Hewitt
Hewitt is a top-notch online adventure game that two developers, Casper Smith and C. Gianelloni, spent over a year creating. Their hard work is apparent: Hewitt looks and plays great and is a surprisingly long game. Aside from some fairly quirky puzzle elements Hewitt provides a solid experience for any adventure/point-and-click fan.
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I'll have to give this one another shot. I can't remember where I saw it first (before JIG) but I tried it for about 10 seconds and immediately gave up. The item combining thing put me off right away and I knew I was in for more of a slog of repetitive motion and failure than anything enjoyable.
But, the review says it's a rich game, maybe I'll give it another go.
it took me ages to work out how to actually use things, i probably should actually read the instructions. oh well.
gasper - once the game loads you need to position the paperclip so it's underneath one of the pins and then click to push it up. once its been pushed up you click again to keep it there. you need to do this for all four pins
hope that helps
It seems like a decent game and at the very least the graphics and sound are fluid. This is about all I can say at the moment since all Ive done is leave the house thus far. I do have to say this though: I absolutely hate it when a game forces you to obey the initial instructions by pasting huge moving arrows and text blocks over the screen. There is an instructions option when the game loads.. Leave it at that or at the very least allow the player to disable the tips. The difference between movie and game is that game is supposed to be interactive; so please keep it that way.
A complex, well-developed game, and thanks for posting it, but... it felt mean-spirited and ugly. After I finished playing it I felt a little worse about humanity. Which is a really weird criticism, I know. I think the problems were that I didn't actually like any of the characters, and actively disliked most of them, and that none of them had any sympathy for any of the others-- everyone was cold, petty, and mean. You could say that's just what high school is like, except that even the hapless nerd (Hewitt) gives you absolutely nothing to connect to-- he's as cold and unfeeling as everyone else. Even the romantic finale is mercenary. ("You provide this for me, and I'll dance with you.")
I don't get this feeling from most games (even much more violent ones), so I don't know why it bothered me so much about this one. Did anyone else notice that?
To clear Private Raven
Aim up at the poll to bridge the gap, shoot the barrels with the gun, and use the grenades on the polls and wall. Just keep moving forward, and don't fire until you're in range.
Personally, I thought this was a fun game with great production values. It did treat high school as a PITA filled with vapid, shallow people, but I thought it did so in a pretty funny manner (and for many, it was a pretty accurate representation of high school...)
Unfortunately, I had to use the walkthrough a few times, as some of the required actions didn't follow logically,
e.g. why would you have to return to the hallway where Susan was in order to make the corsage? Shouldn't you be able to make it anywhere?
Final analysis - Fun game.
Complete Hewitt Walkthrough
TUTORIAL
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Take the Gam-O-Tek lying on the pile of clothes.
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Take the CD sitting on the CD player.
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Walk outside and go to the car.
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Click on the car with the hand tool.
DRIVING SEQUENCE
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Go to your left.
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Take the flowers from here.
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Go left again, look at, and talk to Casper. (You must first have examined the door with 21 on it.)
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After talking to Casper take an onion from the onion patch below the tree.
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Walk right, back to Nugget.
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Use hand tool on the door to enter the school.
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Go right and look in the open the locker.
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Use the hand on it and take the notes.
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Open your inventory and look at the notes.
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Use the hand tool on the notes in Hewitt's hand to take off the paper clip.
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Look at the paper clip then click on the paper clip in Hewitt's hand three times to bend it. (This will only work if you have learn how to pick a lock from Casper.)
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Take the bent paper clip from your inventory and use it on the locked door to the science labs.
LOCK PICK MINI GAME
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Use hand on door to enter lab.
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Take the jar and the magnet off the back bench.
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Look at the giant hamster in the cage.
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Leave the lab and go two scenes to the right until you reach the girl selling cupcakes.
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Talk to Mary Beth.
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Go right one scene to the exit doors.
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Use the magnet on the alarm.
ALARM BREAK MOVIE
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Go through the doors and talk to the bum.
