Music Bounce
Music Bounce is a bit like Breakout, but with an unlikely musical twist. Each level presents you with a different layout of colored bricks. Your job is to wipe them all out by striking them with ammunition from an array of gates on the left side of the screen. And if everything is running properly, Music Bounce can be magical.
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I totally agree with the review where it says "The real challenge sometimes, rather than just completing the level, is to get the track sounding just right." I just completed level 9, but it doesn't really sound like anything.
Here's my solution for level 9:
Numbering the 15 gates with the top as 1 and the bottom as 15, a working solution is
gate 1 open at beat 1
gate 6 open at beat 1
gate 8 open at beat 3
gate 14 open at beat 2
What an excellent game.
I'm halfway through and half been writing a walkthrough, and testing my solutions has always worked thus far. However, it seems that certain levels require a bit of playing round with the beats first so not sure if I ought to bother with posting it once I finish - I'm not sure there is a "technically correct solution" for later levels.
I do know my solutions work in the end though so maybe it's worth posting anyhow...
For level 13, this was my end solution:
000030810002800
My notation is the beat of each gate where 0 represents "leave it alone". Bear in mind that you can't set always set the traps in vertical order as if there's a block right in front of a trap, you'll need to trigger another beat first to clear it.
I've re-tested this on #13 and it worked first time.
Walkthrough for first ten levels:
-
Fourth Gate: Any beat
-
Second Gate: 1
Seventh Gate: 1
Tenth Gate: 1 -
First Gate: 1
Seventh Gate: 1
Second Gate From Bottom: 1 -
First Gate: 1
Fourth Gate: 1
Tenth Gate: 1
Second Gate From Bottom: 1 -
Seventh Gate: 2
Eighth Gate: 1 -
Eighth Gate: 1
Tenth Gate: 2 -
Seventh Gate: 4
Eighth Gate: 1
Ninth Gate: 2 -
Second Gate: 1
Fourth Gate: 1
Tenth Gate: 1
Thirteenth Gate: 1 -
First Gate: 1
Sixth Gate: 1
Eighth Gate: 1
Fourteenth Gate: 1 -
Second Gate: 1
Sixth Gate: 1
Eleventh Row: 1
Fourteenth Gate: 1
Please note this is my first walkthrough, and I tried to make it as easy to understand as possible and tried to make the music sound good. On another note, any level where all the Gates are '1' it can be any beat, as long as they are all the same. Thank you.
oh my gosh this is ACTUALLY an amazing game! i LOVE it the "author" is a genius i couldn't find anything bad about it other than its hard to make the blippy music to actually go on beats most of it didn't sound right, one beat at a time sounded good though i just played around with that for awhile...but otherwise ingenious
Possible techniques for level 50?
1. Set gate 8 to release at beat 8. Let a ball release. Set gate 9 to release at beat 8. Reset gate 8. Now gate 9 will be able to remove 3 blocks from the first column. I think this is a "quirk" of the mechanics. The ball goes between two blocks right as they're reappearing, so it just removes those blocks again and can bounce to a third.
2. Set g8 to 8. Set g9 to 7 and g10 to 8. Reset g8. Set g11 to 7, reset g9. Now the balls from g10 and g11 each remove 2 blocks from the first column. I've been trying to propogate this technique through the main body of blocks, but I only get around the center column.
Some combinations of these techniques are possible.
Most blocks I've been able to remove at once so far is 39.
Levels 18 to 23
These worked for me.
Level 18
0
8
0
2
5
0
0
0
0
0
0
0
0
0
0
Level 19
0
1
1
0
0
8
3
7
3
6
2
0
0
8
0
Level 20
0
6
0
0
7
0
0
0
0
7
0
0
0
0
0
Level 21
0
0
0
5
0
6
2
0
0
0
0
0
8
0
0
Level 22
2
0
0
0
0
8
0
0
8
0
0
0
0
5
0
Level 23
0
0
2
0
0
0
2
0
0
0
2
0
0
0
2
I chose 2 in this level but it can be any beat as long as they're all the same.
