Unholy Flesh
A dark chamber, a missing memory, and a splitting headache... to get to the truth and find your way out, you'll have to encounter some uncomfortable truths as you solve puzzles and explore in this atmospheric horror text adventure.
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Unholy Flesh Walkthrough
Unholy Flesh is narratively divided by checkpoints into parts. This walkthrough will give a list of commands to progress through the game, with as few spoilers as possible. The diary and journal pages you collect can be accessed with the DIARY or JOURNAL commands, throughout the game
Part 1 - Walkthrough - Waking Up
LOOK AROUND
LOOK AT TABLE
TAKE PAGE
TAKE MATCHES
LOOK UNDER TABLE
LOOK AT GARBAGE CAN
TAKE PAGE
LOOK UNDER BED
TAKE MEDALLION
TAKE DIAMONDS
OPEN DOOR
USE DOOR
TAKE MAP
TAKE MONOCLE
TAKE PAGE
GO UP
OPEN CHEST
TAKE PAGE
TAKE TORCH
LIGHT TORCH
GO DOWN
GO DOWN
Part 2 - Walkthrough - The Great Hall
LOOK UNDER BENCHES
TAKE COIN
TAKE PAGE
PUT COIN IN POT
LOOK AT ROBE
TAKE ROPE
GO UP
GO UP
USE ROPE ON BELL
GO DOWN
GO DOWN
GO THROUGH HALLWAY
TAKE FLOWER
TAKE LEVER
TAKE PAGE
TAKE PAGE
STAND ON PLATFORM
LOOK AT STATUE
USE ELEVATOR
Part 3 - Walkthrough - The Office
LOOK AT TABLE
TAKE PAGE
LOOK AT SAFE
TAKE PAPER
LOOK AT NOTICEBOARD
TAKE PAGE
PUT LEVER IN HOLE
USE CORRIDOR
OPEN CABINET
TAKE CHEMICAL X
TAKE CHEMICAL Z
TAKE HAND DRILL
TAKE PAGE
LOOK AT OPERATION TABLE
TAKE BOWL
USE DRILL ON HEAD
(The recipe for the concoction you are about to make can be found in the journal pages)
PUT BRAIN SUBSTANCE IN BOWL
PUT CHEMICAL X IN BOWL
PUT CHEMICAL Z IN BOWL
PUT FLOWER IN BOWL
DRINK PURPLE LIQUID
USE CORRIDOR
OPEN DOOR
GO THROUGH HOLE
LOOK AT BUMP
TAKE BRICK
TAKE PAGE
OPEN MEDALLION
GO OUT
USE ELEVATOR
USE HALLWAY
OPEN GATE
TAKE PAGE
At this point, you have two options. You can DRINK ANTIDOTE, then GO THROUGH GATE, or just GO THROUGH GATE without drinking the antidote. Each will give you a slightly different ending.
Fun Ways To Die
Attempt to travel down the stairs to the great hall, without lighting the torch.
Reading the Bible on the Altar of the Great Hall. It goes up to page 11.
After scaring the spider under the bed, it will make it's way to the bell tower. Try picking it up there.
Go down the corridor in the underground office, without putting the lever in place.
Make a bad mixture of chemicals and drink it.
Whilst this is a fun game, and I enjoyed the text based format (it certainly made it creepier using my imagination as to what I was seeing!), my only real gripe is that the text scrolling takes so long - the interface could be improved simply by allowing the player to click through the text. (Note that you can speed it up in the Menu options - it would have been nice to have been made aware of that explicitly at the start!)
That way, I'd actually be tempted to go through and discover the second ending, but I can't really face starting the game again...
I thought the story made sense.
You, the protagonist, are best friends with the owner of the chapel. He feels guilty and somehow responsible for you being crippled during the war, and wants to do something to make you better. He begins a series of mad scientist experiments to try to create some sort of super soldier formula to fix you, but along the way he begins to go more than a little crazy. He starts experimenting on other people, using them in his testing, all because he's trying to help you. At one point, he locks you away when you object to his experiments because he thinks he's doing the best thing for you.
