William and Sly 2
This sequel to Lucas Paakh's William and Sly is a vast, richly layered feast for the eyes. While gameplay remains much the same, there are also marked changes (improvements as far as most players will be concerned): no more darklings or boss battles yet plenty of exploration, item gathering, and questing. Gaining helpful abilities involves your platforming and puzzle-solving skills to add just the right amount of gameplay into what is a sumptuous work of interactive art.
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No. Way.
I remember the first game from AGES ago. I loved it. The calming atmosphere, the fluidity of Sly's movements, the beautiful sparkle of the fairies and what not.
I'm so glad this came out. I read the title and nearly had a heart attack I was so happy. This game is nothing short of spectacular and I'm honoured to play such a simple, but immersive game.
Just to add. The music is beautiful (i say that a lot) and makes me want to listen to it for a whole 24 hours. I could listen to it till the day I do.
The one critisizm I do have is the art, however. I LOVE to scenery, that I have no troubles with. The problem I have is William and Sly. I know they were changed to fit the new style, but I just dislike how they look. I liked their cartoony versions better.
Yes, I love the music, too. It's what has me still playing for the fourth time through (plus I wanted to see all the epithets... thoughtful, healthy and light-footed is better than being called, in so many words, a glutton.)
If Mr. Paakh does decide to make it available as an MP3 (please do, Luke!) I will grab it up. In the meantime, keep a lookout for it on Newgrounds audio portal...
Beautiful. Love this.
Just one issue/question though: does the game save your progress or do you have to start again if you close your browser? It looks like it might take a me a while...
[No worries, barring any gnome-based sabotage, it will save your progress. Just click "continue" instead of "new game" when you return. (My poor computer-strained eyesight saw those two as one in the same...catching up is not hard, though). ~ elle]
Not just an amazing game but I personally loved it even more than the original. Even more knytt-esque, with the music fading and the emphasis on exploration.
Long rant with spoilers and how much I like things/ critique
specifically,
I loved how there wasn't a boss this time, thought the pixie foxes were great and liked the infinite flying ability. If it wasn't for the "sight" power-up, I would have never finished it though/ found all the mushrooms.
I think my only big critique is that the area was too small, thus back tracking a million times got a little monotonous. Maybe if the area had been bigger I wouldn't have found the game to be tedious at all. In Knytt, most of the worlds and user created worlds go on a bit longer, so I might be spoiled from those long sprawling worlds.
But the art style in this game is just amazing, so even though it was a tiny bit tedious, I still love this game.. even if it might be a year before I am compelled to beat my time
Great game :D
@jinzo,
I started to make a map, but it is a huge project and I'm not sure when/if I will finish. My advice, though:
1. Start at the bottom and work your way up...maybe you didn't break through a dissolution spell somewhere.
2. Play with the map open; the controls are so solid that, although you'll lose seeing the gorgeous scenery, you can navigate your red blip on the map and easily tell if you've been everywhere.
P.S. If any player can get a walkthrough up, it would be more than appreciated!
So I'm in the middle of game play right now - LOVE IT btw - LOVE IT!!!! Graphics are great. and I appreciate the free platforming without having to worry about those buggersome darklings - and I appreciate that the game creator is on here with us to directly interact and receive feedback - right now my faves are zillix (of endeavor fame), L.Paakh, brad borne & Tesshi-e. anyways:
1) The Temple/praying thing bugs me a bit. It looks malicious first of all - are we supposed to help those spirits - are they the same spirits (at the temples) as are in the runestones? I don't like the addition of "spiritual" elements so closely modeled on real life - in real life - people pray at temples. It's a little creepy - maybe it's just me.
2) What is the clue with the ahmni's - or is it just randomly placing the 4 colors in a trial & error fashion or is their some logical tip-off for it. I have all 4 ahmni's and the 4 locations for the poles - the map is SUCH a frigging help. Maybe you should make us have to work harder to get the map - cause the map is essential in completing everything.
