Gnomeland Security
Gnomes, gnomes everywhere! Popping out of the ground, asking you to plant mushrooms around them. Why? Because they can. Don't mess with gnomes. Anyway, the numbers on their hats tell you how many mushrooms you're supposed to plant, and mushrooms send out rays of light, so you can't plant one on another's light path. With two gameplay modes, three difficulties and a number of board sizes, Gnomeland Security is a puzzly bundle of fun.
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Nice music and graphics, and some good puzzling in itself. Not being a fan of Survival mode, though, I wish Classic mode were more than just a (seemlingly) endless string of levels. Now it's just one level after the other with no sense of accomplishment and the puzzles themselves - usually taking between 5 and 30 seconds to solve - aren't interesting enough to support the attention. Either the puzzles should be(come) bigger in Classic mode, or there should be a numbered progression of levels, or even a cute little map with 5 puzzles in Front Lawnia and 5 in River Bankston etc etc.
With a little bit of extra dressing, this could be an amazing game.
Addtionally: an Undo button would be a miracle.
I'm guessing the developers are fans of Pinky and the Brain...
Agreed that an undo button would be a great addition. However, I loved being able to scale the boards to my skill level. There are different board sizes as well as difficulty settings in the menu.
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