An adventure of epic proportions. Perfect for young readers.

CycloManiacs 2

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4.7/5 (187 votes)

Geez, you win a few races and you think you can take on the world! robotJAM and longanimals have gone mad with power and are using their new theme park, Ninja World, to train deadly ninja assassins... your former competitors, in fact! Set out to stop them the only way you know how (namely, through stunts, minigames, and sweet, sweet air time) in this wonderfully silly racing game packed with secrets and unlockables.

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21 Comments

charlatan August 16, 2011 12:27 PM

Oh well, guess I know how I'm gonna spend the next few days... sigh :D

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Most excellent, as with the first version.

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Actually, right now (although I played for quite a while yesterday) the game is not loading for me. The commercial/advert plays but then it goes blank.

[Nothing has changed, Carl. If you played it yesterday, the file should still be in your browser cache, so it wouldn't even need to download again. Try emptying your browser cache and reload the page. Also, what OS, browser and Flash Player are you using? I can try to reproduce the issue if it persists. -Jay]

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Anonymous August 17, 2011 2:00 PM

Maybe it's just me, but one level in particular drove me up a wall.

The pirate-themed course is not only horribly bumpy (in the worst ways), it has the most inconveniently placed checkpoints. Maybe it's just because you couldn't have a checkpoint in the middle of a mast, which is the most wall-punchingly annoying obstacle in the entire game (or perhaps not, as I haven't yet been able to beat this course).

If someone knows of an easy way to beat this (maybe I'm just using the wrong bike), please let me know.

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@Guest

Concerning the Pirate level...it drove me up the walls as well. I tried and I tried and I tried to no avail. Finally, I was able to figure out an easy (easier) way to beat it:

Use Sir Bikealot and aim for speed more than tricks. His wide wheel base and large front tire make for great stability and traction on the masts.

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christopher August 17, 2011 3:48 PM

I'm having the same issue as Carl: sometimes the game loads and sometimes it doesn't (and sometimes it shows me the advert and then the game box disappears). I've experienced this on both firefox 6 and explorer 8 on a windows 7 machine. Firefox is running flash 10,3,185,5; explorer is running flash 10,1,53,64.

[I've just reloaded the page 10 times each with Windows 7 and IE 8, and Windows 7 and Firefox 5, Flash Player 10.1.102.64, and I could not reproduce the issue. The game loads every time without fail. Would you tell me what content server you're hitting, please? -Jay]

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Anonymous August 17, 2011 4:05 PM

@bsc
to do the pirate level how you want to do it means completing it
WHAT???

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christopher August 17, 2011 4:14 PM

Thanks for the reply, Jay! I'm hitting NetDNA Virginia Datacenter.

[Thank you! It looks like there's a problem with the Virginia datacenter. I've got someone from NetDNA on it now, hopefully it will be fixed soon! -Jay]

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This is an awesome game, I love it!

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charlatan August 18, 2011 9:09 AM

Think I'm about 75% throught by now... to be honest I'm a bit disappointed. The whole game is great (as was part one) but one thing I really disklike is the the track design. MANY of the tracks are basically a pain in the a.. to play. There's just no way to get into a decent flow on them. You'll always end up jumping into a counter-slope and coming to a standstill or similar.
Another thing that adds to this is the fact that your character won't jump once one of your wheels is just the slightest fraction of a millimeter off the ground. This is an arcade game not a simulation, why keep it so strict?
And finally I think the AI cheats. If I'm not mistaken they are never really bumping into the ground when coming down from a jump but kinda smoothly flowing to the ground on a invisible slope.

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Awesome, seems to be working just fine for me now. You guys rock.

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Anonymous August 20, 2011 12:32 AM

This game is not challenging in a fun way. It's challenging in an annoying way.

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I loved the first one, and alot of this sequel, but at times it gets annoyingly challenging. The difficulty ramp seems to climb to quickly.

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About the pirte level, the Bad Viking is a god character to use.

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It's quite frustrating to have spent all that time unlocking dozens of riders, trying to find the best ones for your play style, only to be forced to use certain terrible ones for the last couple levels. Seriously...Cyclo King on "final lair"?? Driving me crazy.

Other than that...this is still excellent and I'm playing it days later.

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the infinity race near the end is absolutely maddening. these games shouldn't aim to stress you out. this one does

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Agree with other posters that some races, rather than being challenging, just get annoying.

I did eventually win the Infinity Race by 'bouncing' through - on the successful run the bounces just happened to hit flat parts of the track. Took about 26,000 attempts and lots of swearing though...

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how do you unlock the final crashed lair level?

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I barely started the game and I'm already digging the mini-games xD
Something tells me I'm going to let down Minecraft for a while and play this for a week instead...

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Would someone please explain to me what a ticktack is?

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the trick to winning is getting the boosts and trying to stay alive

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