Here's a map. Not yet complete, but you're sure to get all the pixies and ahmni poles if you explore the areas/caves here. https://jayisgames.com/images/hs_tofunaga_william_and_sly_2_map.jpg
And I thought the first game was stunning...
@DoppelG:
Hints:
The pixies are frozen... They need to be freed, somehow... If that's not enough:
You said fireflies... fireflies...
Oh, and pray at the shrines. They should tell you what to do with the Ahmin-thinigies. (How do you spell that again?)
Answers:
Press down at the dragon statues to make fire. Touch the statues before the fire is extinguished for the pixies. Then pray at the shrines for your reward once you have all of them. I'm not entirely sure where the 4th Ahmin is, but you need to place them where the middle shrine tells you to.
Could someone help me with the following?
Does anyone know where the final ahmni is? The one that isn't blue, yellow, or red? (Earth, I think.)
Solutions, Maps and Tips for William and Sly 2
Map of Journals, Keys and Bombs:
Image: Map of Journals, Keys and Bombs
Map of All Items, including Mushrooms:
Image: Map by Isi
[Thanks to Isi!]
A map of pixies, runestones and shrines—along with how to earn special abilities—is included in the following sections:
Teleport
-
Gain this ability at the easternmost shrine.
-
Press [down arrow] at the shrine to read the clue:
-
To free the spirits from the runes, first you need to use bombs to break open the rocks that trap them (see screenshot).
-
Once you have freed all four runes, return to the shrine and pray again. The ohnem will reward you with "teleport".
-
Teleport allows you to move from runestone to runestone in an instant.
"WITHIN THE ROCK THE OHNEM GROANS...
TRAPPED, ENSLAVED, IN ANCIENT STONES...
LITTLE FOX, THE RUNES ARE TARNISHED...
FREE THEM FROM THESE EARTHEN BONES..."
Map of Ahmni, Runestones and Frozen Pixies
Ahmni Sight
-
Gain this ability at the middle shrine.
-
Press [down arrow] at the shrine to read the clue:
-
First, find all four AHMNI -- air, earth, water, fire -- in treasure chests around the landscape (SEE SCREENSHOT).
-
Next, place the Ahmni in the correct pedestals:
-
Air should be at 12 o'clock ("aloft").
-
Earth is at 6 o'clock ("rest").
-
Fire is at 10 o'clock ("the fiery west").
-
Water is at 3 o'clock ("fears the fiery west" and, by process of elimination, is east).
-
When all the Ahmni are placed, return to the middle shrine and pray. The ohnem there will reward you with magical sight.
-
Ahmni Sight allows you to locate treasures (mushrooms, keys, bombs, and other items). Uncollected items will glow with blue sparks making them more visible from a distance.
"LITTLE FOX, THIS IS A TEST...
AHMNI BEAR THIS MAGIC BEST...
AIR, ALOFT, WHILE EARTH MUST REST...
WATER FEARS THE FIERY WEST..."
Map of Ahmni, Runestones and Frozen Pixies
If you look at all four pedestals on the map...
Pixie Flight
-
Gain this ability at the western shrine.
-
Press [down arrow] at the shrine to read the clue:
-
To free the pixies from the frost, go to a dragon pyre pole when you have collected 3 fairy flies then...
-
Press down at the dragon pyre pole and quickly travel to the pixie you want to defrost. The fiery magic surrounding Sly will free the frozen pixie.
-
Once you have freed all four pixies, return to the western (far left) shrine and press [down arrow] to pray. The ohnem there will reward you with pixie flight.
-
Pixie Flight allows you to reach high places. Press [up] multiple times to jump as high as you need to go. You can also move left or right while in the air for a sort of flying effect.
"LOST... LOST... THEY ARE ALL LOST...
FIND THE PIXIES, LITTLE FOX...
FOUR THERE ARE, NOW WREATHED IN FROST...
SILVERY HAIR AND BLACK EYES, GLOSSED..."