He administers the drug to you, which heals you, but when you find out what happened and the price of it, the two of you fight, both enhanced by the serum, and you ultimately kill him but destroy the way out of the chapel. Your last decision is to wipe your own memory as the super strength of the serum wears off and hope that you never find out what happened... but of course you do because when you awake as the game starts, you are forced to follow the trail of breadcrumbs to the truth because it's the only way you'll manage to escape. That's why when you leave, the game says you carry with you a ton of guilt.
I've had another game do this for me too... Despite having (and double-checking that I have) the latest version of Flash Player, the game tells me to install the latest version.
Is this a time-sensitive thing where the game checks only for the version that was available at the time it was released, or does it still play okay for other people?
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Walkthrough Guide
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Unholy Flesh Walkthrough
Unholy Flesh is narratively divided by checkpoints into parts. This walkthrough will give a list of commands to progress through the game, with as few spoilers as possible. The diary and journal pages you collect can be accessed with the DIARY or JOURNAL commands, throughout the game
Part 1 - Walkthrough - Waking Up
LOOK AROUND
LOOK AT TABLE
TAKE PAGE
TAKE MATCHES
LOOK UNDER TABLE
LOOK AT GARBAGE CAN
TAKE PAGE
LOOK UNDER BED
TAKE MEDALLION
TAKE DIAMONDS
OPEN DOOR
USE DOOR
TAKE MAP
TAKE MONOCLE
TAKE PAGE
GO UP
OPEN CHEST
TAKE PAGE
TAKE TORCH
LIGHT TORCH
GO DOWN
GO DOWN
Part 2 - Walkthrough - The Great Hall
LOOK UNDER BENCHES
TAKE COIN
TAKE PAGE
PUT COIN IN POT
LOOK AT ROBE
TAKE ROPE
GO UP
GO UP
USE ROPE ON BELL
GO DOWN
GO DOWN
GO THROUGH HALLWAY
TAKE FLOWER
TAKE LEVER
TAKE PAGE
TAKE PAGE
STAND ON PLATFORM
LOOK AT STATUE
USE ELEVATOR
Part 3 - Walkthrough - The Office
LOOK AT TABLE
TAKE PAGE
LOOK AT SAFE
TAKE PAPER
LOOK AT NOTICEBOARD
TAKE PAGE
PUT LEVER IN HOLE
USE CORRIDOR
OPEN CABINET
TAKE CHEMICAL X
TAKE CHEMICAL Z
TAKE HAND DRILL
TAKE PAGE
LOOK AT OPERATION TABLE
TAKE BOWL
USE DRILL ON HEAD
(The recipe for the concoction you are about to make can be found in the journal pages)
PUT BRAIN SUBSTANCE IN BOWL
PUT CHEMICAL X IN BOWL
PUT CHEMICAL Z IN BOWL
PUT FLOWER IN BOWL
DRINK PURPLE LIQUID
USE CORRIDOR
OPEN DOOR
GO THROUGH HOLE
LOOK AT BUMP
TAKE BRICK
TAKE PAGE
OPEN MEDALLION
GO OUT
USE ELEVATOR
USE HALLWAY
OPEN GATE
TAKE PAGE
At this point, you have two options. You can DRINK ANTIDOTE, then GO THROUGH GATE, or just GO THROUGH GATE without drinking the antidote. Each will give you a slightly different ending.
Fun Ways To Die
Attempt to travel down the stairs to the great hall, without lighting the torch.
Reading the Bible on the Altar of the Great Hall. It goes up to page 11.
After scaring the spider under the bed, it will make it's way to the bell tower. Try picking it up there.
Go down the corridor in the underground office, without putting the lever in place.
Make a bad mixture of chemicals and drink it.
Posted by: Tricky | April 24, 2013 4:44 PM