Click Drag Type
Like eating the middle of an Oreo first, ClickDragType skips past the plain cookie outside to deliver only the sweet puzzle center in a collection of 10 intriguing, mind-bending puzzles for your pure and uncompromising enjoyment.
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Ah, I finished it now too!
How's second feel? Feels like FIRST, 'cause I did it without ANY help.
The music on puzzle ten is GREAT--it sounds so familiar, but I can't think of where it's from. Does anyone know?
Puzzle...I think 7? was a doozy, with the colored rings on the bars? WHOO.
Overall, took me like...I think 53 minutes, 'cause of puzzle seven with those RINGS!
i can't get 7... What the hell am I supposed to do?
All the others were easy:
1.Click and drag the key to the lock. You can see the inside of the lock. What you need to do is get all the green in a straight line. Not very hard. Then the password is (always): 870901.
2.A bit trickier. Click on the lock, and drag one of the turners near the other one. Now, click on the lock again. Turn the un-moved turner right or left (until only one number is visible). You will hear a voice saying a mathematical problem (such as "20 minus 24 plus 4"). Then you write the answer to the problem beneath the number that you left visible. Do it also with all the others.
3.almost too obvious. I rather you find yourself. But u need to turn the speakers on.
4.I really enjoyed this one: pick one of the circles. Any color will do. Now, if you go over the squares you will see little symbols. What you need to do is match each symbol with the same one. To do that, look at your left right corner. Then take the color of the symbols and go over the squares… Tha-da!! A number appears. Just write it in it's color. Same for all. (and Now for you lazy ones: 2 10 5 9).
5.how to explain… hmm… ok. Look above- there is a green light. Put your mouse on it (no clicking needs). A box will jump. Click the key and go over the box. You will see the answer- what you need to get. Now there are two machines. The one above is used to change shapes, and the right to change colors. you just need to change the box to what the key showed you. Note that the x marks in the right machine means what NOT to color. After you're done, put the mouse on the green light again and the press the little "v".
6.this took me some time to figure out. Here. Just go to this link:
http://img156.imageshack.us/img156/3127/walkthrough4xo.png
7.already told you I have no clue…
8.measure, cut and put in place! If u couldn't figure this urself, you have serious mind problems.
9.in the right column you can click-drag the blank column to the right. Now you will see a column with colors. you can now click on one of them and then paint a block. You need to find the colors to match each block. How do you do that? Here, the golden rule: a color can never be crossed with another color. which means: use the right column to find what block is crossing with what and then paint it accordingly.
10.you need to change the shapes (not the cards) so the music would be in order. Then you need to put the colors in order according to the cards and shapes (if the first one is a star, and the card star is yellow, change the colors on your left so that the yellow is first. When finished click on the white arrows that point to the big green arrow… andd… done!
A few tips for some of the levels: (low level tips, if u just want a hint)- i havent done them all yet, so its not full
1
IS that a wire?
2
Dude, turn down the music!
3
colors are subjective to time and place. mainly place.
4(didn't finish yet)
Ooh... Preety colors :-)
5
key shows needed result- but how can u operate those machines to get it :-O
6
i wonder if that "A"-like shape has a meaning...
7(havn't done yet)
???????
8
a woodsaw and a piece of wood. connect the dots, will you?
9(haven't done yet)
????????
10
I ain't no bloody mozart, but those two songs aren't the same! wait... preety colors... :-)
Hope this help- anyone wants to give a hand on 4,7 and 9?
Figured out 7!!
The moving bars serve as meters of a sort. You need to move the ring so that both meters are at zero, i.e., no red is showing. Once no red is showing on the bars, the ring is in the right spot and will turn blue. Then just place the linked rings on the blue rings. They will spell out a number for you to type in the box.
For number seven:
First you have to find the right position for each circle. When you move one there are two red bars which depend on how far away you are from the point where the circle belongs. Use them to find the correct position. The game lets you know when you place a circle correctly. The rest is easy.
