An adventure of epic proportions. Perfect for young readers.

Wood Worker

  • Currently 3.8/5
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3.8/5 (63 votes)

Flex your carpentry muscles and laugh in the face of physics in this stacking physics puzzler. Click and drag a variety of wooden pieces into position, figuring out the best way to pile them into a relatively stable design while also attempting to collect blue stars and avoid pesky red ones. It's the perfect chance to redeem yourself for that failed wood shop class, but with fewer splinters!

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9 Comments

Link goes to The Wok for me :)

[Whoops! The link should be fixed now! Thanks, guys. :) -Alex]

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I like the idea, but the moving background triggers some kind of epileptic reaction for me. I've never before been subject to that kind of reaction. Quit around lvl 8.

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Ok this seems like a super cool game that I would love. But that moving background makes me dizzy...

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The background really is annoying. And the first 10 levels didn't really convince to play further, the only interesting thing was the nail.

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Harrington January 25, 2012 7:04 PM

Wow, yeah, that parallax scrolling is really dizzying. Bleurgh. I couldn't make it past level 2.

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Moving background? it barely moves?! I really liked the game, can't believe it's getting such low scores.

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Oh, this was fun. <3 Just enough challenge to be satisfying but not frustrating. (I think the only times I had to restart were when I accidentally threw a block off the top of the screen.) I'm definitely a fan of the forgiving physics and leisurely gravity, although the latter means that even an obviously toppling tower can still pass the five-second test.

Having multiple solutions was nice, too. A few levels get a lot easier when you realize that

you can nail a board in midair to stick it right on/under a blue star.

@stephan: Same here. I didn't even notice the background after the first few levels.

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A new version is up that removes the background parallax scrolling.

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Nice.. not too hard.
But having to drop objects on each order to rotate them (even if you weren't supposed to) was a bit tiring, a simple rotate 90 would've been better. Although it added to the difficulty on some levels. :)

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