The locations of the 4 frozen pixies are marked on this map:
Map of Ahmni, Runestones and Frozen Pixies
HINT: Use the eastern dragon pyre pole and teleport via runestones to reach three of the pixies. Then use the middle dragon pyre pole to reach the pixie just left of it.
General Information and Tips for Exploration
-
Opening the map will acts as a backup "save game" to ensure your progress is saved before you exit (this may cause a moment of lag).
-
If you want to mute the game, press the [M] key.
-
Only 5 keys can be carried at one time (so stop hording and open those boxes! ;-) )
-
You can navigate with your game map toggled open. Moving your red blip around the map this way allows you to better track exploration and make sure you have visited all areas.
-
Remember to walk over all parts of the ground (it's easy to leap over a spot without noticing) and push into all walls to break the dissolution spells in those places.
-
Also look high, using pixie flight to reach lone island platforms and outcroppings near cavern ceilings.
-
Pixies are not the only things that can be encased in frost; so if you see something frozen that's too high to reach, it isn't a pixie. ;-)
Image: Map of Journals, Keys and Bombs
To ensure best game performance: use the latest version of Google Chrome or Mozilla Firefox for your browser and update Adobe Flash Player.
I feel really dumb. Everyone seems to get to all the pixies and all the journal peices, but I'm lost. I can't jump far enough to get to the last pixie, but I know where it is and it's frustrating. And that's the thing I need to get to where it is. If that makes sense. Help would be welcomed wholeheartedly.
In the walkthrough, I've added a map and marked the locations of the four frozen pixies(some things that are trapped in frost might not be pixies, afterall).
See also the "tips for exploration" section of the walkthrough for how to reach them all.
It will be a while before I could mark all keys and bombs, mushrooms and journal pieces, though. We're trying to get someone else for that job. Any volunteers here? :)
~elle
I've got 23 journal entries and 99 mushrooms. I have the special sight, but i just cannot find one last key (for the box I'm sure has the last two entries) and the final mushroom. I wonder if they're together. I've been jumping all over and using my map FOREVER, but no luck. Where are all the keys??
Oh wait, finally found everything I was looking for on a lone floating island I did not get close enough to the first time round. Finished now! :)
My hints on getting everything
1. Collect what you can at first with a run through of the whole map without any abilities.
2. Then unlock the teleports as you now have enough bombs and know the locations of the rocks that hide the teleportation stones.
3. Get spirit sight next. Try and reserve your keys for the chests that hold the Ahmni orbs, but remember that you can only hold up to 5 keys at a time.
4. Free the frozen spirits from the ice next. Have a look at where they are relatively to the fire poles on the map. Make use of the teleportations stones too as they help reduce the jumping around.
5. Lastly, finish gathering everything. the best method I found is basically search up and down from the beginning and look for the glow from spirit sight. And don't forget the floating islands that you would otherwise not see unless you spam spirit jump!
I think I found a bug?
I exited the game with all the abilities and most of the items barring a small handful of mushrooms and pages, and when I came back I had the four pixies following me again and no flight ability. And I [i]might[/i] have lost a mushroom. I can't quite remember if I left off with 98 or 99 of the things.
I have made a map of the locations of all the mushrooms and journal pages, since no one else has a complete one. The four unlabeled chests contain the Ahmni and have already been identified in Elle's map.
Because you helped all of the ohnem, ate a lot of mushrooms, and took all day doing it:
You are a caring, healthy, and zen-minded fox.
is there another ending? if so, what is it? (it says "Keep playing or start a new game for a different result!")
this game is really amazing. the graphics are amazing-i can literally see william breathe! very fun and intriguing game-i was playing HOURS nonstop! it's so relaxing too. it's a nice game to come to when you're stressed-you don't actually have to play, just play around and make sly talk to the pixies and such! i love this game. PLEASE make a third!!!!!
well, my cave map broke, but i finally got 'em all.
had to start over to do it though. funny thing is, i didn't find any new areas. i must have...