I'm stuck on the second puzzle. I have all the numbers
2, 3, 1, 0 - I think
but it won't let me pass.
On 7, you can move the BACKGROUND rings (the little black ones) as well as the rings on wrenches.
Move the background rings FIRST.
You want the two bars to both be empty when moving the background rings.
Pick a quadrant and make the bars as empty as you can. One denotes horizontal and the other vertical. Then move into the next appropriate quadrant to get the bars all the way empty, if necessary. The rings will turn blue when properly placed.
Once you've got the background rings placed, the wrench rings are easy.
You've got them all placed and you still can't click the green arrow? Don't forget you have to TYPE something!
Finally done too. It took 28 mins. (without looking at hints)
For Level 7
Have you tried clicking on everything ***around***
Click on the circles (a round, get it?) lol
Pick a quadrant, and then use the sliders to determine the lat and longitude that you need to move the circle to. They should turn blue when they are in the correct place. Then type in the number you make by connecting the circles
Hmm. Maybe you all can help me. I know I've played some of these before. The initial key puzzle, I found was familiar, as was the rest of the first five. The ones with the colors and lenses, I remembered the answers for some of them, even.
However, the latter puzzles, 6-10, were new and very satisfying to play. Also, the main page is new to me.
So, is this just a continuation of a set, or did they guy add the games his friend made? Where have you all seen these before?
Sutter, Luca, thanks, but I'm still stuck. As you can see:
http://therye.org/users/mortice/level9.jpg, I have every block coloured in so that intersecting blocks match,
and I don't have a green arrow to click or any other indication that I've finished this puzzle. Any ideas? Thanks, I'm tearing my hair out here! :)
I have been familiar with this game for a very long time :)
Its my most faver-ut-ist game EVER.
I would post a spoiler but the fun in this game, honestly, if figuring it out on your own.
The beauty of this game is that everything you need to do is STRAIGHT forward and yet we find ourselves getting mind numbingly stuck on one simple puzzle. :)
#6 Nail gun:
You can move it around with either the cursor keys or the cursor key buttons in the lower right game window.
You have to click on it first to select it. When it's selected, the handle will turn yellow.
Click the Turn button to position it properly, and when it's positioned in an acceptable place, the Fire button will enable.
1.
I don't know. I think it's the inside. However, it doesn't matter as long as you use the same system for each measurement you make.
2.
Yes. You do NOT place it on the boxes, doing so will give you an X.
3.
The measuring is consistent, assuming that you always measure from exactly the same spot and from the same spot on the orange tabs.
u know on number 7 the secret is to find the secret of where to put the circles..
the meters u see when u start moving them will help
then u have to put the chain and connect the ccircles in the right way... which im not telling u
... also for number 6.... U NEED TO PUT THE SEEMINGLY UNTURNABLE BLOLCK AT THE TOP!!!!
not giving specifics
I loved puzzle #9- absolutely genius.
Am I the only one that didn't have a tough time figuring it out? my first guess at the solution turned out to be right. A hint:
Every single one of those boxes gets touched by another box- only once, and by only one other box. Hmmm...
We definately need more games like this, or like Unlock. Or... something.
hola,
tststs, number 7 is easier than the log-one:-)
just click the rings one time(activates the moving-field)and then click one time within the field. an orange meter appears. what you gotta do is to move the meter in the directions where the orange scales are gone. with this action you move the rings. if you placed them well they will change their color into light green. the rest is easy...cheers and thanks for the coloring machine hints!!!!ngb
A few of the comments on level eight suggest I wasn't alone. Andy, this is probably worth debugging; the bug turned a properly straightforward level into a pain-in-the-ass exercise of trying to figure out whether the logs needed to be flipped 180 degrees, or maybe twitched into perfect vertical, etc. - all the sorts of things which puzzles inferior to this one sometimes require.
