FranknSplit
Someone apparently didn't read up on their Mary Shelley novels. There's not just one green-skinned monster shambling around in the dungeon, there's two! In FranknSplit, you've got to mind two reckless monsters and make them jump just in time to avoid the (re-)death of one, and a shameful "what were you thinking" glare from the other. Seriously, when a monster glares at you like that, it stings. A lot.
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clever, & very good for forcing one's focus. i mean that as a compliment, this is a great game for when one starts passing out at that most dullest of occupations, work, circa, you know, say, 2pm. it will wake you up. animation looks somewhere between nostalgic & somewhat uninspired. however, this is easily compensated by how animated one has to be in order to keep ones mind on the double games.
It's fun... but level 16 is vastly more difficult than any before it.
Ok, finally finished it...
minor quibbles:
difficulty ramp up is a bit off - the first 15 levels range from trivial to mild, 16 is very difficult.
It would be nice to be able to use one of the double jumps after walking off a platform; the requirement that you jump right beforehand is annoying at times, and probably limiting from a design standpoint
Biggest problem is that it's too short! Make more, please... surprisingly interesting for a 1-button game.
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