Castaway 2: Isle of the Titans
Fans of the original Castaway will find much they like from the first game, plus many improvements. Castaway 2 isn't the deepest RPG around, but it's perfect for casual fans of the genre. The Isle of the Titans has a lot to do and a lot to see, and will keep casual RPG players well occupied. Just don't let it suck you in too much, or you might find that you suffer some light amnesia of your own.
Read More83 Comments
This is a map, hope I posted it first.
I want to play this game. But the walking / collision is difficult and very fiddly. I approached the pedestal with the stick about 6 times before my character walked up to it. Shouldn't be that fiddly. Also hard to navigate around paths somestimes have to back up and walk again for it to work. I loved the first game and wanted to play this one, but it needs some work.
I've decided to go the magic route, but the mana calculation seems a little buggy. I'm level 9 and only have 84 mana. But I could have sworn that I had over 100 at level 7 or 8. I think it happened when I leveled again (it actually went down the moment I gained a level, before I distributed my points). My guess is that it may have something to do with the Wizard Rod I'm carrying and how it's modifier is calculated in. Gonna try just going with the dagger for a while and see if that fixes things. Any ideas would be appreciated.
Muppet, magic weapons come later...
Lets See:
Apprentice Wand = Stick + Sapphire Shard
Imp Branche = Apprentice Wand + Gaea Seed
Deadwood Staff = Imp Staff + Necromancer's Heart
The Deadwood Staff MUST BE FORGED AT Themis
The Wand > Branch > Staff is best, but theres a staff inbetween Branch and Staff
Staff of the Magi = Seal of Magi + Wizard's Rod
Terrible battle system with the collisions. With flash and with a large game file, you can't know when a monster is actually within your sword's reach *and* your reaction time. You can sit there and try to time it, and clearly the game wants you to, but there's NO visual indication of when anything's in range, no way to know if you can even land a hit when in range. With a realtime battle, you end up swinging at nothing, then getting killed by low level creatures.
It's too bad, because it's fun to fight lots of monsters at once. Instead, you have to do the same thing:
back them into a corner so they don't keep moving back with every blow, and then pummel them. Boring.
I had more fun with the previous one.
Is the worst thing you can say about a game is that it "has potential"? I agree with the other reviews here: This game is waaaay too "fiddly". Why is the approach to the locations in the town only three pixels wide? Why can't I tell when I'm close enough to swat at a monster? Why do I have to be facing the stupid monster to hit him when turning makes me run INTO him and causes damage to my character?? Why is it so difficult to tell exactly where you can and can't walk? Why can't I move while I'm fighting? Well OK, I can... but why is it so herky-jerky? Why do all the events and processes take so stinking loooong? Why do I have to be standing directly ON something to pick it up? When I buy a weapon three or four times the strength of my old one why does it seem to take the same amount of time to kill monsters?
I give this game an overall rating of "meh".
I actually found spell combat to be more fiddly than melee. You have to line yourself up perfectly to hit the enemy with a spell, but with a sword or staff, you can hit anything near you. That said, it would be nice to have some passive spells that do things like make you heal faster, or have the ability to stun your opponents on a regular swing of the weapon. I have all these skill upgrades but none of the available skills really interest me.
Another criticism: the crafting system is really clunky. There should be a multi-craft option and/or the ability to craft things that are already in your recipe book with one click. As it is, if I want to use up some items by crafting 6 shields, I have to drag each of the ingredients to the craft area 6 separate times.
For all its flaws, I was really enjoying this game up until one of the boss monsters
has both the ability to heal and to stun, and the stun ability is way too overpowers. I spent ten minutes barely getting in any hits, and every time I did he healed himself.
As far as I can tell, he's pretty much unbeatable until I level my character up so high I can kill him in a single hit.
Spikeball, you can save at
the inn in Astraea's Bastion.
I found a bug in the game, or possibly a major typo. The description for the Titanization quest says
"Craft a Titan Scimitar from combining a Scimitar with a Sapphire Glove, which is created by dissolving 3 Sapphires in some Alkahest. But when I try to combine 3 sapphire shards with a bottle of Alkahest, nothing happens."
Is this a mistake in the game, or is a sapphire different from a sapphire shard?