The bug showed up in Firefox 1.5.0.4 under Windows XP, and with the bug happening the "log is correct" green outline simply wouldn't appear regardless of correct length, orientation, or placement. It covered all logs cut after (whatever happened behind the scenes), regardless of which spot they were aimed at; in my case it covered the last four logs. Quitting the puzzle and restarting, the cursor remained a log on the title screen (amusing), but once I placed and deleted that log, and reentered the puzzle, it didn't recur.
Hi, Stephanie, the game is loading just fine for me. Are you waiting long enough for the game to load? Depending on your connection, it may take a few moments.
Also, do you have the latest Flash Player installed? Click on the red "Get Flash" button in the sidebar to update your Flash plugin.
Try that and see if that works for you. Let me know how you make out.
Hi Eleri! Corona here!!! (waves) :) YES!!! Great game. I had to use hints to get through 5 of them. But I am so proud I got the other 5 all on my own. Good puzzles.
You want really tough? Try the 15-minute puzzles of The Path Of The Shell, or Riven, or the Spire Throne puzzle. Yeesh!
What I love about this authors' puzzles is that they jump from logic to logic, & they're diverse. This author is definitely Cyan material.
hey ok I was stumped on #8 for a really long time...I knew what to do but for some reason it wouldn't turn green and I always got red x's and I though I must have been doing something really simple wrong becuase I knew exacally what to do I just could get it to turn green instead of red x's and sure enough I was so if you had/have the same problem I did then here's the TINY thing your doing wrong
make sure you don't let the log touch the light gray part of the box only let it touch the dark gray part :)
:)
Well while you are all sitting there saying ha and bragging about how short of time you solved it in.. maybe you should have tried it without the spoilers.. You probably wouldn't have done it so well.. It took me 2 1/2 hours to solve them and there was a couple I had to use spoilers on, but most I did myself.. So don't brag because everyone who did it the best they could without help knows better.. To all of you looking for help.. Ask for hints.. don't look for the answer unless you absolutely need it because it takes the fun out of it just getting the answers
Awesome game! I want MORE!!!
Stupid freaking Level 8 wood had me stumped though.
Hey Rulz, it drove me mad as well until I figured out that what isn't mentioned in other spoilers is that:
You need to rotate the grey blocks until the dark grey 'platforms' line up before you measure.
Hope this helps...
Here is a walkthrough compiled from selected comments
Puzzle #1
-
The "recycle" icon is when you mess up the key and need a new one.
-
Drag the key into the box which will open.
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Shave down the key so that it lines up to either side. This will open the box below.
-
Drag the sliders on the outside edges so the transparent box forms over the "empty" box to get each number.
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Type in the numbers from left to right in the white area, then click the green arrow.
Puzzle #2
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In this puzzle, you must have the sound on.
-
The red dial is for the even numbers and the blue is for the odd numbers.
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When the lock is closed you are able to turn your dial Right Blue - 1, Left Red - 2, Left Blue - 3, Right Red - 4.
-
Unlock the lock and bring either the red dial or blue dial to the other side to mute it.
-
Then lock it again.
-
Turn the dial that is audible to one side or the other.
-
Listen to the calculation and type what the answer is to the corresponding number on the bottom.
-
Turn the dial for the other number.
-
Repeat this process for the other dial.
-
When this process is done, click on the green arrow.
Puzzle #3
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On the left side of the puzzle area are four circles with colours. Drag all the circles to the top of the screen.
-
Take note of one colour and drag it down to the bottom. It will change into the colour it needs to be attached to.
-
Click and hold on the first coloured wire that represents the top colour and draw a line to the corresponding coloured wire on the bottom.
-
Repeat this process until all wires are connected.
-
If a mistake has happened or you need to redo, use the wire cutters to erase ALL wire drawings.
-
If done correctly the phone will ring.
-
Drag the receiver to desired volume and wait for a pause in numbers. The number right after the pause is the first number in sequence.
-
Place these numbers in the white box and click green button.