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Go back through the doors and go left to the toilet scene.
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Take the rubber band off the small tree.
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Enter the boy's toilets and talk to Skippy.
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Take the soap out of the closest sink then exit the toilets.
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Take each of the signs off the toilet doors.
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Take the boy's sign out of the inventory and put it on the girl's restroom door. Do the same for the girl's sign.
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Click on boy's restroom door with hand.
TOILET MOVIE
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Talk to Skippy.
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Open inventory and combine the Hacker with the Gam-O-Tek.
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Go right, down, left, left, left until you reach the Anastasia corridor scene then go left again through the doorway.
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Talk to Chris.
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Click on him with the hacked Gam-O-Tek.
PRIVATE RAVEN MINI GAME
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Open inventory and combine the knife with the onion.
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Go right four scenes to Mary Beth.
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Use the cut onion on Mary Beth.
MARY BETH CRY MOVIE
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Take the eye drops.
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Go left then enter the doorway.
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Go left from here to the cafeteria and talk to Ms. Aventez.
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Take the gum from behind the bin.
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Go right.
SEAN STEAL FOOD MOVIE
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Go left again and get more food.
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Open your inventory and combine the eye drops with one of the items of food you got. (Hewitt will only combine the items if Sean ate your food once before.)
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Go right.
SEAN GET SICK MOVIE
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Go left again and talk to Ms. Aventez.
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Talk to her again.
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Go to the vending machine scene.
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Go left to Anastasia then down.
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Go left until you get to the dog scene.
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Click on the dog with the meat then use the meat on the top of the sign.
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Take the movie tickets from the ground where the dog was.
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Go up one scene and look at the rabbit.
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Use the carrots on the rabbit then walk down.
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Go back up and take the dead rabbit.
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Go all the way back to the bum scene.
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Use the soap on the bum.
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Use the rabbit on the bum.
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Use the jar on the flies near the rabbit.
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Go back to your house.
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Use the jar of flies on the frog.
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Take the frog.
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Go back to the bum scene.
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Go up the ladder and go right.
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Talk to Harold.
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Use the frog on Harold.
FROG HOPPING MINI GAME
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Talk to Harold again and he will mention pig fly.
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Go left and open the door with the hand.
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Take the coin on the floor below the ladder.
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Turn both valves.
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Go to the Anastasia scene.
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Take the gum from your inventory and use it on the water fountain.
ANASTASIA MELT MOVIE
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Take the vial from Anastasia's remains.
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Open your inventory and use the vial on the jar with one fly.
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Go to the cafeteria and give the tickets to Ms. Aventez.
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Go through the Kitchen door.
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Use the knife on the pig.
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Take the cheese.
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Open the top drawer on the far right.
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Take the extension cord.
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Go to the Mary Beth scene.
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Go up the stairs and talk to Ms. Bates.
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Go to the scene outside the toilets and go left twice to the empty hallway.
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Go right again and go up to Kathy.
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Talk to Kathy then go down and left through the door into the principal's office.
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Use the cheese on the hole in the wall.
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Close the door and take the coin that was hidden behind the door.
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Use the extension cord on the laptop computer.
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Use the CD on the computer.
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Go back to Kathy and use the CD on her.
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Go down and then go left after the dialogue.
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Take the mouse.
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Go talk to Ms. Bates.
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Go back to the Mary Beth scene.
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Open you inventory and combine the rubber band with the flowers.
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Combine this with the lace to create the corsage.
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While in the inventory combine the fly with the pig head.
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Go and click on Harold with the pig fly.
PIG FLY MOVIE
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Go to the Kathy scene and use the code 7382 on the locker to the far right.
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Take the coin and look at the picture.
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Go talk to nugget and discover that he's too tired.
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Go to the vending machine and use the coins on it.
VENDING MACHINE MOVIE
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Talk to Ms. Ratchet.
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Take the paper weight on the desk.
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Go left and talk to the bird.
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Take the bird.
