Game Over Gopher
The gophers are coming, the gophers are coming! In this vibrant, kid-friendly tower defense game designed to dust off the ol' graphing skills, you defend a carrot from waves of hungry gophers, who need to be fed until they burst into rainbows. Plot points on the graph to reveal your enemy's marching path, dig up valuable rubies, and place upgradeable towers to keep your carrot safe from the waves of starving critters.
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Hurray for math! I do wish there were a mouse-over to count the vegetable 'damage' on individual gophers. The math-iest part of tower defense games is determining tower placement, and how to maximize damage. A visual of how many veggies each gopher's eating over time would have been even cooler.
I bored-quit after I noticed you can win all levels by putting only beet traps and waiting to call the next wave. Game's broken!
I don't normally play tower defense games, but this seemed like a nice introduction to the genre. Sometimes a kids' game is exactly what an adult needs.
And as a former student of university-level mathematics, I definitely approve of how the game not only teaches the co-ordinate system, but subtly introduces the concept of vectors in the bonus games.
An excellent game for its intended purpose - I've little doubt that it will help kids learn the coordinate system more easily.
Nice variation with the -+navigation.
Rather easy, and quite long before difficulty ramps up.
Unfortunately:
The game graphics gets corrupted visually at some level starts (blocks missing leaving holes) and only a page reload fixes it.
Also:
Even at beginning of levels when it should be fast.. after a couple of levels the graphics gets slower and slower. So there is something not optimal.
(It might go unnoticed on faster computers).
Started playing Game Over Gopher for the first time. Reminds me a bit of Plants vs Zombies. Seems like fun.
I got past Level 2 pretty easily.
Update