Sneaky House of Mystery
Selfdefiant serves up a satisfying and logical escape where you have to find your way out of a house even though it's filled with all the creature comforts, plus some cutting edge electronic entertainment circa the 1980s!
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WALKTHROUGH
General:
You can turn off the music by clicking the little green speaker in the lower right corner.
You can click on many things that aren't relevant to the solution. I will ignore them in the walkthrough.
After examining an object, click the close button "x" to go back.
Start - you're in the hallway.
The door to the outside is locked.
Click twice on hat - we'll need something to cut the thread.
Click on the toys - we'll need a block.
Click on lower left corner of window - remark that the wood is loose.
Move to the left to the office
The cupboard below the aquarium is locked.
Click on the waste basket.
Click on the piece of paper and write down the code for later.
Move to the right to the hallway, then to the right again, to the game room.
There is a game console, but we can't do anything with it yet.
Move to the right to the sitting room.
There is a code above the sofa: write it down. It varies from game to game, so I can't give it to you.
Lift the right cushion of the sofa to find a screwdriver.
Go to the left to the game room, then to the left again to the hallway.
Use the screwdriver on the lower left corner of the window and pick up the piece of colored glass.
Move three times to the right.
You're in a kitchen. You can't do anything here at the moment.
Note the colors on the bar.
Move to the right to the dining room.
Click on the fruit bowl on the table, then on the apples. Pick up the blue thread.
Click on the map to reveal a stained glass window with some pieces missing.
Move to the right to the bedroom.
Use the screwdriver on the picture on the wall to reveal a safe.
Click on the safe. Enter the code you found in the sitting room, then click E.
You'll get a gold game cartridge.
Click on the bed curtains, then on the purple cushions. You'll find a pocket knife.
Move to the left four times, to the game room.
Use the game cartridge on the game console.
The screen comes to life and mentions the year of the Zelda game. We'll need this later on.
Click on the game controller.
Enter the code found in the office:
B A down
right A down
down up down
Start
The screen mentions WINNERS and a name - write it down.
Move four times to the right, to the bedroom.
Open the cupboard.
Enter the name from the game console, then click the switch.
RANDAL
Get a piece of colored glass from the cupboard.
Move five times to the left, to the hallway.
Use the pocket knife on the inside of the hat to get a key
Move six times to the right, to a closed door.
Use the key on the door.
You're now in the washroom.
Note the colors in the picture above the toilet.
Move three times to the left, to the kitchen.
Click the colors on the bar in the correct order.
Orange, blue, green, purple, yellow
Take the key that appears on the bar.
Move four times to the right, to the bathroom.
Use the key from the kitchen bar on the cupboard.
Use the screwdriver on the vent cover. There's a key but you can't get at it - it's too far in.
Click on the box at the top of the cupboard. You need a code!
Use the year from the game screen - 1986, then click the switch to the right.
Take the magnet from the box.
Combine the magnet and the blue thread.
Use the magnet to get the key from the vent.
Move all the way to the left, to the office.
Use the key from the bathroom on the cupboard below the aquarium.
Take the plastic block.
Move to the right to the hallway.
Place the block on the toy ball. Take the third piece of glass.
Move four times to the right, to the dining room.
Place the three pieces of glass on the stained glass window.
Take the golden key. (Take it now, if you move away, it's gone!
Move three times to the left, to the hallway.
Use the golden key on the door to escape.
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Walkthrough Guide
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WALKTHROUGH
General:
You can turn off the music by clicking the little green speaker in the lower right corner.
You can click on many things that aren't relevant to the solution. I will ignore them in the walkthrough.
After examining an object, click the close button "x" to go back.
Start - you're in the hallway.
The door to the outside is locked.
Click twice on hat - we'll need something to cut the thread.
Click on the toys - we'll need a block.
Click on lower left corner of window - remark that the wood is loose.
Move to the left to the office
The cupboard below the aquarium is locked.
Click on the waste basket.
Click on the piece of paper and write down the code for later.
Move to the right to the hallway, then to the right again, to the game room.
There is a game console, but we can't do anything with it yet.
Move to the right to the sitting room.
There is a code above the sofa: write it down. It varies from game to game, so I can't give it to you.
Lift the right cushion of the sofa to find a screwdriver.
Go to the left to the game room, then to the left again to the hallway.
Use the screwdriver on the lower left corner of the window and pick up the piece of colored glass.
Move three times to the right.
You're in a kitchen. You can't do anything here at the moment.
Note the colors on the bar.
Move to the right to the dining room.
Click on the fruit bowl on the table, then on the apples. Pick up the blue thread.
Click on the map to reveal a stained glass window with some pieces missing.
Move to the right to the bedroom.
Use the screwdriver on the picture on the wall to reveal a safe.
Click on the safe. Enter the code you found in the sitting room, then click E.
You'll get a gold game cartridge.
Click on the bed curtains, then on the purple cushions. You'll find a pocket knife.
Move to the left four times, to the game room.
Use the game cartridge on the game console.
The screen comes to life and mentions the year of the Zelda game. We'll need this later on.
Click on the game controller.
Enter the code found in the office:
B A down
right A down
down up down
Start
The screen mentions WINNERS and a name - write it down.
Move four times to the right, to the bedroom.
Open the cupboard.
Enter the name from the game console, then click the switch.
RANDAL
Get a piece of colored glass from the cupboard.
Move five times to the left, to the hallway.
Use the pocket knife on the inside of the hat to get a key
Move six times to the right, to a closed door.
Use the key on the door.
You're now in the washroom.
Note the colors in the picture above the toilet.
Move three times to the left, to the kitchen.
Click the colors on the bar in the correct order.
Orange, blue, green, purple, yellow
Take the key that appears on the bar.
Move four times to the right, to the bathroom.
Use the key from the kitchen bar on the cupboard.
Use the screwdriver on the vent cover. There's a key but you can't get at it - it's too far in.
Click on the box at the top of the cupboard. You need a code!
Use the year from the game screen - 1986, then click the switch to the right.
Take the magnet from the box.
Combine the magnet and the blue thread.
Use the magnet to get the key from the vent.
Move all the way to the left, to the office.
Use the key from the bathroom on the cupboard below the aquarium.
Take the plastic block.
Move to the right to the hallway.
Place the block on the toy ball. Take the third piece of glass.
Move four times to the right, to the dining room.
Place the three pieces of glass on the stained glass window.
Take the golden key. (Take it now, if you move away, it's gone!
Move three times to the left, to the hallway.
Use the golden key on the door to escape.
Posted by: hans.vogelaar | October 28, 2014 4:17 PM