An adventure of epic proportions. Perfect for young readers.

Color Joy

  • Currently 3.2/5
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3.2/5 (38 votes)

Collect stars and close portals by using the giddy shapes in this physics puzzler. Careful though, once all the portals are gone the round ends, even if you have stars left to collect. So fix your scheduled to leave room for a little joy in your day and start solving some puzzles.

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6 Comments

uncopy2002 May 6, 2014 1:00 PM

Bad game.

It doesn't even tell you how the shape-size-absorbing mechanism works, and I have absolutely clue what rule determines which one will be absorbed in size.

Reply

nocopy2002:

It looks like the smaller shape gets absorbed into the bigger shape. If a shape has a "holding-its-breath" look, then it's full and can't absorb any more shapes.

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jcfclark May 6, 2014 7:36 PM

I'm not sure what the rule is for making a shape smaller?

Reply

The goal is to get all three stars if possible.

Camille Kay Hollister is correct as to the rules regarding how the shapes interact.

Unfortunately, many game designer use this "Figure Out How This Works" approach. I find it to be a lazy practice, and extremely annoying at times.

Reply
Zeke May 8, 2014 2:44 PM replied to Zeke

I haven't figured out for sure what makes a shape smaller. But here's how it appears to me...

It look like if a big square gets hit by a smaller rectangle, the rectangle gets smaller.
If a medium size circle gets hit by a large square, the circle gets smaller.
If two similar shapes collide, the one that initiates the collision gets bigger, and the one being struck gets smaller.
Confusing... You betcha.

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shipoopie May 12, 2014 7:13 AM

Shape size

I think just the bigger one gets bigger no matter what. The smaller one gets absorbed and if there is motion, then there could be not enough time to absorb it all so a tiny shape results because the two shapes aren't in contact long enough. It's hard to tell which is bigger when one shape is a circle and another shape is a rectangle. The bigger shape is what shape the new shape becomes. You just gotta remember what happened the next time you try the level. Once you figure out how all that works, the game is over.

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