Quite a disappointment from so promising a start with the first Castaway. So many things are indeed improved, and the added crafting is nice. However, for a hack-n-slash grinder, the combat got tremendously worse. I agree with those who dislike the targeting difficulties combined with the auto-hit monster collisions. The first game used mouse targeting and item pickup - why change the one thing that worked and made the grind tolerable? Now it's just hard work to get an attack in without being damaged by collisions.
Too bad. Yes, it "has potential", which to me means that if there is some kind of update to make combat more sensible, I'm willing to give it another shot. As is, it's not even worth playing for free, let alone shelling out cash for "premium content". Even with its flaws, the first one is more playable.
Castaway 2 Crafting Guide
Weapons
Shank = Iron + Hide
Wooden Sword = 3X Wood + Iron Ore
Titan Scimitar = Scimitar + Sapphire Globe
Dartanian Sword = Piercer + Emerald Globe
Scholar = Soccer's Sapphire + Regal Sword
Nail Bat = Iron Ignot + Timber Wood
Vindicator Club = Nail Bat + Iron Globe
Apprentice Wand = Stick + Sapphire Shard
Imp Branche = Apprentice Wand + Gaea Seed
Trusty Dagger = Rusty Dagger + Alkahest
Assassin Dagger = Trusty Dagger + Ruby Shard
Staff of the Magi = Seal of Magi + Wizard's Rod
Widow Claw = Fachata + Ruby Globe
Razor Sword = Wooden Sword + 5X Iron Globe
Paladin's Mace* = Peace Batton + Angel's Tear
Morning Star* = Paladin's Mace + Vindicator
Deadwood Staff* = Imp Staff + Necromancer'Heart
Cursed Kris = Dagger + Gorgon Blood
Regal Sword = Militia Sword + Leather
Projectiles
10X Gold Ninja Stars = Gold Ore + Alkahest
10X Ninja Stars = Iron Ore + Alkahest
6X Emerald Dart = Emerald Shard + Alkahest
6X Sapphire Dart = Sapphire Shard + Alkahest
6X Ruby Dart = Ruby Shard + Alkahest
Shuriken = Iron Ingot + Alkahest
Armors / Shields
Beetle Shield = 3X Animal Hide + 3X Animal Shell
Round Shield = Wooden Shield + Iron Ignot
Warrior's Shield = Knight's Memento + Round Shield
Blast Shield = Iron Globe + Warrior's Shield
Golem Armor** = Leather Armor + Golem Talisman
Minotaur Armor** = Golem Armor + Minotaur Talisman
Paladin Armor** = OldGuardArmor + Knight Talisman Saint Armor** = Paladin Armor + Saint Talisman
Beetle God'sShield* = Blast Shield + BeetleGodIcon
Plate Armor** = Leather Armor + Plate
Crafting Resources
Plate = 3X Shell + 3X Shell
Solid Scale = 3X Plate + Alkahest
Iron Ignot = 3X Ore + 3X Ore
Iron Globe = 3X Iron Ignot + Alkahest
Timber = 3X Wood + 3X Wood
Sturdy Lumber = 3X Timber + Alkahest
Leather = 3X Hide + 3X Hide
Treated Leather = 3X Leather + Alkahest
Alkahest = Antidote + Small Healing Potion
Emerald = 3X Emerald Shard + 3X Emerald Shard
Sapphire = 3X Sapphire Shard + 3X Sapphire Shard
Ruby = 3X Ruby Shard + 3X Ruby Shard
Emerald Globe = 3X Emerald + Alkahest
Sapphire Globe = 3X Sapphire + Alkahest
Ruby Globe = 3X Ruby + Alkahest
Gold Ignot = 3X Gold Ore + 3X Gold Ore
Gold Globe = 3X Gold Ignot + Alkahest
Sturdy Lumber = 3X Lumber + Alkahest
Consumables
Small Healing Potion = 3X HealingHerb + EmptyBottle
Medium HealingPotion = 6X HealingHerb + EmptyBottle
Large HealingPotion = 12X HealingHerb + EmptyBottle
Small Mana Potion = 3X Mana Herb + Empty Bottle
Medium Mana Potion = 6X Mana Herb + Empty Bottle
Large Mana Potion = 12X Mana Herb + Empty Bottle
Small Berry Potion = 3X TerasBerrie + Empty Bottle
Medium Berry Potion = 6X TerasBerrie + Empty Bottle
Large Berry Potion = 12X TerasBerrie + Empty Bottle
Ambrosia = Large Health Potion + Large Mana Potion
Panacea = 5X Antidote + Medium Health Potion
*Need to be crafted at a Forge!
