Slayin
Slayin isn't a game, it's a time machine rocketing from an 8-bit past. Pixel Licker's deliciously compulsive mashup of old school action RPG and contemporary endless runner-style progression is so infused with retro spirit that you might forget you're playing it on a device that lacks buttons.
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I liked playing the browser version, so I downloaded this. I have to say, it's really good. The controls seem more fluid on an iOS, and I like being able to purchase the characters so I can play them right away from the start instead of having to replay the game with the knight each time. The music took some getting used to for me, because the browser version's was one of the reasons I enjoyed playing it.
It would be nice if there was a gravestone for each character's high score. Sometimes I feel like each ability of the characters affects the way the game is played.
Wow, I was so wrong. The characters actually do save in the Flash version as well. Guess my computer did something funny and deleted my progress that one time without me knowing it.
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