Twofold Secret likes to tell stories through their games, and in their newest release, Alight, a platformrevealing the tale of the unnamed protagonist, who is struggling through some deeply personal issues. Like the developer's previous releases, Where We Remain and Sanctuary 17, the narrative unfolds through messages you discover as you explore the surreal world. Use the [arrow] keys, or the [spaceber] in place of [up], to move the character throughout his dream world, represented by the disturbed surroundings of his real life. Having wings in his dream, something we can all identify with, continuing to hold [up] after an initial jump will allow him to float through the air from which you can again propel yourself upward. A bar at the top of the screen indicates the amount of flight power you have left, each propulsion using a set amount, which is reset when you either land on a surface or get picked up by a flock of birds.
The goal of each of the seven levels, dream revelations aside, is to find a platform with three items, one of which you must take back to an empty pillar in the main building of the level. Your choice of items on each level changes the tone of the story as you play. Once you've chosen an item, a maze of fatal shadows appears, forcing you to alter your course to get home. The item you select affects your trip in different ways, sometimes forcing you through a different route altogether. The candle gives you a shield of light to ward against certain flying hazards, and the feather gives you an additional use of your flight power to reach distant platforms. Instead of an advantage, the alarm clock imposes a time limit on your return trip, which may seem like a reason to avoid it completely, but there is a reason its an option...
To help ease the frustration of the shadow challenges, you can activate torches along your route that act as save spots. Once you've put the item you chose in its rightful place, a previously unusable door will become available for you to use to exit to the next level. After stepping through that seventh door, you can see the end of the story unfold. While I found the plot somewhat predictable, I thoroughly enjoyed the gameplay, which was challenging without being too frustrating. Learning how to fly effectively takes some work, especially in regards to catching a ride with a flock of birds and being propelled by directional wind. If you have an hour or so, I recommend getting lost in the atmospheric music and playing through at least once... like me you may even be tempted to return to the dream again to master all the levels and uncover the secret ending.