I noticed that the order you may open a gate changes the way it works...
For exemple: if you want to balls to hit a block at same time, if you open the top gate first, than the bottow, the top ball hits the block, but not the second one... If you start mit the bottom ball, this one will hit the block.
So, for me some walkthroughs doesn't work...
Someone could give me a hand for 26?
Alright guys, some of these may require some fine tuning, but without further ado, I present 38-50(50 is perfect).
250087000000076
-38
000070070007000
-39
577700000055401
-40
880000000566700
-41
111111111111341
-42
208100072501000
-43
278782408000006
-44
440620026000320
-45
006603201070000
-46[Hardest Level Ever]
Don't be stupid
-47
Really, they get easy
-48
233243000000000
-49
000000012345670
-50
Enjoy ~ Kat
i have a walktrough for lv 12,it was found COMPLETELY by accident.I reched 12 and could win and was getting exasperated.innnally i simply clicked gate up to max bottom,which is i just pressed gate 1 2 3 4 5 6 and 7.LOL.If you still don't get it,press the gates from top to bottom.You'll find out that you'll get it LOL.That was funny my mouth nearlly hung open :D hope this helps
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Walkthrough Guide
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Music Bounce Walkthrough
There are 15 registers, split here into 3 groups of 5 registers each.
Each register can be opened on measure 1 through 8.
Unless otherwise indicated, first try opening gates in order from top to bottom as indicated in the (left to right) solution.
If a solution doesnt work then you may have to open the gates in a different order, or return to the Level Select screen and start again with the level fresh.
If level solutions presented here continue to fail to work for you, try a different browser (Chrome is recommended), or a faster computer.
00010-00000-00000 ...verified!
01000-01001-00000 ...verified!
10000-01000-00010 ...verified!
10010-00001-00010 ...verified!
00000-01200-00000 ...verified!
00000-00102-00000 ...verified!
00000-04120-00000 ...verified!
01010-00001-00100 ...verified!
30000-10200-00010 ...verified!
01000-10000-10010 ...verified!
01100-00000-00000 ...verified!
12345-68000-00000 ...verified!
00004-06800-08400 ...verified!
10000-00001-00582 ...verified!
53430-00005-00534 ...verified!
00008-10640-00004 ...verified!
00000-00001-11111 ...verified!
08025-00000-00000 ...verified!
01100-11001-10110 ...verified!
01007-00007-00000 ...verified* but not a perfect solution—stated solution produces breaking glass sound)
00050-62000-00800 ...verified!
80000-10080-00050 ...verified!
00700-05000-30001 ...verified!
44001-00000-10044 ...verified!
22000-00022-04020 ...verified!
OPEN GATES IN THIS ORDER (on any measure): 9, 10, 11, 15, 6, 5, 2, 1 ...verified!
00000-00400-03000 ...verified!
10000-01000-00010 ...verified!
12345-67812-34560 ...verified!
13522-66666-66000 ...OPEN all 6's first, both 2's second, then MUST BE IN THIS ORDER: 1, 2, 3 ...verified!
05670-00003-00123 ...verified!
50606-00004-56006 ...verified!
00100-11000-00230 ...verified!
00800-07041-70006 ...OPEN GATES IN REVERSE ORDER: 15, 11, 10, 9, 7, 3 ...verified!
00000-00000-11000 ...verified!
05030-20008-02000 ...verified!
01202-00010-10100
25008-70000-00076
00007-00700-07000
57770-00000-55401
88000-00005-66070
11111-11111-11341
20810-00725-01000
27878-24080-00000
00334-00208-72070
00660-32017-00000
10001-00880-40003
66000-00004-70004
23324-30000-00000
00000-00123-45670
Posted by: GloryMXE7 | May 11, 2008 3:32 PM