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Open the cupboard and use the paper weight on the spilt ink.
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Open your inventory and combine the inked weight with the blank paper.
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Go left twice and look at the coat then take the coat.
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Open your inventory and combine the bird with the coat. Then combine the stamped paper with the coat wearing parrot.
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Click on Ms. Ratchet with this.
DETENTION MOVIE
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Take the drink from the vending machine.
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Go give the drink to Nugget.
DANCE MINI GAME
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Go back to your house.
FINAL MOVIE
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Thanks for playing!!
any body figure out how to get the frog? what to do with the fountain? the pig's head?
FOR GENIUSADVICE:
To get the frog,
you must first talk to the lunchlady for another helping of food (you must make sure that you've poisoned Sean first with Mary Beth's eyedrops.) Then you must go out of the school, go left twice, then go straight to reach the rabbit. Use the hand with the carrot and click on it. Go back to the scene of the dog. Then go back to the road where the rabbit is. Pick up the rabbit and give it to the bum (outside emergency door.) Then use the jar and click on the rabbit. You should have a jar of flies. Go back home. Very carefully, try to get the closest to the mudpatch, but don't step on it. Then use your jar of flies and click on the frog, then put back the jar and click on the frog again.
You should be able to catch the frog :)
To get the pig's head
Go out of the school to where nugget is. Go left twice. There should be a dog sitting on movie tickets. Use the steak on the dog. Then use the steak on the sign. Get the movie tickets. Talk to the lunchlady. Give her the movie tickets. She should walk away. Go into the kitchen. Use the knife on pig (the knife is from Chris after u win the Gam-o-tek game.) The gam-o-tek game can be quite challenging...it took me a while till i could win it.
To get the fountain,
you must go to the top of the school, after the bum allows you to trespass (give him soap from the bathroom and the dead rabbit). Go left and u should see a boy smoking. Talk to him, then use the frog on him. Win the game (here's a clue: just keep pressing left & right alternatively.)to get a lighter. Talk to the boy smoking again. He should mention something about pigfly. Go left. Click on the door that says DANGER. Pick up the dime below the ladder, then click on the two wheels. Go back to the scene with Anastacia. Use gum on fountain (gum is found where the lunchlady is behind the bin.) Then click on the fountain. :)
Hope this helps! All the best for the game!
Most of the (combination) problems are caused by the fact that you cannot do things before you are asked or hinted to do them. So if something doesn't work while the walkthrough says you must do it, try talking to people. It is usefull to re-talk to persons until you get a refusal to talk, or 'til the person keeps repeating the same thing. Also make sure you scroll in the Inventory. And if you are stuck, keep moving. Sometimes things look different when you come back, or you suddenly see something you missed before.
I liked the game a lot, it took me several hours of running around to find everything. I don't like walktroughs, so I never looked at it, but I had to come and look here for one answer: the frog. Somehow I forgot how to lure a frog...
I felt the interface is very tiresome. I can see the point in having many possible actions, but having to use the arrowkeys as well made it complicated to move around swiftly. The inventory could have been easier to use also, as Shawn already mentioned. I never had a problem combining things, once I had spoken to the right person. I did miss a button to switch the music off, though. I prefer to have the sound effects without the background noise.
I had the greatest difficulty with the frog race. I finally managed to win, after I found out you can keep the left arrow down all the time. But even then it took me an enormous amount of retries to finally win.
But even with these minor 'deficiencies', I really appreciated this game, and I absolutely loved the fact that it is quite a long adventure. I also liked the humor.
I hope the makers will produce some sequels.
I feel like blasting a hole in my comp...freakin cheese scene! I've put so much time into this game that I cant just quit now =P
Key game was just sinister...what the hell was the point of it? Clicking randomly on the freakin pins until by some lucky chance of God it actually stood up!? I spent like 5 mins cursing the whole way through until I finally got it...