...been carrying too many keys and exceeded he limit. i think it's 5.
they told me
Because you helped all of the ohnem, devoured all of the mushrooms, and did it quickly:
You are a caring, obese, and quick fox.
so, i decided to pester william, repeatedly
...and got a different 'name' each time
You are a caring, bloated, and quick fox.
You are a caring, bloated, and light footed fox.
You are a thoughtful, obese, and quick fox.
You are a thoughtful, bloated, and light footed fox.
You are a thoughtful, bloated, and quick fox.
I love this game! It's probably the most relaxing game I've ever played. The graphics are cool and the whole game is just mystical and serene. Unfortunately I have 99 Mushrooms and 24 pieces of his journal! Where are the last few items? I already unlocked all the chests, got all the power-ups, un-froze every thing that was frozen and I have gone throughout the whole place more than 5 times over. Where do you suggest I look again?
When I started the game it worked fine. I then began to do the Ohnem quests, and when I completed them the Ohnem disappeared but when I tried to use the teleport it still said 'a figure is trapped in the light'. Same story for the Ahmni sight and sprite jump. Is it a bug, or was I doing something wrong?
I like how all the signs are snarky. Particularly, if you go to the right border of the map, it says "This wall was not in the first game". If you go to the left border of the map it says: "An invisible wall... What kind of magic is this?".
The graphics... Ohhhh boy. Sure, the cartoonish character style from the first may be gone, but now, the 3d-like sprites are the most detailed I've seen in my whole life.
Also, the story you get from the journals is very good. Better than "Go light up the stones" story from the first game.
On a scale from one to 1 to 10... 12.
For those of you praying at the temple and not getting anything from it, what OS are you on? I have heard this from one or two people on Kong but I haven't been able to figure out how the bug is happening. It seems that if you restart the game, though, the temples will work, so it could be a flash hiccup.
Big kudos to Lucas -- what a great game.
Gorgeous visuals, just tricky enough to keep you interested but easy enough to be low-stress, nice music, tight controls -- all the technical things, plus I just enjoyed it.
Loved playing it through the first time -- and just finished the second time just because I liked looking at everything.
I absolutely LOVED this game. I found the scenery so life-like, especially the lilac plants. when you moved from side to side, they looked as if they were popping out! excellent job overall.
Suggestions:
If you are missing mushrooms, journal entries, etc., then be sure to look ALL around, keep your map on even while you are looking,and turn your volume up. When you have the Ahmni Sight, it makes a slight popping sound when those blue dots show, so this will help as well. also make sure you have searched EVERY wall, for the reason i missed mushrooms was because i missed a hidden cave entrance. Keep in mine you dont have to find all mushrooms, too. just the journal enteries.
having myself used to the game, i got a different result.
Instead of being
a caring, obese, and zen minded fox.
i became
a caring, obese, and light footed fox.
because of finishing it quickly. :)
I really loved the game.
I didn't like the first one too much because of the boss snake. but both were good. :D
The foxes were exquisite! I'm happy there were no "bosses"; I really hate them in games. (Perhaps games could have a "lame bosses" toggle, ... seriously! [smile]) Going from the lowest Dragon Pole to the upper right Pixie was a real challenge; only had one second leeway. Just a really great, wonderful, game! :-)
I tripped too into the "mistake an unreachable frozen scroll for a pixie" trap, since the only frozen stuff I found so far were pixies. Loved the poingy buggers, by the way.
Astonishing visuals (maybe a bit too particley, looked a bit overdone in places, and being on fire throws down my framerate to the gutter) great soundtrack, nice story, even a haiku!
Too good, I fear some game company will snatch Luke from the free scene sooner than later. Best luck to him if that happens, though, and thanks for all the shrooms!
I finished and got:
Because you helped all of the ohnem, devoured all of the mushrooms, and took all day doing it:
You are a caring, bloated, and zen-minded fox.
But i continued and asked him again and it changed to:
Because you helped all of the ohnem, devoured all of the mushrooms, and took all day doing it:
You are a caring, bloated, and persistent fox.
great game! my only problem is that the back ground NEVER changes no matter how high you fly.
