. If all this sounds sort of familiar, it's because a lot of Boxes echoes Manufactoria in concept, though Boxes mostly struggles with clarity when it comes to communicating what it wants or how things work due to some strange wording. Despite that, if you love programming puzzles, then Boxes, with its plethora of pieces and props, will scratch that itch in a satisfying way.