Puzzle #4
-
Drag one of the "eye glasses" around the patterned area to look for "tabs"; Square, Circle, Triangle, and X.
-
In the bottom left area you can drag a little leaver left or right to set to "Move" or "Turn". Use this to adjust the squares so that the tabs on the outside match the tabs on the inside.
-
When they are matched, drag the eye glass around the area that matches the colour of the tabs. This will form a number.
-
Place the number in the corresponding colour in the lower right corner.
-
You will notice that the red input area has 2 underscores. This indicates two digits in the number.
-
Repeat this process till all numbers are entered and then hit the green arrow.
Puzzle #5
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At the very top is a half circle with a green dot in it. Just move your mouse over this area. A sliding menu will open on the left side with a key and check mark icon.
-
Click on the key icon to get an eye glass.
-
Bring the eye glass to the four-square object.
-
Click on screen to get rid of eye glass.
-
The "mechanical" box in the lower right corner is to paint the colours onto the four-square object.
-
To select what square does not receive the colour, click on a green machine empty square to have them turn to an X. Only the green machine squares that are blank will receive colour.
-
To add colour, which the machine will use, place a canister (Red, Blue, Yellow) that you need near the left side of the machine near the tube.
-
It may be necessary to place two colours to combine them to make a combined colour; Red/Blue = Purple, Red/Yellow = Orange, Blue/Yellow = Green.
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When you have the colour(s) inserted, place the four-squared object at the top of the green machine.
-
The top blue machine is a cutter. The dark right angle lines represent the square to be cut, and the lighter line connecting them is the cut it will make. If there is no line, then the square is removed (don't worry, the square isn't gone. You can put the square back with the cutter.)
-
To rotate the square to be cut, click on the curved arrow tips.
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To change the shape of the cut, click within the grey square border.
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When desired shape and square to be cut place the four-square object on the left side of the machine. You will need to do this a few times to get the right shaped "key".
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When you are done and match the eye glass example, click on the check mark instead of the key.
Puzzle #6
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boards: In order to correctly build that shape, you'll have to slide the lowermost rectangle to the top left.
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nails: You've only got four nails to hold it all together, but fortunately you can pull and redo nails. You can check your work by clicking boards - connected boards highlight and move in unison.
Puzzle #7
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Line up the circles using the red level meters.
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Move the circles until the bars above them become clear, unclick it and it should turn blue.
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Once you have all the circles placed correctly, form a 2 with the arms.
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After that the lock at the bottom right should turn into an arrow.
-
Type 2 in the white box and click the arrow. You're done.
Puzzle #8
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Rearrange the gray boxes so the dark gray parts are coming out of it and point to boxes.
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Make sure none are pointing at nothing.
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Then cut the wood to fit between the gray boxes to interconnect them.
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Then click on the green arrow.
Puzzle #9
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Grab the cover plate to the left of the plunger and slide it right to reveal the paintbox.
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If the plunger causes two boxes to slide over each other, paint those boxes the same color.
Puzzle #10
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Listen to the correct song on the left, and try to match that with the pieces on the bottom.
-
After you get the bottom song to play in the correct order, match the shape of the pieces with their colors from the cards.
-
Take the shape of the first piece of the song (along bottom), match it to a color (from the cards), and then change the first color block on the left to the matching color.
nubmer 7 is EASY! how an you not figure it out!
click on a circle and chose a box, then see those two red line? yeh well you gotta make them BOTH disapear nother little clue once al the circles are plaes corectly they sould form the shape of a number, then all you do is place the bars till they fit onto each circle.
I liked all of them but number 8. Number 8 was just plain tedious to measure, cut the wood (which took just about forever to cut one piece, it kept popping back to the top of the log), then find out that something wen't wrong and it doesn't like it, measure it again, do another long cutting sequence, and then find out that it's still too big. I haven't finished the game because number 8 is too freaking irritating.
Second half of CDT...
