Mad Princess
Not all fairy tales are made the same, and not all locked away princesses want to be saved. In Mad Princess, a defense strategy game, the goal is to help the princess destroy her would be "heroes," and ensure she gets to stay in her cozy castle filled with corpses. Armed with an assortment of traps, you will have to time and plan your attacks well to be effective against the attack.
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Concept: great
Graphics: very nice
Sound: pretty good
Actual fun: well... none. And I'm not even sure why this is, since it has a lot going for it. I quit after four or five levels because it completely fails to capture/hold the attention.
Agree with the above. There is something about not being able to control any trap and needed pixel perfect precision to make it work that is frustrating. I know they are short levels, but it's a pain to have to start over and over because the crossbow didn't hit the right enemy this time or the bomb didn't blow up at right time.
Too much luck, not enough strategy.
Wanted to like this, but the money supply is so tight and enemies so numerous that each level seems to have only one configuration that will work. Gameplay is a frustrating trial-and-error to get to that one configuration.
Also annoying is that you have zero time between the beginning of a level and the first wave. Maybe that'd be okay after all the mechanics are introduced, but how is anyone supposed to read all the tutorial text on the screen when they're in the middle of trying not to die??
Trick for beating most levels:
Put a wall or a crossbow at the top edge of a slope. Most enemies will attack it, then slide down to the bottom. Drop bombs down at the bottom to hurt several at once. The main difficulty will be the sneaky guys who can walk past crossbows. Get them with extra bombs or with another crossbow.
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