Violet
Violet is a richly engaging one-room puzzle game from the annual Interactive Fiction Competition (2008). The problem? You're a graduate student working on your dissertation, but you haven't gotten any writing done in months. Your girlfriend Violet has put her life on hold, waiting for you to finish, and she's getting fed up. If you don't get a thousand words written today, your relationship is over and she flies home to Australia.
Read More99 Comments
One note for those using our Flash-based interpreter to play "Violet":
You may receive a minor run-time error message when accessing either of two objects in the game...
The ethernet cable, and the platypod
The error message is purely cosmetic and doesn't affect game play at all. We are working to fix the issue soon.
Update: This issue should be fixed now.
So right now I can't seem to focus on writing because of...
Distracted by online wonders. Woo.
So I've tried to follow the hint and
Break the stool after locking the cabinet and putting the key on the bookshelf
But it's not letting me. Is it suppose to be like that or is there something wrong here? >_
I really enjoyed this, which is particularly good for the game since I tend not to enjoy wrestling with text parsers. Had to use several hints though!
I love the way the game explores the issue of procrastination and how much it can cost.
Two problems:
The
platypod
commands are hard to remember.
When you look at your inventory, the game seems to lag for maybe 15 seconds just before it outputs the final inventory item that you're carrying.
Interesting game. I felt it was fate (and irony) that this game came up today. I'm writing om my master's thesis and have a dealine tomorrow, so of course I got distracted by this game and had to play it...
Now I just need to follow the examples I've learned and complete the ca 5000 words I need to write in 17 hours.
I'm having trouble getting very far. I've managed to
unplug the ethernet cable
and
lock it in the cabinet
but
how do I keep myself from retrieving the key? I've tried putting it atop the bookcase, but I just keep taking it down again.
The hint system just tells me to
break the stool
but I tried that already, to no avail.
Great game! Although one line from the game really caught my attention: "You groan, because you are like every other parochial American who refuses to give Australian hip-hop a proper chance." I find that funny, as I am American, and I have recently become addicted to an Australian hip-hop band. And I am playing this game instead of school work. Coincidences, coincidences.
Wow, I have
locked the ethernet cable in the cabinet and put the key on top of the bookcase before breaking the stool
and
chewed the gum, put it in my ears, and changed the channel on the charged platyPod
and
fixed the blind, unfolded the trophy, and covered the window
and
broken the framed beauty and used the clip on my nose
and
burned the book
but I still can't
get the pen down from the sprinkler, even after the book fire
The hint system is telling me I need a
bow and arrow or slingshot
and I guess I need to
make one from the rubber square
but I have tried
cutting and stretching and making
and am fairly out of ideas.
Can anyone help?
Whee! For anyone stuck, here is a rough guide.
You are trying to write. Sit down at your desk, open your word processor, and write. When try to write you will find the things distracting you are:
1) A lack of energy
2) The Internet
3) The book on the bookshelf
4) Julia's loud conversation
5) The smell of Julia's perfume
6) The wrong music
7) The zombie/pirate/alien/mole people war out the window
8) The pen
9) Your clothes
10) You need to pee
To overcome the lack of energy:
- examine desk
- open drawer
- get key
- get notebook (this will help later)
- open cabinet
- get balloon (for later)
- get bottle (of energy drink)
- open bottle
- drink bottle
- write!
To eliminate the Internet:
- unplug blue cable
- put cable in cabinet (be sure you have balloon and empty bottle)
- lock cabinet
- stand on stool
- put key on bookcase
- climb down
- break stool
- write!
To eliminate the book:
- examine the window
- get the lighter
- get the book
- burn the book
- try again to burn the book
- write!
To eliminate Julia's loud conversation:
- pull the tab on the balloon from the cabinet
- read the square
- charge platypod
- get the gum from the wastebasket
- chew the gum
- put the gum in your ears
- once the platypod beeps, wear platypod
- scrunch forehead
- jiggle head clockwise
- write!
To eliminate Julia's perfume:
- examine desk
- get framed picture
- break frame
- get clamp
- clamp nose
- write!
To overcome the wrong music:
- while wearing platypod, raise left eyebrow until you are listening to Primrose Meanwell.
To overcome the zombie/pirate/alien/mole people distraction:
- close blind (doesn't work)
- fix blind (you need to be on your desk)
- get on desk
- examine blind
- fix blind
- pull cord (covers half the window)
- get trophy
- examine trophy
- unfold trophy (into sign)
- cover window with sign
- write!
To get the pen:
- examine cactus
- examine sprinkler
- tidy pile (the one on the desk)
- get potato gem
- examine square (the rubber one)
- remove chip
- put gem in pouch
- shoot gem at pen (fails)
- get snowglobe
- throw snowglobe at pen
- (really) throw snowglobe at pen
- get figurine
- put figurine in pouch
- shoot figurine at pen
- get pen
- write!
