I think that we've all experienced the terror of waking up from a strange dream, not being quite certain for a moment where we are. Fortunately, we usually find ourselves in our own bed, rather than a mysterious town that seems a cross between Hyrule and Silent Hill. For Amea, titular protagonist of Godlimations' new action fantasy-horror RPG, sadly this is the case. Like so many other protagonists, she has amnesia... and if a look outside is any indication, there may be a few things she'd be happy not remembering.
Amea is controlled with the [arrow] keys to explore the dark world she finds herself in. Since this dark world is filled with enemies, she soon must find a way to defend herself. Using the [spacebar] to open the inventory screen, she can assign various weapons, shields, and spells to the [A], [S], and [D] keys, to various effects, as well as check out her equipment, world maps, and other information. A truly exhaustive list of combos can be found in the game documentation: for example, holding down your weapon key engages you in a flurried combination attack, tapping the weapon key while crouching activates a leg sweep, hitting down and attack before crouching activates a stab attack and so on. The [I] key brings up the quest log, along with a somewhat confusingly-oriented area map. Finally, the [Q] key changes the quality level. I mention this since you'll probably have to use it: all the spooky effects come at a CPU price.
Amea, like many of Godlimation's releases, is a game that reaches spectacular heights while shooting itself in the foot quite a bit: There is a serious demonstration of gamecraft in the formulation of Amea's world, filled as it is with effectively designed shadowy horrors, pitched battles, twisty turns of plot, and a pervading sense of menace that few games have managed to achieve. However, the very shadows of the world make it difficult to navigate, the pitched battles are unbalanced (having the right shield counts for far more than it should), the plot is undercut by the mediocre voice-acting, and, while atmospheric, an audience can only take so much of a dark, bloody and dreary world before they need some respite.
I like Amea, I really do. It has a lot going for it, even if it will not be for everyone. However, those who don't mind a little glitchiness in pursuance of effective horror shouldn't wait to check it out.