An adventure of epic proportions. Perfect for young readers.

The Wish

  • Currently 4.3/5
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4.3/5 (126 votes)

This brief "game poem" is laden with sentimentality and moody brushstrokes. Play by using your mouse to guide a star as it falls from the sky. If you'd like, collect other stars, avoid the sides and make a wish along the way. But there's no actual winning or losing, even if your wish doesn't come true. Enjoyed best when you want a short respite to gaze upon something pretty while listening to a heartfelt melody.

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6 Comments

Beautiful sound track.

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Good concept. It's short, I get that it is suppose to be short. There lacks some kind of hook to engage me or make me want to click wish again. The song was nice. I played through it twice to make sure there was no interaction element that I missed. So I missed whatever immersive experience you were trying to create with the player.

So you need to decide, do we want to have people interact with the experience or do we want them to listen to a song. Because you don't make a bold stance on either side of the game you miss what you should be hitting.

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I could take or leave the game, but I'd gladly pay to download the song.

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Ruesiken July 23, 2012 3:48 AM

Every time you make a wish, a star dies?

After playing this several times, I understood the song was in the point of view of the shooting star, though I felt that the game play concept somewhat clashed with the song.

The song states that the stars and/or wishes will join together to become brighter ie: the more wishes you collect, the more shooting stars that will appear in the end. I however felt bad for collecting the other wishes, it gave me the sense of crushing other peoples dreams to achieve my own; This stemming from the image of a man seemingly down on his luck (drinking a beer) and getting his wish no matter what path chosen.

perhaps that was the creators intention, perhaps not. This is a good little piece of art even if I felt the message seemed somewhat fuzzy.

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Very short. It could have done with a little more explanation - I want to know why the creator chose such a subject to make a game about.

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