Sketch Quest
This gratifyingly fun action-platformer by Page52 departs from typical at its very start as your screen fills with intricately interesting sketches and then it continues into the extraordinary, stopping to command: "Draw your own..." weapon, hat, enemy. Although dotted lines suggest the shape of such invention, in your Sketch Quest notebook, you're limited only by imagination.
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The concept is great, but it needs more work.
I find the enemies unfairly over-powered being able to beat you for a few seconds of contact.
I made it far, but found myself stuck at throwing my "fireballs" at the bombs which are inside a low-hole, my rifle somehow vanished at the start of the level :(
I somewhat fell through the level forever, when I quit the level back to the menu, the other levels were still locked.
OH MY GOD THE LAG.
Even on low quality, impossible to enjoy. :/
Not really a platform fan, but I like the fun factor in the game, and the doodling is brilliant. but i found a bug: the change weapon buttons just didn't work for me. (Win7/FF3.6)
Plus the lack of directional shooting means, you have to wait for most of the enemies to come to you, but your not really playing it for the baddies. I just wanted to kill things with a giant till register!
As far as faults go, the enemies are rather overpowering, the game sometimes has trouble registering if your weapon actually made contact or not, and I would sometimes go to make a drawing and came back to find I had been killed. As far as good points are concerned, it's a bit like Drawn to Life in feel and this is probably the only game you can run around in with a cavalier hat, clubbing enemies with the Millennium Rod and throwing weapons shaped like something I'm not allowed to mention on this site.
RRGH! The "totino's pizza rolls" plays until the last second, right down to singing "we're the kids in ameeeri-" and freezes! LAST SECOND BEFORE GAME LOADS!!
*must.. resist.. urge.. to bang head.. against.. monitor..*
Wish I could play your game, it looks good.
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HO-LEE-COWW!! This game is SOO neat! The backgrounds are so much like the sides of my math quizzes!! :) My 'rifle' wiener dog disappeared at the same point as the first person who left an entry- so if anyone would be so kind as to post a sort of 'walkthrough' for this puzzle dunce to help with the hidey-holes, the dunce would be much abliged.
Nice job, sketchquest staff! Awesome game!
Main problem of this game: it NEEDS to pause the game execution while you're drawing weapons and/or enemies, or else you finish your drawing only to discover you've been killed in the meanwhile =_= seriously, it's really annoying
Great idea for a game, but it needs work because of details like this that detracts from the enjoyment :(
This game has a great idea, but I'm not sure if the parts I get stuck at are just tricky platforming and hidden answers or real bugs. Like,
after the first round, I get to the first weapon raccoon and it tells me to 'doodle' so i click the boxes at the top and make my own hat and hand things. Then the green door's supposed to open, right? It won't let me draw a throwing weapon, and i'd gotten past that point on a desktop before.
JIGuest -
There are stop points at each level with instructions to draw the necessary items when they're first needed. Then, the icon for that item should appear at the top of the game screen.
The levels are pretty tricky, requiring you to go to certain spots at the right time so timing and platforming dexterity helps a lot. It gets more difficult each time, but there really is a way to beat each level without a glitch.
Usually it helps to kill off all enemies, even when there are a lot of them, before opening the drawing board or trying to open a door (sometimes killing off all enemies is all it takes to open a door).
Some levels have doors that open at a very specific point or action, so if one way isn't working, try looking around more.
If you still think something isn't working correctly, post a screenshot and I'll try to figure it out for you.
:)
~elle
It was impossible to go past the level with the flames raining down, also because my character would randomly jump basically killing himself when I didn't press jump.
And even IF you get to go past that part, if you got killed by ONE of the bazillion enemies awaiting you on the other side, you get teleported BEHIND the flames, having to do it all again.
I'm sorry, but after at least 20 attempts this is enough to make me ragequit and never try again
I found out how to regain your gun at the level everyone is getting stuck at.
Press J on the keyboard and the doodle screen should pop up, redraw your gun, and then shoot the low hole and the bombs will explode.
Took me forever to figure it out. ~ quite frustrating.
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