**Armour refers to any piece of that type
Oh, for the love of... I'm at the final boss, and I'm honestly not sure if this is a glitch or the game being evil.
So I got him down to maybe 10% of his HP, and all of a sudden clouds filled the game screen and it went white and blank. The little map is still active, my pet and my health bar are still visible, but now I'm effectively blind. What the heck? I know it's a boss fight but how am I supposed to do anything if I can't see squat? Is this a bug?
hey i think im stuck if someone could help me that would be appreciated..i think it may be a glitch but im not sure...
my current situation:
i think im a little more than half way thru the game, the last boss i faced was mr. tank..and i made my way thru the icy-glacier place (which btw was a bitch cuz of all the ice and stunning bastards). I did the quest for defeating the baby glacier anacondas then after completing it by getting my reward it said another quest had been unlocked which i figured would be to defeat the grown up glacier anacondas..so i returned to the sigil where i thot i got the quest for the babies and it was glowing (like usual) but when i opened it it said that the sigil has other quests for me but i must first complete other quests...which had never happened before...so i continued to defeat the rest of the other monster quests, came back, and the same message after i got the rewards....so i then went to the other forging quests that i could...but afterwards it still will not give me another quest...i only have 4 quests left and some are for the secret forgeries and by checking the spoils at the top of this page i dont have the proper materials to even forge the things...the others are creating non secret forges but i dont have the proper items like gold, the other one requires ruby globes, which i can obtain after a lot of lucky encounters haha but im sure theres some future quest that gives me at least 2 like one gave me 2 saphire globes or some boss to drop some....anyways, thats where i am, if anyone reading this can help or has any ideas i could try or has encountered this before and knows exactly what to do or doesnt know what to do...anything would be helpful haha
thanks
You can buy the stick back at the weapon shop.
I'm stuck in the same situation as Zach. I went around every sigil to check for quests, did a loomi one I somehow missed the first time around, and I have only one quest left - a forging one that requires a ruby globe. Only one sigil left I can reach, and it's not giving me any quests until I complete some.
@ Apophys and guymcme1337
Its false; you CAN get a pixie (skull) egg without having to pay for premium content. I didnt pay and I have one level 23 pixie from the fire zone. I wasnt grinding for it, it dropped totally randomly. My guess is they are just rare since there are far less pixie creatures than any other type.
P.S. I dont know if this one heal a bit, didnt even try it. I keep several pets I dont use... at least one of each kind XD
Urm.., i'm stuck.. ok, this may sound like stupid, but i'm stuck after i took the wooden stick.. because after that, i don't know where to go!!! i just keep wanderin' until i reach the patches of grass then i can't get through!! i try hitting them with my wooden stick but.., nothing!! help me please!!!!!!!! i'm begging y'all!!! :'(
Hi Everyone! I'm trying to play the game but I'm stuck. I need to kill Puff No More but I can't get there without the blood of Ipeatus. To get that blood which I get by killing Puff No more. Weird.
There is another way through hyperions gate (don't have the blood) or through the west gate (don't have the key) but then I need to get through the east gate (don't have the key). So each path I could take is not possible because I can't get past the gates. What do I do?
um i just beat sister pedra or whatever and i have no idea what to do... i cant go to the forge of nymphas because theres a big gate in the way that i cant open... i dont understand what to do... i cant complete any quests because they require the forge and rubys and stuff which i cant get because the areas arent available to me yet... help?
Bizarre bug. I beat the game, and wanted to wander around with my lovely
firestarter (more of a venomstarter, but whatever)
and the east exit from the second-to-last sigil area disappeared, the one between
the Forge of Themis and the Gate of Cronus.
I hopped us to the sigil area before that... we entered successfully, then turned around to leave, and once again the exit was gone.
Did a lot of backtracking before the final objective, and this is a first.
