PUSH3M
Developer Ozzie Mercado is on quite the roll with his simple idea puzzle games. His latest is a cool little sokoban-variant named Push3m, that shows that squares can still be hip. It takes a bit for the challenge to get going, but for the most part, it is a short, sweet, and very clever game.
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Yes, click+arrow keys would be a much faster (and more intuitive) interface than the click-only interface used here.
Ow! My eyes! Very interesting idea and a fun game, but the color scheme could be easier on the eyes. I had to find white lines on a bright yellow background.
I agree about the yellow colour - painfull at best.
More importantly though, for some reason this is not saving for me, I am not having any trouble with any other saves here.
Oh, ow, eye fatigue. White and bright or light yellow is one of the worst of the low-contrast color schemes; virtually everyone has problems seeing it.
However, I do like that this game offers both click-only and click/keyboard interfaces, and I especially like that it offers both arrow and WASD controls.
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