Grow Valley
What do you do when you find yourself the owner of a big empty valley? Well, you could call in a bunch of real estate developers, I suppose, and file all the necessary paperwork to have the land appropriately zoned before calling in all the inspectors for wiring and so forth... OR you could just hire a bunch of teeny-tiny people to do it for you! In this adorable follow-up to Grow Island from Eyezmaze, puzzle out the correct order of things to make your valley grow and thrive as big as possible.
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i am serious, i cannot access the game, is this the right link? http://shingakunet.com/school/9000226898/9000283703/special/
if not please give me it
only if the grow island link is the picture, the big bar that says play grow valley, and the words grow valley that is blue
seriously, are you assuming that i'm an idiot?
whenever i click it the link leads me to http://shingakunet.com/school/9000226898/9000283703/special/ which is apparently grow island for me
[No need to get upset with my question, I was just trying to eliminate a possible misunderstanding. The URL you are being directed to is Grow Valley. Enjoy. :) -Jay]
I'm glad you were able to get it working finally, repairmanman. :) Sometimes your saved browser cache or any other info just gets glitched; computers aren't infallible. When you clear out the material your computer has saved for a website, it has to get "fresh" everything, which will usually clean up any errors. When in doubt, clear your cache or change your browser. Hope you enjoy the game!
I laughed my head off when the little white design guy melted. He's my favorite.
Did anyone notice at the end there is a little house that resembles Einstein?
Life Sciences makes sense where it is. I thought it would be first, but last just...fits.
Too cute for words and without some of the WTF elements of other GROW games.
Okay, design guy is still my favorite.
Caution, next is my description of my favorite in-game event.
When all his ideas hit the ground and then his head falls off...
XD
Then he yells at Mechanical and Architect...and they do nothing so he falls underground and mutates. Ah, memories of old grow games.
I found myself pitying the poor guy. He suffers SO much in both "success" endings...
Was there anything else "odd" that happened besides the secret ending? Grow V2 had some REALLY strange events if you put things in the wrong order...
I'm going to repeat the success ending. Why? It's cute. Do I really need to explain more?
And why is this a 4.9? Did some people give it a lower rating? Shame!
@Jay, Thanks!
@SkylerF, there are some other slight variations on the path i took for the secret ending.
If you play with the order of the cog, designer, and electricity a bit, you can get 3 different versions of the car and a train.
You can also get one where the architect gets mad and yells, but just hops back into the panel.
The tip-offs for the secret for me and a great place to start for a big hint on figuring out the secret on your own...
was a couple of differences that i saw with a)the train, b)The woods growning on the back left and right, and c)getting people to shrug by blocking their actions.
Wasn't there a game a while back that wasn't part of the grow series but also focused on different evolutionary developments like civil and mechanical engineering?
I think it was on some school/university site but I can't seem to find it.
[Yes, it's called Grow Island and it was created for Shibaura Institute of Technology. -Jay]
I loveeee grow games! So original and cute and freaky! This one is really interestingly elaborated. I love the white design guy, he's crazy :D
Now to the point, I completed normal and secret (deep underground) ending, but once I did something and...
the microchip guy jumped into the yellow mole thing, moved the electric tower, dug a hole, went underground and built those black power thingies there. And below the valley centre was an unfinished kinda underground laboratory. lol
But now I can't repeat that! And don't remember the combination to that point.Has anyone got to that point? Could it be another secret ending? :)
This game is driving me nuts. I've been sitting here for an hour and a half trying over and over again and getting nothing. Then I come here and everyone's all "Got it on my third try"...am I an idiot or something? :)
For some reason the game logic just doesn't make much sense to me. I got close once, but still didn't have ANYTHING maxed out. My heart and Chemistry beaker always seem to be stuck at one no matter where I plop them in.
I like the game, but man...I really just don't get it all. It makes me a little sad. And I hate walkthroughs for this sort of thing because it completely ruins the experience of figuring it out...or not, as the case would be for me I guess.
@Ax,
Most of the people who got it on the third try have a strong familiarity with the previous Grow games. It definitely helps in solving them faster, both having a sense of how things are likely to interact and understanding the "grow" mechanic (which was much less present in this one, actually).