To overcome your stained, itchy clothes:
- strip
- write
To overcome your full bladder:
- pee on cactus
- write!
Tada!
Denied, if you haven't already had a look at the walkthrough, I'll tell you that
you don't need to make the square into a slingshot; it already is one. Just load it and fire!
I rather liked the perkiness, maybe because I mentally translated it into sweeping sarcasm. This is a fun one, and the environment is pretty amusing too. The scenes outside and across the hall get pretty bizarre if you wait long enough.
Oh, I laugh...as I put off grading papers, writing one of a myriad papers I need to write for grad classes...this was ME on Monday as I tried to finally write a 15 page paper for a course I took an "incomplete" in nearly a year ago.
I'm currently a "plucky wombat"--LOVE it! haha Just curious--would the endearments be the same if I had chosen to be heteronormative?
hache - after clicking on the title screen for "Violet", try hitting [ENTER] on your keyboard.
It's an interactive fiction text game, so it's played with the keyboard.
If you're new to interactive fiction, you may benefit from this nice primer on the subject:
http://brasslantern.org/beginners/
I don't know if this only applies to this puzzle, but there's more than one way to empty your bladder O_o
In wastebasket
In bottle (has to still be in your inventory)
On cactus (only if you have heteronormativity on)
Anyone know other solutions to this/other puzzles? Besides the ones the hint system gives you?
For those of you who are interested in the game's easter eggs that are listed at the end of the game, but don't want to play all the way through multiple times here they are for you (one or two removed that I couldn't get working):
about
credits
copyright
open browser (multiple times)
open e-mail (multiple times)
open chat (multiple times)
quit
sing
score
secrets (multiple times)
topics
time
sorry
normal
short
verbose
think about (something)
remember
cry
wave
xyzzy
shake the globe, examine it, examine it...
examine me
examine julia
examine liquid
examine gum (twice)
examine zombie
examine pirate
examine ceiling
examine wall
examine floor
read notebook (multiple times)
interesting game failures:
burn pile
open door (whith julia there), multiple times
move stool to corner, stand on stool
make love to julia
examine book (repeatedly)
throw wastebasket at pen
do a bunch of things before you attempt to write the first time
look under desk
swallow gum
swallow key
delete browser
delete chat
burn coaster/platypod/cactus
put square in pouch
open vent
ask violet about (something)
put key in pile (after cable is in cabinet)
rip cable
do anything to the Jack
put (something) in nose
kick (something)
climb bookcase
take violet
warren egg
julia egg
petname egg
i just finished playing it. i really liked the characterization of the parser. IF games that screw with the standard set-ups and relationships between parser, PC, and player are nifty, and this one worked well, though I'm so used to only seeing things in IF described from the 2nd person point of view that seeing both 1st and 2nd person statements would throw me a little now and then.
still, cool game. i always felt a little sad every time i had to
ruin one of violet's gifts
Yes, I believe you're right, that's a bug (probably in our Flash interpreter) in what it reports to you. It says that it turns it off when, in fact, it turns it back on.
Therefore, you can disregard what it tells you about the state of the power of the device.
If you try to jiggle head clockwise or anticlockwise, the volume is adjusted accordingly.
That was really fun! Wish I could apply that much focus to doing research.
I got stuck for the longest time trying to
break the stool. I thought I already put the key in place, but when I finally did an inventory I realized I had not. The game won't let you make a mistake like that.
.
Did anyone use the
thread
for anything? Did anyone even find the
vent?
No one has mentioned it yet. I wish I'd taken more time to explore it since it apparently it
houses the camera
.
Also, the spoiler above about getting the
pen
is not how I did it. Although I tried it that way.
Thanks!
I would love it if someone told me the ending...I've tried six or seven times, but the bug where
the gum doesn't drown out the music stops me every time.
:(
[Edit: It's not a bug. You have to jiggle your head to the left to turn down the volume just a bit with the gum in your ear. Did you try that? -Jay]
I think I figured it out. I had accidentally switched to being female, and I believe there is a different solution to the puzzle if you do so. I should read the reviews more thoroughly. :\ Thanks for the help, though.
(Sorry if this gets submitted twice, I'm not sure what happened when I clicked submit.)
Never mind! I feel stupid and didn't get that it was a text game. Wow.
I've never played a text game before because I always got lost in between cave 1 and cave 2 and decided to forget about it. I just played through this whole game. Therefore I think the game makers should be very proud of themselves. AND IT WAS FUN.
I dear, I fear I've broken something.
I'm at the "distracted by online wonders" section, and it won't let me pick up the ethernet cable.
I was able to pick it up fine *before*, but now that I actually need to, it says that it isn't something I can carry. Whaaa? It SO is too! It's unplugged and everything, I don't understand.
