Cling
Next up for your action/physics fix: Cling, a new release from Ghostwriter. In Cling you control Edgar the electric spider. As everyone knows, electric spiders love nothing more than reaching a goal at the end of a level. Edgar's legs reach out and automatically grab pegs on the wall when he gets close enough to them. This "sticky" movement lets you slowly crawl across a stage, working both with and against your momentum to avoid obstacles and leap over pegless chasms.
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Completed them all except the last two (not including what I can only guess is bonus levels)
Fun distraction.
The review says there are 2 levels instead of 20. Pretty tough game.
[Thank you for pointing this out. I've updated the review. -Jay]
Tough but fair. Completing all the normal levels unlocks a
time trial
which I have no intention of completing. No idea what gets unlocked after you do that.
Once you complete the normal levels, you get the
Time Trial Mode, and once you complete that(no need to be quick or anything), you get the
One Life Mode...*frustration*...
Great game. I'm terribly stuck on "Wall Jump" though. Any advice?
Nevermind. Power of posting!
My only complaint so far is that the game goes from relaxing easy to almost impossible from level 10 to 11.
I would suggest a level design that relies less on dying. Jumping and making tough movements, only without so many the lethal objects.
it's not a learning curve at all. i know the moves i want to make and i am not able to make the spider behave. the perfect game to use at guantanamo. time to move on with my life. how will i get back the 3 minutes stolen from me?
Update