Knight Elite
Like being king of your castle? Best keep those orcish hordes at bay with a bit of fighting, building and training. But mostly fighting. After planting his castle on what might have been the resident sacred patch of land, a knight is facing wave after wave of orcs keen to remove him from the local scenery in Ninja Kiwi's interesting defense/hack-and-slash twist.
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I liked that if you are using a longsword, you can hit enemies outside of the barricades, a nice feature would be repairmen, who ran around and slowly fixed your barricades.
I don't like how the ninja kiwi intro page stays up for so long. Also, there is a "Play Now" button that takes you to their web-page. There should at least be a message saying "Your game will start in a moment" or something. Otherwise it seems like the "Play Now" should take me to the game I'm trying to play. :(
This game can easily get boring.
That boss is easy to kill and I was hoping for an endless swarm during wave 50.
It was endless, but most certainly not a swarm.
It seems as if micro-transactions are the way things are going now... I deplore this tactic. Deplore, I say! I remember back in my day cheat codes were free... provided you had a subscription to Nintendo Power or felt like calling the 900 number for automated tips.
Yes, that was back in the day when games were not free and the developers didn't have to worry about being paid for their work. Flash game developers of today have to be creative to monetize their development efforts.
I'm not a fan of microtransactions myself, but if the items that are available to buy are not essential to the gameplay or don't make me feel like unless I buy something I can't experience the full game, then I'm ok with it.
Heheh, do I detect a bit of irony in listing methods of getting cheat codes which also cost money? :D
Regardless, I like how they show demos for the "premium" items. They're amusing.
It was a fun game; hopelessly repetitive though, but such is the genre. I thought the castle upgrade system was a nice touch, and I hope they expand on that in the inevitable sequel
[edit] On the other hand, the "only saves every five waves" thing was a bad move. Every time I died, I had to scour my inventory to see what went missing, which parts of the tech-tree I needed to re-buy, etc. That sort of thing is just annoying. And confusing, since it appears that levels are saved separately? Once, I died after recently leveling but right before a fifth wave, and it kept the level but I lost everything I gathered up in the previous four waves. Such a nuisance.
A fairly fun game, but it seems like most of the mercenaries are pretty useless. I was kinda expecting the archers to stand at the gates and fire arrows over the baracades, not, you know, stand in the middle of the castle and wait for the baddies to break in.
I think there should deffinately be a sequel, which should include different modes such as: Timed mode (Kill as many enemies as possible in the time limit), Survival mode (Classic Game), and possibly a Co-op mode (Play with a friend on a larger map). All together the game is nicely done, though as said before, repetitive.
OK, I've pretty much played all the different paths available here, and I'll say that the one path that's pretty much screwed is the "archery" path. The default bow is pretty pathetic, the speed-assisted bow is very expensive (as in, you can't afford it until you're facing things that are very hard to kill with it), and the combat buffs (like cleave and improved critical) don't seem to work on arrows.
This means that the long sword and the maul are really the two best paths. Then your choice is basically two paths, you either scrape by until you can afford the best weapon for your specialty, or you get the crystal mine ASAP so you can buy as many shredders as possible.
Game became untenable around round 41, just not possible to survive when occationally your guy stops responding to commands for 4-6 seconds at a time.
Interesting game but HORRIBLE controls...
The weapon changing should be made on wheel scroll and there should be a way to read the instructions when you are already in the game... Those two killed me several times (well the lack of instructions just once)
Great game, BUT the lack of saving after every round doesn't make the game better in any single way, it only awakens rage in the player's mind. Also the game gets VERY laggy when encountering waves with huge amounts of orcs (like 40-50). I have never gotten to wave 50 myself, best being like 47 because of save bug(Got to wave 21 and went to sleep. On the next morning I loaded and I was at wave 21. Then I played till like 47 and accidentaly closed the game. When I restarted the game, my save was gone.) and dieing due to bugs(an orc hit me right after I had hit him with my longsword, which wasn't possible until that). If these problems would be fixed it would be a VERY GOOD game.
I love the comtrols, but I was genuinely surprised that there ws no free play mode. That means you have 2 possible play styles:
1. Play normally and win easily
2. Play to gat the Orcbane by buying ONLY the necesary stuff, and still fail to get enough gold by the time the game ends.
Another thing: The # of enemies. I would rather fight 10 of the boss at once than 50000000000000000 of the giant orcs, which is what happens, causing the game to lag and not respond to ANYTHING.
Overall, a great game ruined by restraints.
The crossbow is actually among the best weapons... because the reload mechanism is broken. As with many games, switching weapons automatically reloads your projectile weapon. Thus, E, E, click allows you to fire the crossbow about 2x the speed as the fast bow. The fast bow is still worth it for the extra damage.
An annoying graphical glitch is that it usually doesn't display the correct weapon when you make a weapon switch, though it operates correctly.
The AI for the ranged mercs really suck -> mages (though with good damage) are not worth the crystals at all. Herp my buddy is getting pounded 3 feet away, but I'm going to sit here and stare at a wall.
Does the sword/crossbow/etc mastery actually give you more damage? I can't seem to tell the difference.
Anyone have the time to try what ELITE does? lol
@Shade
That final boss pwns. He munched through ~30-40 knights, 4 shredders, ~20 archers, and a mage. I had to run around crossbow spamming for 3 more minutes before he finally died. Ugh
As far as I can tell, the only difference between normal and elite modes is the HP and damage of the enemies. There is not a difference in the amount of money or exp.There may or may not be a difference in the ending. But I can only get to wave 30 something before the 500000000000 enemies at once thing happens and I get pwned.
I use no support at all because of the AI. I was finally able to buy Shredders, and they slooooowly took out the tiny, wak orcs first while they are being destroyed by orc knights.
Also, the armor doesn't make sense. If I buy armor with 82% protection, and the armor expertise skill (20% more protection) shouldn't that mean I have 102% protection, making me invulnerable? But no, a few bombers are enough to kill me still.
Tips:
1. You can choose between Orcbane or everything else. There are not enough waves to buy orcbane and even just a few other things.
2. Don't worry about using too many potions, but don't waste them.
3. If you have the max walls and the spikes, you can just fix the walls and they will take care of all but the giant orcs.
4. DON'T WASTE YOUR MONEY ON TROOPS
@4tran
Really? I used the executioner's sword and defeared him easily. Since the attacks are interrupted when attacked, only about one in ten of his attacks atcually worked
Also, the mastery does gelp a lot.
does anybody know any cheat codes for knight elite i really need some
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