Killbot
A quirky off-kilter adventure puzzle platformer from PixelWelders, starring a Killbot who isn't too sold on the whole "killing" thing. Interesting Gravity Gun telekinesis mechanics and snarky writing is weakened by glitches and loose controls, but there are a lot of cool ideas displayed in this debut release.
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That was rather fun. A mixture between difficult left handed keyboaring with right handed mousing. I kept forgetting that i could
use space to freeze the blocks mid air
. Overall: 5*. Puzzle/action best of 2012 awards?? C'mon jay! Only problem is that you can't go back very easily, and there's no map to show you where stars are. Got 100% on all apart from the last one.. :D
Very fun, really love how if you can do it right you can fly with the physics.
I love the Brad-Bourne-like esthetic of this game, am less thrilled with the sloppy controls. But at least, if you can't always be sure how far you're going to jump or how much you're going to slide, there is no dying. And the really tricksy mazes also make it less easy than you'd think for a "no-dying" kind of game.
Popelady you can change the controls in the option screen at the menu.
I don't see a save though, and it didnt autosave for me. Am I just not seeing it?
Yaddab -- It automatically saves each level as you complete it, but if you quit in the middle of a level, you lose progress. :(
There's something almost sandboxy about this game. I finished it, but didn't get 100 percent in two levels and now, despite my grumbling about the controls, I kind of want to go back and find those final stars.
Also kind of want to do more crowd surfing.
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