[The following is a reader review by Aidan Randle-Conde, used with permission. Want to submit your own review for a game we haven't covered? Use our submission form!]
91 (free log-in required to save) is a community funded turn-based RPG adventure game that is still in Beta. You wake up in an alley to find that you've been mugged and the ID from your wallet has been taken. Strangely enough your money has not been touched. As you stagger to your feet and try to get your ID back you find that there are much deeper mysteries to solve and much bigger problems to face. You're in the city of Flauston in 1991 and the outlook is bleak. It's been years since the "ascent" where huge columns rose out of the ground in major cities across the world, and the psychological damage they have caused is evident everywhere. Cities are abandoned, left to the criminal underworld, and the police forces struggle to keep control. The further you venture into Flauston the more unsavory characters you encounter and realise that there's a lot more happening than just someone taking your ID.
You move about the world using the [arrow] keys, and interact using other keys... numbers  to  for different skills, [F] to fight, [V] to wait, the [spacebar] to reload, and [Tab] to choose an enemy. Once you reach a save point, you'll be able to name your character and decide whether you're male or female. Saving is important, since Flauston is dangerous, but if you defeat enough enemies, you'll level up and gain points to spend in your various statistics, like strength, intelligence, and more. Just keep an eye on your hitpoints whether you're fighting or exploring, since you don't want your adventure to end prematurely...
There is a fascinating narrative, some dubious moral choices to make, and some novel game mechanics. Spending too long in a cold environment? That'll cost you some health. An enemy is standing next to a flammable barrel... do you shoot it and burn him to death, or get closer to take him out with a head shot? Don't venture too far from the ammo store without enough bullets or you may find yourself trapped behind enemy lines without an escape plan. In almost all cases you can evade the enemy if you don't mind taking a longer route, but if you do disturb just one NPC expect trouble... they tell each other where you are and one NPC can soon turn into a whole gang!
The controls take a while to work out, but are very easy once you get used to them. The overall ambiance is gritty urban, but it's missing a soundtrack. There is some background reading on the site to help you out, but the game is missing a bit of polish that would make this more obvious. These reservations aside, the game is very rewarding, and quite addictive. With many areas, items, characters and side quests, 91 is a game that benefits all the more from community input. There are many different strategies and the storyline quickly becomes non-linear. So grab a drink, sink into your favourite chair and immerse yourself in the world of Flauston for a few hours.