Muse Quest
Muse Quest is an entry in the Project Eden Music Game Contest that combines platforming elements with unique musical gameplay. In it, you are a character that can control the behavior of other potato-like characters by playing different songs acquired across ten levels. With its cooperative elements, a stark graphical appearance and some nifty music, Muse Quest stands out from standard platformers.
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Cool idea.
The pictured level has too much of the riding across spikes. It's much too easy to randomly die there.
Wonderful! Nice trickiness, smooth manouvering, simple graphics.
Just one fault: it's way too short :(
The execution seems rough to me. The level designs aren't very elegant, the jumping feels floaty, and the song controls are unnecessarily complex. Why can't I just press the same button to turn a song off as I did to start it? Why do I bounce off the Kodamas when just standing on them solidly would be more satisfying?
A tasty idea, but needs to be baked longer.
Riding across the spikes isn't much once you get used to the timing, but the moving platforms in the same level really kills.
@bkif8dsa9
Thank you for your insightful commentary on this game. I hadn't thought about the blatant commercial aspect of music as a control device in casual gaming. However, I am a bit confused...I did not come across the point in the game where the protagonist can choose to "accept the paypal." Maybe you are referring to the Kodamas as the "paypals," in which case I accepted them almost every time they were offered - truly an integral part of the game. I also could not find where you are allowed to dress your character in all the different garb you described...perhaps you played this game on a different site that is sponsored by Nike, Ed Hardy, and the like. Yes, bkif8dsa9, it only thanks to commentors like you that we can truly appreciate the hidden undertones in our casual gaming experiences...maybe you try writing your own review?
[I've taken care of the spam comment, but this was just so funny i had to publish it. ~Kero]
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