Spoiler on #6:
boards:
In order to correctly build that shape, you'll have to slide the lowermost rectangle to the top left.
nails:
You've only got four nails to hold it all together, but fortunately you can pull and redo nails. You can check your work by clicking boards - connected boards highlight and move in unison.
Spoiler on #7:
Click a circle, click a quadrant, then slide the circle to "zero out" the orange vert/horiz error bars.
...and then...
After positioning all five circles, grab and rotate the wrench to match. The green ring moves the wrench, blue rotates it about green, orange rotates about blue, and so on.
And on #8:
Um, it doesn't matter whether a tape measure reads inside-inside or outside-outside! Just use it the same way in your workspace as in the field, and you can't go wrong.
After you've cut and placed a board, the red strip discards your board. :( Instead, hover the mouse over the northernmost part of the board, then click and drag left-right to rotate. Click elsewhere to reposition it again.
Spoiler on #9:
Grab the cover plate to the left of the plunger and slide it right to reveal the paintbox.
...still stuck?
If the plunger causes two boxes to slide over each other, paint those boxes the same color.
Spoiler on #10:
If the horizontal shape bar is in the correct order and the vertical color bar is in the correct order, simply click on the continue strip to "deal the cards"! (That thin vertical strip just to the left of the green advance arrow.)
I figured out the bug on the wood one (#8).
If you click on the red area of the log, it just gets rid of the long as soon as you drag it out into the open area. If you set it down after grabbing any brown part, it will let you turn it and set it without any problems. Don't touch the red.
By the way, on the one with the circles and rods (#7), there is no meter that shows up. I'm stuck on this one and I don't know what to do. I think I missed something...
http://img.photobucket.com/albums/v655/Sapphire_Siren/number8rodsandcircles.jpg
It's 2AM, I can't anymore. I am new at this type of games (I got hooked with escape games first). I finished the 6th puzzle, I am sitting and playing games for hours, and for the last hour or so I played Click Drag Type and it drained me... So much that
when I moved the boards (it was quick, I am a master in using space, I move a lot :) and got the shape, I couldn't figure out how to use the nail gun (?!?), because at first I presumed that I can't move it (!!! - definitely tired). I stayed and managed to finish it only because I knew I saw the FIRE button activated while moving the boards (probably I selected the nail gun close to a board by accident), so I figured there had to be a way... Now, I read the writings on the wall and
I know it's time for bed.
Good night and don't stay up too late... :)
um..ok
i'm confused on #6, i know most of you probably think it's easy and that i'm stupid for asking, but can somebody help me?
i got all the boards put together and hit the down arrow on top. the string thing came down and all of them are held together, but nothing happens! did i not do something??
Please Help!!!
by the way--i'm not sure if that qualifies as a "spoiler"...probably does though! haha
It's good to hear a number of other people are having troubles with #8. I am completely dumbfounded. I've gotten four of the 6 logs in place to the point where the red stripe has disappeared and I can no longer move them which I assume means they are set. But with the last two (Log 6 and Log 4 in order) the red Xs on the platforms aren't even showing anymore if they are too long. I've tried measuring mm by mm and nothing seems to be working. I don't want to give up but this is ridiculous.
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Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Here is a walkthrough compiled from selected comments
Puzzle #1
The "recycle" icon is when you mess up the key and need a new one.
Drag the key into the box which will open.
Shave down the key so that it lines up to either side. This will open the box below.
Drag the sliders on the outside edges so the transparent box forms over the "empty" box to get each number.
Type in the numbers from left to right in the white area, then click the green arrow.
Puzzle #2
In this puzzle, you must have the sound on.
The red dial is for the even numbers and the blue is for the odd numbers.
When the lock is closed you are able to turn your dial Right Blue - 1, Left Red - 2, Left Blue - 3, Right Red - 4.
Unlock the lock and bring either the red dial or blue dial to the other side to mute it.
Then lock it again.
Turn the dial that is audible to one side or the other.
Listen to the calculation and type what the answer is to the corresponding number on the bottom.
