Perspective
You don't remember your master getting so old But today is a special day, and you have special plans together. Like she's always said: to achieve the impossible, all you need is a change of Perspective. An artistic puzzle platformer by NFyre, Perspective has an undercurrent of sweet melancholy in its text that helps to make up for slippery controls.
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This was really hard, so I came back to try and finish it.
I don't want to spoil the ending, even in a tag, so I'll only say that
it left me crying, which I suppose is high praise that it got me so emotionally involved in just a few short levels.
Judging gameplay alone, I wish they hadn't made any simultaneous control levels. The original mechanic was fine on its own, and I would rather have played a longer game using it to its full potential.
Story, such as it is..eh. It's okay.
I'm obviously being stupid, but I can't see any way to complete the first dual perspective level. One dog dies as soon as the other reaches a coin. What am I missing ?
@Victor, this took me a while too.
Just don't get any of the coins. You can complete the level without getting any at all.
Agreed that the simultaneous control levels seemed unnecessary.
Yet another game that finishes without even scratching the surface of its mechanism, which would appear offer the possibility of endless puzzles.
Why do game developers do this? Surely the difficult bit is creating the game, not adding levels.
If it were too long, then less people would finish it. Although one could put extra levels after the story ends, or a sequel with different characters. Anyways, is there any way to get all the coins, and is there any prize for doing so, as the earlier levels suggest?
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