It's possible that in my early plugging and unplugging ventures, I may have bugged it out.
Hm. I think I'll try again, cuz this has been quite entertaining so far. Gonna have to be warey of that cable, though.
sunshine: Welcome to the world of interactive fiction!
Games such as this are generally comprised mostly of text. You read the descriptions, and you type in commands to interact with the story.
If you're new to interactive fiction, you may benefit from this nice primer on the subject:
http://brasslantern.org/beginners/
I seem to be having the same trouble as the two previous commenters.
The game loads fully and goes to the beginning screen, but the game gets stuck on the black-screen intro. All I can see is the "Calm down..." lines, and there's no where to click.
I've tried reloading, but it's just not going anywhere for me.
Not sure why everyone likes this so much. I give the creator full credit for demonstrating that all IF doesn't have to be essentially "find object, use object", and the very creative use of perspective. It was also very nice that even though this is a "single-room" adventure, it did not feel as if this room was all there was in the setting.
However I was soured on the whole thing by the fact that several of the puzzles amount to little more than the author throwing on extra unnecessary layers to simple solutions in order to simulate a "puzzle". To justify it, the protagonist is made into a complete idiot. The internet cable puzzle is a prime example:
When the player finds a reasonable solution - disconnecting the cable and stashing it away - the author effectively grabs control of the protagonist back and undoes the solution because the poor character just can't live without his email, chat, etc. At this point the player is in conflict against the author, not the situation, and the protagonist winds up looking like an idiot. This gets exacerbated with every additional step needed beyond that.
The cutesy-pie nicknames were tiresome. They don't advance the plot and should be used sparingly if at all.
What saddens me is there is a REALLY good story buried in there and a very creative use of the IF genre to try and tell it.
I've found a bug -
At certain points in the game, like when I access my inventory, or right after I
break the picture frame
the game freezes. When it happens whilst looking at my inventory, the game will sometimes start up again, but with the other, the text gets to
Remember when I handed you the itinerary last night? Your response: "So I have tomorrow. What do I need to do?"
and freezes completely. I tried refreshing the page and playing up to that point again, but I got stuck at the exact same place. I'm playing on a Mac with Firefox, by the way.
[Try updating your Flash Player. If that doesn't work, I suggest you try downloading the game and play it in a standalone IF interpreter. -Jay]
Leave a comment [top of page]
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Whee! For anyone stuck, here is a rough guide.
You are trying to write. Sit down at your desk, open your word processor, and write. When try to write you will find the things distracting you are:
1) A lack of energy
2) The Internet
3) The book on the bookshelf
4) Julia's loud conversation
5) The smell of Julia's perfume
6) The wrong music
7) The zombie/pirate/alien/mole people war out the window
8) The pen
9) Your clothes
10) You need to pee
To overcome the lack of energy:
- examine desk
- open drawer
- get key
- get notebook (this will help later)
- open cabinet
- get balloon (for later)
- get bottle (of energy drink)
- open bottle
- drink bottle
- write!
To eliminate the Internet:
- unplug blue cable
- put cable in cabinet (be sure you have balloon and empty bottle)
- lock cabinet
- stand on stool
- put key on bookcase
- climb down
- break stool
- write!
To eliminate the book:
- examine the window
- get the lighter
- get the book
- burn the book
- try again to burn the book
- write!
To eliminate Julia's loud conversation:
- pull the tab on the balloon from the cabinet
- read the square
- charge platypod
- get the gum from the wastebasket
- chew the gum
- put the gum in your ears
- once the platypod beeps, wear platypod
- scrunch forehead
- jiggle head clockwise
- write!
To eliminate Julia's perfume:
- examine desk
- get framed picture
- break frame
- get clamp
- clamp nose
- write!
To overcome the wrong music:
- while wearing platypod, raise left eyebrow until you are listening to Primrose Meanwell.
To overcome the zombie/pirate/alien/mole people distraction:
- close blind (doesn't work)
- fix blind (you need to be on your desk)
- get on desk
- examine blind
- fix blind
- pull cord (covers half the window)
- get trophy
- examine trophy
- unfold trophy (into sign)
- cover window with sign
- write!
To get the pen:
- examine cactus
- examine sprinkler
- tidy pile (the one on the desk)
- get potato gem
- examine square (the rubber one)
- remove chip
- put gem in pouch
- shoot gem at pen (fails)
- get snowglobe
- throw snowglobe at pen
- (really) throw snowglobe at pen
- get figurine
- put figurine in pouch
- shoot figurine at pen
- get pen
- write!
To overcome your stained, itchy clothes:
- strip
- write
To overcome your full bladder:
- pee on cactus
- write!
Tada!
Posted by: denied | November 18, 2008 5:41 PM