I don't think it's possible in this one for anything to reach MAX unless they all have and you've reached the solution, so you may not be as far as you think.
There is a logic to the Grow games. if anything, this one is easier because it clearly tells you which steps are needed for the previous steps.
So if (not a spoiler) pink guy and purple guy are needed to build something for green guy, then they should be chosen before the green guy. Otherwise, green guy goes without his step.
Also, if there is a time delay on developments, that time delay will be the same every try. So if red guy gets his thingy ready in two steps, and his thingy needs blue guy, then his thingy won't work if blue guy comes in too late.
Ahhh... definitely my new favourite Grow, moving Cube to second and Island to third. It's just so adorable when they phone each other - especially when the designer is sleeping at his desk and gets embarrassed when the caller wakes him up. Plus a lot of sweet little secrets hidden around the place. Definitely worth it, and I'm so glad there was a walkthrough up. I NEVER get Grow games. Unlike Minoto games, we're just not on the same wavelength. I only keep coming back for the adorable animations.
Just trying something... thinking about what could have been used later and what probably should have been used earlier, and after a few tries you are done :D But this DOES require some logical thinking, and it's so damn fun =) I love how the guys really interact with eachother in this game... I think I finished on my 6th try. Now it's time to find the secret ending :3 5/5
I really like the Grow series and I try to check the eyezmaze websites for updates; they are so occasional.
I think this is one of the easiest, with only seven panels. To solve this game, I noted which characters developed the most- especially
The computer chip guy, who consistently levels up five times (so he must be third), and the fact that the architect, engineer, and mechanical guys all needed the most time to develop.
There's a large imbalance in the characterization of the guys - the designer guy gets the most, and therefore is why most people say that he is the favorite character. On the other hand, the heart-life science guy gets the least characterization, since
he is placed last and even only gets about two levels up as the maximum. I really think he should have led the "heart energy" final scene, instead of the purple guy.
@Ivana:
To answer your question on how to get that scenario again:
To get the shallow underground lab (Not the Tonties), use this order:
Compass - Design
Pickaxe - Architect
Cog - Mechanical
Microchip - Technology
Vial - Matter/Chemical
Magnifying Glass - Mathematical Chemistry
Heart - Life Sciences
Hope that helps. I'm thinking there might be a second secret/alternate ending, but I'm not quite there yet...
(This is my first time posting. Apparently capitalization matters on the spoiler tag. Who knew!?)
i believe that there could possibly be some connection of grow island and grow valley. if you were to look at the three "people" from grow island, they all happen to be different colours. maybe the "people" in grow valley are descendants or something from the original "people"?? just a guess
also, there's a third ending?! i tries hard to find an alien ending, but it seems it does not exist...what would this third ending be?
Pretty awesome game. I beat it eventually (normal ending, anyway...), but my third try or so, I came SOOOO close to the ending. When I saw it wasn't the complete ending, I was thinking, "Hmm... no 'congrats' on the top yet... hmm... maybe my laptop's slow... wait... what...?! CRAP!!!" lol, that was so funny.
can ANYONE list the 7 steps to complete or the "secret" ending ? i'm to stupid apparently.
>=(
[Follow our walkthrough in the walkthrough guide section above for both endings. :) -Jay]
The links in the review don't seem to work anymore (I just get a page in Japanese, so I don't know what the message is). The link from Eyezmaze goes to
http://shingakunet.com/school/9000346942/9000412098/special/
so I guess they just changed some of the numbers in the address.
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Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Woop got it, Normal ending:
Compass - Design
Pickaxe - Architect
Microchip - Technology
Cog - Mechanical
Magnifying Glass - Mathematical Chemistry
Vial - Matter/Chemical
Heart - Life Sciences
Posted by: JIGuest | August 23, 2010 3:19 PM
Secret ending. Finally. This is a first for me.
magnifying glass
cog
heart
microchip
design
pickaxe
vial
Yay! Underground!!
Posted by: wonder64 | August 23, 2010 8:59 PM