All i ask is that you make it so eventually there is just sky
after i flew really high i decided to finnesh the game. i went to william but he just said the normal words.i then checked how many pages
i had and it said 24, where before it said 25.
did it erase a page?
anyhow, it's a great game and i hope to see more!
windows xp, latest versions of firefox and flash. it might be flash or my computer, games go to black screens after loading often. they work fine on a different computer in the house with the same os and browser versions.
[I'm not as familiar with the ins-and-outs of Flash as some folks around here, but I'm taking a guess that it could be a program clash...either on your hard drive or in your cache... Maybe you can empty your cache and clear browser history to see if that helps? Flash can be fussy sometimes. ~elle]
yep done everything from that to disabling hardware acceleration. i have been checking and it seems to just happen some times and nobody seems to have a solid answer, sometimes it just starts working again for this game or that or randomly fixes itself
[What OS are you running? If it's Vista, you might want to have a look at our Support page about running Flash on Vista. -Jay]
Finished! Liked this one much more than the first, because of the beautiful gameplay, soothing music, and all around lovely puzzles and exploration.
"Because you helped all of the Ohnem, ate a lot of mushrooms, and took all day doing it:
You are a caring, sleek and zen-minded fox."
Staying hopeful for the threequel!
I fell in love with William and Sly all over again -- heck, I like it more now -- when I played this. It's got better graphics than the original, a more complex plot (revealed through all twenty-five journal pages), it's easier to collect all of the mushrooms and keys (thank you, Ahmni orbs!), and there aren't any obnoxious little mud critters that attack you to eat your fairyflies and can only be killed in a short window after you've activated a runestone (can you tell I sucked at killing them?). There's no combat at all, which allowed me to explore Sly's world at my leisure this time around. It's so nice not to have to worry about darklings attacking me because I unknowingly slipped onto one of their platforms. The flight mechanic in this game, which incidentally would have prevented such slips, is far more awesome than the first one's (although Sly's wings are really cool). Really, though, what fox wouldn't want to be able to fly and leave a trail of... er... fairy-fox dust behind them?
My ending:
"Because you helped all of the Ohnem, devoured all of the mushrooms, and took all day doing it:
You are a caring, bloated, and zen-minded fox."
Hi guys, what a great game, drew me into it from the 1st fox jump and played for hours...works great in googlechrome, dumped IE8-9 ages ago as too many problems. You cannot finish this without pixie flight, best to get that early....
and as elle has said a few times... not all frozen blocks are pixies. Thanks to the developers and I look forward to a version 3. easy 5 out of 5 for me, great graphics, smooth gameplay and strangely relaxing :-) .... happy new year to you all... Peachy
i said windows xp
[Oh, yes, you did. Anyway, it definitely sounds like something is messed up on that one computer of yours, especially if a different computer in your house works correctly with the same OS and browser versions. I'm sorry I can't tell you how to fix it. Maybe reinstall Windows? *shrugs* -Jay]
This game is amazing, but I think I've stumbled upon a little bug. I'm near the end with 99 mushrooms, 23 journal entries and one locked chest. I distinctly remember picking up two keys, but after opening one of the two chests I had left, my inventory said I had no keys. I even used the map marked with the key locations just to see if I might have skipped over one, but after visiting all the key locations I still haven't found my missing key and the final chest is still locked. I'm so close to the end too :[
[That's an unusual glitch to be sure... Is it possible that, at the time you picked up those keys, you were already carrying four? Five is the limit on keys at one time. Maybe a messaging issue or a key and mushroom at same time? Try using the map of keys, bombs and journal pieces to double-check. ~elle]
Beautiful game - really enjoy it but for one really odd glitch. When I complete the Ohnem quests I don't actually receive the rewards, so I can't finish the game :(
I blew up the rocks, returned to the Ohnem and he said his 'mission complete' poem, but when I pass by the runes it just says 'a figure moves within the light...'. Ditto the four sprites - I've now got four pretty shiny things jumping around me but I'm unable to fly like them! I've tried reinstalling flash but that's not fixed the issue. Any thoughts?
