Run From The Sun
Don't you just hate when you wake up and find out that the sun is exploding? Yeah, me too. What with the shock waves of the supernova and the imminent threat of incineration, it just about ruins your whole day. Then you have to pack up everything into the family rocket ship and blast from world to world in your solar system, and because of the ever-approaching wall of flame, there's no time for sight-seeing. All you can do is try to stay one step ahead of the heat-death. Such is the premise of Run from the Sun, by FreakyZoid. And considering the title, it's kind of ironic that it's a game you'll want to run towards as quickly as possible.
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I second the motion for a self-destruct function. A near-miss shot can travel so far by the time you run out of oxygen and get recalled that the planet you started on has been destroyed and it's game over.
More fun than I thought it would be, my best launch was 131,350. It seems that if you had the patience you could go a lot further.
This kept me engaged longer than your typical escape the screen game. I really liked it. One thing that was weird to me was the fact that you got 250 points for a successful land but only 100 points for a planet hop... so it's better to not skip anything for max score!
Nice little game that! "Breathtaking Flying" acheivement is broken though.
I found this fun as well. I would have liked to see a sort of 'story mode' to it, with a proper ending. I also found slingshots entirely random, though if anyone is gunning for the achievement (to unlock a ship) you tend to get more slingshots with the red ship that has a higher blastoff velocity.
I also suspect the Breathtaking Flying achievement is broken, even though the developer says it's not and you just need to land with <5% oxygen left.
I think it's quite possible the "Breathtaking Flying" achievement isn't broken, in a technical sense-- I have a 1/10 score in that regard. Then again, this is after at least two hours of play, having long ago maxed out every other achievement. So, maybe it's not broken, but that 5% figure is ridiculously low, that's all. I'm sure if y'all are willing to put in another 20 hours or so of gameplay, you can finally win the achievement.
I've been playing this game at school when all my assignments are done :P
Am I the only one whose noticed that the oxygen tanks of the ships do not work as advertised? It seems like most ships have about five seconds of O2. The Space Marine, which supposedly has a bigger tank, has about six seconds. The Golden Oldie, which boasts a larger tank, has about four seconds. Am I the only one whose getting these numbers?
Also in response to what MisterThou said - that's not how it worked when I played it. I've done several planet hops to check this. I get 250 points when landing, plus a 100 point bonus when is assessed when I leave the planet.
Sorry, I meant to say that the Space Marine is supposed to have a SMALLER tank.
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