For the private game, like mentioned before, I think you have to either machine gun or grenade the brown stick post thingy so it falls down to make a platform over the pit (this is once you have the hacker thingy attached to the game thingy) lots of thingys =P
I'm still trying to figure out the cd and last quarter thing...prob going to have to check into anger management if I ever do finish.
You have to talk to Ms Bates first then return to the scene where there is the principal office's door. You will hear a girl shouting. You then move to the left. That's where the mouse is.
Help! I cant get the mouse out of its hole! I did all the stuff with the cd, AND talked to Ms. Bates, but nothing works! I've tried to do as "Nameless" said but it just dont work :(
If anyone still goes on this site, or if you are looking for an answer yourself and you know this can you just answer it real quick? When I try to combine the fly with the vial, he says he doesn't want to hurt the fly. I've already talked to the smoking guy and he told me about how he wanted to see a pig fly. Help please?
I have picked up all 3 coins, but everytime I try to get the energy drink, it says I need more money. Only 2 coins show up in my inventory which doesn't make sense because I distinctly remember picking up all 3. I have even gone back to each coin location to make sure I actually picked it up. Please Help!!
For those having trouble combining Tedward and the vial to great the pigfly,
the key is
to go back to the science lab and look at the hamster with the magnifying glass. Then Hewitt will take the hint and you can combine the fly, the vial, and the pig head to create the pigfly!
[Edit: Spoiler added ~ Kayleigh]
All you have to do is spray the girl that hates water with water and then she will turn into ashes then get the potion if you have the pig and the fly just use the potion on the fly then it will turn into a big fly then just put the pig head on it then you have a pig fly then use it on the smoking guy and he will give you a code 8372
I must be dumb... i can only find in the school
the hall with the weird girl, the room with the gamer guy, the hall with the lockers, room 21 (but can't go in), hall with vending machine( and attached rooms), exit, and lastly hall with gymnasium and gymnasium.
so can someone tell me how to get to other rooms if someone else is playing this now because of the Vault?
hhii8888-
You're not dumb. The layout isn't the greatest and it took me forever to find the other hallway. Go to the part of the school where the cupcake girl is standing. Now, head to the right and you'll end up standing by the exit doors. From that room, go left through the doorway. Believe it or not, that's not the doorway you just walked through but a totally different hallway.
Very nice and informative article here. Has anyone ever wondered how to merge two PDF files online? I have, and found a simple service. I mostly use altomerge.com to merge my PDFs. I think it also allows you to fill the merged documents.
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Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Complete Hewitt Walkthrough
TUTORIAL
Take the Gam-O-Tek lying on the pile of clothes.
Take the CD sitting on the CD player.
Walk outside and go to the car.
Click on the car with the hand tool.
DRIVING SEQUENCE
Go to your left.
Take the flowers from here.
Go left again, look at, and talk to Casper. (You must first have examined the door with 21 on it.)
After talking to Casper take an onion from the onion patch below the tree.
Walk right, back to Nugget.
Use hand tool on the door to enter the school.
Go right and look in the open the locker.
Use the hand on it and take the notes.
Open your inventory and look at the notes.
Use the hand tool on the notes in Hewitt's hand to take off the paper clip.
Look at the paper clip then click on the paper clip in Hewitt's hand three times to bend it. (This will only work if you have learn how to pick a lock from Casper.)
Take the bent paper clip from your inventory and use it on the locked door to the science labs.
LOCK PICK MINI GAME
Use hand on door to enter lab.
Take the jar and the magnet off the back bench.
Look at the giant hamster in the cage.
Leave the lab and go two scenes to the right until you reach the girl selling cupcakes.
Talk to Mary Beth.
Go right one scene to the exit doors.
Use the magnet on the alarm.
ALARM BREAK MOVIE
Go through the doors and talk to the bum.
Go back through the doors and go left to the toilet scene.
Take the rubber band off the small tree.
Enter the boy's toilets and talk to Skippy.
Take the soap out of the closest sink then exit the toilets.
Take each of the signs off the toilet doors.
Take the boy's sign out of the inventory and put it on the girl's restroom door. Do the same for the girl's sign.