[What OS and browser are you using? Lucas Paakh said that restarting the game should fix this "hiccup". More information would be needed to track down what caused it, though. ~elle]
@elle - thanks for getting back to me. I've restarted the game several times and always with the same unfortunate result. My OS is Windows 7 Professional and the issue arises with both IE v8.0.7600 and with Firefox v8.0.1 and v.9.0.1
I'd be grateful for a solution, but no worries if not; I really should be getting on with work in any case...
I was hesitant to try William and Sly 2 since I didn't really enjoy the first one, but I managed to make it to the end this time :) The visuals and music were relaxing, although I think it would have been better if the frozen items looked different from the frozen pixies.
@Iontxu
I noticed that browser games began to run slower (and then couldn't run at all) when I let my Firefox automatically update since version 4. I solved my problem by downloading the older version of Firefox (3.6.25) that's still available on the Mozilla website.
To be honest, I don't normally play games like this. But this one was just so relaxing and nice, I just couldn't help fall in love with it. Totally agree with the beautiful art and improved gameplay (meaning no more boss or darkling fights)! =D
I got "Because you helped all of the Ohnem, ate all of the mushrooms, and took all day doing it:
You are a caring, obese and zen-minded fox." xDDD
Just got around to this one. Got stuck for a bit trying to find the last journal page and mushroom, but the search wasn't as frustrating as it could've been thanks to the soothing music and all-around idyllic natural atmosphere. There's something about the William and Sly games that make you feel like you are really out in the forest when you play. Great game!
i love these games to teensy tinsy itsy bitsy sparkling little pieces--all of them, these, azurefish, anything similar he might do in the future.
equal glimmery props & kudos to the music. it's truly fabulous, above & beyond the videogame realm--just like the games themselves. they transcend their platform[s].
only issue? oh william looks so so very much better in the first game than here when he's clearly been spending way too much time reading bodybuilding websites! i think us fans, as one, can stand up both virtually & proudly & say we prefer him as a dork! i know i do. i promise you.
i also wish he didnt send his wonderful magical flying pet fox around to do all his work--but that seems all of a piece w/ his current preoccupation w/ his physique. maybe next time?
elsewise: ten stars, not five.
I love it. The beautiful music (almost sad though) was relaxing and wonderful to listen to, and the smooth movements with the deep and detailed scenery and map made it all very pleasant to play. I love the little story you got glimpses of - it wasn't needed yet it was a nice, fun touch to imagine it all.
The graphics were especially cool, I haven't seen this style with a 2-D platform yet with deep background. On top of it all, there were VERY minor moments of lag (only when he would be on fire in the end part of my whole journey). I find its very difficult to find a game that doesn't lag when its simple graphics, let alone more 3-D/ sculpted like this.
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Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Solutions, Maps and Tips for William and Sly 2
Map of Journals, Keys and Bombs:
Image: Map of Journals, Keys and Bombs
Map of All Items, including Mushrooms:
Image: Map by Isi
[Thanks to Isi!]
A map of pixies, runestones and shrines—along with how to earn special abilities—is included in the following sections:
Teleport
Gain this ability at the easternmost shrine.
Press [down arrow] at the shrine to read the clue:
"WITHIN THE ROCK THE OHNEM GROANS...
TRAPPED, ENSLAVED, IN ANCIENT STONES...
LITTLE FOX, THE RUNES ARE TARNISHED...
FREE THEM FROM THESE EARTHEN BONES..."
To free the spirits from the runes, first you need to use bombs to break open the rocks that trap them (see screenshot).
Map of Ahmni, Runestones and Frozen Pixies
Once you have freed all four runes, return to the shrine and pray again. The ohnem will reward you with "teleport".
Teleport allows you to move from runestone to runestone in an instant.
Ahmni Sight
Gain this ability at the middle shrine.
Press [down arrow] at the shrine to read the clue:
"LITTLE FOX, THIS IS A TEST...