Turn the dial for the other number.
Repeat this process for the other dial.
When this process is done, click on the green arrow.
Puzzle #3
On the left side of the puzzle area are four circles with colours. Drag all the circles to the top of the screen.
Take note of one colour and drag it down to the bottom. It will change into the colour it needs to be attached to.
Click and hold on the first coloured wire that represents the top colour and draw a line to the corresponding coloured wire on the bottom.
Repeat this process until all wires are connected.
If a mistake has happened or you need to redo, use the wire cutters to erase ALL wire drawings.
If done correctly the phone will ring.
Drag the receiver to desired volume and wait for a pause in numbers. The number right after the pause is the first number in sequence.
Place these numbers in the white box and click green button.
Puzzle #4
Drag one of the "eye glasses" around the patterned area to look for "tabs"; Square, Circle, Triangle, and X.
In the bottom left area you can drag a little leaver left or right to set to "Move" or "Turn". Use this to adjust the squares so that the tabs on the outside match the tabs on the inside.
When they are matched, drag the eye glass around the area that matches the colour of the tabs. This will form a number.
Place the number in the corresponding colour in the lower right corner.
You will notice that the red input area has 2 underscores. This indicates two digits in the number.
Repeat this process till all numbers are entered and then hit the green arrow.
Puzzle #5
At the very top is a half circle with a green dot in it. Just move your mouse over this area. A sliding menu will open on the left side with a key and check mark icon.
Click on the key icon to get an eye glass.
Bring the eye glass to the four-square object.
Click on screen to get rid of eye glass.
The "mechanical" box in the lower right corner is to paint the colours onto the four-square object.
To select what square does not receive the colour, click on a green machine empty square to have them turn to an X. Only the green machine squares that are blank will receive colour.
To add colour, which the machine will use, place a canister (Red, Blue, Yellow) that you need near the left side of the machine near the tube.
It may be necessary to place two colours to combine them to make a combined colour; Red/Blue = Purple, Red/Yellow = Orange, Blue/Yellow = Green.
When you have the colour(s) inserted, place the four-squared object at the top of the green machine.
The top blue machine is a cutter. The dark right angle lines represent the square to be cut, and the lighter line connecting them is the cut it will make. If there is no line, then the square is removed (don't worry, the square isn't gone. You can put the square back with the cutter.)
To rotate the square to be cut, click on the curved arrow tips.
To change the shape of the cut, click within the grey square border.
When desired shape and square to be cut place the four-square object on the left side of the machine. You will need to do this a few times to get the right shaped "key".
When you are done and match the eye glass example, click on the check mark instead of the key.
Puzzle #6
boards: In order to correctly build that shape, you'll have to slide the lowermost rectangle to the top left.
nails: You've only got four nails to hold it all together, but fortunately you can pull and redo nails. You can check your work by clicking boards - connected boards highlight and move in unison.
Puzzle #7
Line up the circles using the red level meters.
Move the circles until the bars above them become clear, unclick it and it should turn blue.
Once you have all the circles placed correctly, form a 2 with the arms.
After that the lock at the bottom right should turn into an arrow.
Type 2 in the white box and click the arrow. You're done.
Puzzle #8
Rearrange the gray boxes so the dark gray parts are coming out of it and point to boxes.
Make sure none are pointing at nothing.
Then cut the wood to fit between the gray boxes to interconnect them.
Then click on the green arrow.
Puzzle #9
Grab the cover plate to the left of the plunger and slide it right to reveal the paintbox.
If the plunger causes two boxes to slide over each other, paint those boxes the same color.
Puzzle #10
Listen to the correct song on the left, and try to match that with the pieces on the bottom.
After you get the bottom song to play in the correct order, match the shape of the pieces with their colors from the cards.
Take the shape of the first piece of the song (along bottom), match it to a color (from the cards), and then change the first color block on the left to the matching color.
Posted by: jay | September 4, 2006 12:16 AM