Click on boy's restroom door with hand.
TOILET MOVIE
Talk to Skippy.
Open inventory and combine the Hacker with the Gam-O-Tek.
Go right, down, left, left, left until you reach the Anastasia corridor scene then go left again through the doorway.
Talk to Chris.
Click on him with the hacked Gam-O-Tek.
PRIVATE RAVEN MINI GAME
Open inventory and combine the knife with the onion.
Go right four scenes to Mary Beth.
Use the cut onion on Mary Beth.
MARY BETH CRY MOVIE
Take the eye drops.
Go left then enter the doorway.
Go left from here to the cafeteria and talk to Ms. Aventez.
Take the gum from behind the bin.
Go right.
SEAN STEAL FOOD MOVIE
Go left again and get more food.
Open your inventory and combine the eye drops with one of the items of food you got. (Hewitt will only combine the items if Sean ate your food once before.)
Go right.
SEAN GET SICK MOVIE
Go left again and talk to Ms. Aventez.
Talk to her again.
Go to the vending machine scene.
Go left to Anastasia then down.
Go left until you get to the dog scene.
Click on the dog with the meat then use the meat on the top of the sign.
Take the movie tickets from the ground where the dog was.
Go up one scene and look at the rabbit.
Use the carrots on the rabbit then walk down.
Go back up and take the dead rabbit.
Go all the way back to the bum scene.
Use the soap on the bum.
Use the rabbit on the bum.
Use the jar on the flies near the rabbit.
Go back to your house.
Use the jar of flies on the frog.
Take the frog.
Go back to the bum scene.
Go up the ladder and go right.
Talk to Harold.
Use the frog on Harold.
FROG HOPPING MINI GAME
Talk to Harold again and he will mention pig fly.
Go left and open the door with the hand.
Take the coin on the floor below the ladder.
Turn both valves.
Go to the Anastasia scene.
Take the gum from your inventory and use it on the water fountain.
ANASTASIA MELT MOVIE
Take the vial from Anastasia's remains.
Open your inventory and use the vial on the jar with one fly.
Go to the cafeteria and give the tickets to Ms. Aventez.
Go through the Kitchen door.
Use the knife on the pig.
Take the cheese.
Open the top drawer on the far right.
Take the extension cord.
Go to the Mary Beth scene.
Go up the stairs and talk to Ms. Bates.
Go to the scene outside the toilets and go left twice to the empty hallway.
Go right again and go up to Kathy.
Talk to Kathy then go down and left through the door into the principal's office.
Use the cheese on the hole in the wall.
Close the door and take the coin that was hidden behind the door.
Use the extension cord on the laptop computer.
Use the CD on the computer.
Go back to Kathy and use the CD on her.
Go down and then go left after the dialogue.
Take the mouse.
Go talk to Ms. Bates.
Go back to the Mary Beth scene.
Open you inventory and combine the rubber band with the flowers.
Combine this with the lace to create the corsage.
While in the inventory combine the fly with the pig head.
Go and click on Harold with the pig fly.
PIG FLY MOVIE
Go to the Kathy scene and use the code 7382 on the locker to the far right.
Take the coin and look at the picture.
Go talk to nugget and discover that he's too tired.
Go to the vending machine and use the coins on it.
VENDING MACHINE MOVIE
Talk to Ms. Ratchet.
Take the paper weight on the desk.
Go left and talk to the bird.
Take the bird.
Open the cupboard and use the paper weight on the spilt ink.
Open your inventory and combine the inked weight with the blank paper.
Go left twice and look at the coat then take the coat.
Open your inventory and combine the bird with the coat. Then combine the stamped paper with the coat wearing parrot.
Click on Ms. Ratchet with this.
DETENTION MOVIE
Take the drink from the vending machine.
Go give the drink to Nugget.
DANCE MINI GAME
Go back to your house.
FINAL MOVIE
Thanks for playing!!
Posted by: Rebecca | April 1, 2007 4:05 PM