AHMNI BEAR THIS MAGIC BEST...
AIR, ALOFT, WHILE EARTH MUST REST...
WATER FEARS THE FIERY WEST..."
First, find all four AHMNI -- air, earth, water, fire -- in treasure chests around the landscape (SEE SCREENSHOT).
Map of Ahmni, Runestones and Frozen Pixies
Next, place the Ahmni in the correct pedestals:
If you look at all four pedestals on the map...
Air should be at 12 o'clock ("aloft").
Earth is at 6 o'clock ("rest").
Fire is at 10 o'clock ("the fiery west").
Water is at 3 o'clock ("fears the fiery west" and, by process of elimination, is east).
When all the Ahmni are placed, return to the middle shrine and pray. The ohnem there will reward you with magical sight.
Ahmni Sight allows you to locate treasures (mushrooms, keys, bombs, and other items). Uncollected items will glow with blue sparks making them more visible from a distance.
Pixie Flight
Gain this ability at the western shrine.
Press [down arrow] at the shrine to read the clue:
"LOST... LOST... THEY ARE ALL LOST...
FIND THE PIXIES, LITTLE FOX...
FOUR THERE ARE, NOW WREATHED IN FROST...
SILVERY HAIR AND BLACK EYES, GLOSSED..."
The locations of the 4 frozen pixies are marked on this map:
Map of Ahmni, Runestones and Frozen Pixies
To free the pixies from the frost, go to a dragon pyre pole when you have collected 3 fairy flies then...
Press down at the dragon pyre pole and quickly travel to the pixie you want to defrost. The fiery magic surrounding Sly will free the frozen pixie.
HINT: Use the eastern dragon pyre pole and teleport via runestones to reach three of the pixies. Then use the middle dragon pyre pole to reach the pixie just left of it.
Once you have freed all four pixies, return to the western (far left) shrine and press [down arrow] to pray. The ohnem there will reward you with pixie flight.
Pixie Flight allows you to reach high places. Press [up] multiple times to jump as high as you need to go. You can also move left or right while in the air for a sort of flying effect.
General Information and Tips for Exploration
Opening the map will acts as a backup "save game" to ensure your progress is saved before you exit (this may cause a moment of lag).
If you want to mute the game, press the [M] key.
Only 5 keys can be carried at one time (so stop hording and open those boxes! ;-) )
You can navigate with your game map toggled open. Moving your red blip around the map this way allows you to better track exploration and make sure you have visited all areas.
Remember to walk over all parts of the ground (it's easy to leap over a spot without noticing) and push into all walls to break the dissolution spells in those places.
Also look high, using pixie flight to reach lone island platforms and outcroppings near cavern ceilings.
Pixies are not the only things that can be encased in frost; so if you see something frozen that's too high to reach, it isn't a pixie. ;-)
Image: Map of Journals, Keys and Bombs
Image: Map of All Items, Including Mushrooms - by Isi
Map of Ahmni, Runestones and Frozen Pixies
To ensure best game performance: use the latest version of Google Chrome or Mozilla Firefox for your browser and update Adobe Flash Player.
Posted by: elle | December 27, 2011 3:08 PM
Oh wait, finally found everything I was looking for on a lone floating island I did not get close enough to the first time round. Finished now! :)
My hints on getting everything
1. Collect what you can at first with a run through of the whole map without any abilities.
2. Then unlock the teleports as you now have enough bombs and know the locations of the rocks that hide the teleportation stones.
3. Get spirit sight next. Try and reserve your keys for the chests that hold the Ahmni orbs, but remember that you can only hold up to 5 keys at a time.
4. Free the frozen spirits from the ice next. Have a look at where they are relatively to the fire poles on the map. Make use of the teleportations stones too as they help reduce the jumping around.
5. Lastly, finish gathering everything. the best method I found is basically search up and down from the beginning and look for the glow from spirit sight. And don't forget the floating islands that you would otherwise not see unless you spam spirit jump!
Posted by: Kittymaverick | December 27, 2011 8:32 PM