Enigmata: Stellar War
The action-packed Enigmata series gets reincarnated as a real-time tower defense game. Protect the Core from wave after wave of enemies and huge bosses by upgrading and placing ships with a variety of explosive abilities, including upgrades that persist across levels. It's a gorgeous, though somewhat chaotic, spin on the genre that sci-fi fans will want to check out.
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Fun little game. I like the variety of units gradually unlocked (though I perceived them as turrets rather than ships). I most definitely like the persistent fleet/positions between levels. The Achievements are somewhat intimidating, with only one achievable before having completed 10 levels; I think I'd prefer it if most of the first page could be done on the first six levels or so, with the tougher / more completionist achievements on the second and third pages.
I like the way the unit cap forces you to consider your unit composition. I really like the rare units, although I haven't yet found out whether Infinite Fortress actually does anything ^^;;
One BIG downside: when a unit is close to death, there's absolutely no indication until it blows up! And in fact, it's easy to miss the explosion, because the "Rank Up" animation looks just like a big explosion so it's easy to tune out -.-;; It would be much better if there was an option to show unit health bars all the time, or perhaps show health bars for all units more than 50% damaged or something like that.
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