By the way, the stable stumped me for AGES. Click on the animal you want, and you can release or make them active. Problematic for zookeepers like myself. Their exact species is also not listed, ie all the eye varieties are called eyes. Name them wisely...
Some of the tiny icon buttons really need a mouse-over title. Or maybe I missed a help menu somewhere. Some of the functionality of pet control and magic are hidden, when you need them fast. Speaking of hidden, flyers swooping in from the hidden top-left are annoying. Much of what I complained about earlier can be beaten with placement strategy, given the map and the enemy movement patterns. This is, however, impossible if the game slows down with tons of enemies, which is exactly when you need your agility...
Also, an item locker (I like my old swords, okay) and some kind of magic to sweep up dropped items would be awesome.
Chucky, depending on your pet and spells, you can probably pull it off at that level. I'm at level 29 and managed to put him down. Try
bracketing him between you and your pet. if he's constantly turned around, he'll have his back to one of you. also, poison might be effective but i'm not too sure. above all, have healing handy.
Hmmm i must have been better at this game then i thought... i killed Vulcan at 19. One tip, if you're using the strategy of having Vulcan in between you and your pet,
bring plenty of at least medium berry potions, about 15 should be enough, i used every single berry potion I had but only used 3 health potions (you should still bring plenty of health potions)
[Spoiler tags fixed. Please preview before posting. Thank you! :) -Mod]
Hello, I think I need a brief spoiler on the game.
I have defeated Mr Tank (by stupidly and persistently punching it through its mask, dealing a staggering ONE damage) and am now wandering around.
I nearly have 5 iron globes, and am considering if I should make the Razor Sword, but I am not sure if I want to do that - since if it is in a crafting quest, then I wish to refrain from crafting the sword AGAIN - and go through the iron grind again.
So - can anyone who has either finished the game or late-game, tell me if crafting the Razor Sword is a quest?
Leave a comment [top of page]
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
This is a map, hope I posted it first.
https://jayisgames.com/images/hs_tasteofawesome_castaway_2_map.png
Posted by: Taste Of Awesome | May 19, 2011 11:49 PM
Castaway 2 Crafting Guide
Weapons
Shank = Iron + Hide
Wooden Sword = 3X Wood + Iron Ore
Titan Scimitar = Scimitar + Sapphire Globe
Dartanian Sword = Piercer + Emerald Globe
Scholar = Soccer's Sapphire + Regal Sword
Nail Bat = Iron Ignot + Timber Wood
Vindicator Club = Nail Bat + Iron Globe
Apprentice Wand = Stick + Sapphire Shard
Imp Branche = Apprentice Wand + Gaea Seed
Trusty Dagger = Rusty Dagger + Alkahest
Assassin Dagger = Trusty Dagger + Ruby Shard
Staff of the Magi = Seal of Magi + Wizard's Rod
Widow Claw = Fachata + Ruby Globe
Razor Sword = Wooden Sword + 5X Iron Globe
Paladin's Mace* = Peace Batton + Angel's Tear
Morning Star* = Paladin's Mace + Vindicator
Deadwood Staff* = Imp Staff + Necromancer'Heart
Cursed Kris = Dagger + Gorgon Blood
Regal Sword = Militia Sword + Leather
Projectiles
10X Gold Ninja Stars = Gold Ore + Alkahest
10X Ninja Stars = Iron Ore + Alkahest
6X Emerald Dart = Emerald Shard + Alkahest
6X Sapphire Dart = Sapphire Shard + Alkahest
6X Ruby Dart = Ruby Shard + Alkahest
Shuriken = Iron Ingot + Alkahest
Armors / Shields
Beetle Shield = 3X Animal Hide + 3X Animal Shell
Round Shield = Wooden Shield + Iron Ignot
Warrior's Shield = Knight's Memento + Round Shield
Blast Shield = Iron Globe + Warrior's Shield
Golem Armor** = Leather Armor + Golem Talisman
Minotaur Armor** = Golem Armor + Minotaur Talisman
Paladin Armor** = OldGuardArmor + Knight Talisman Saint Armor** = Paladin Armor + Saint Talisman
Beetle God'sShield* = Blast Shield + BeetleGodIcon
Plate Armor** = Leather Armor + Plate
Crafting Resources
Plate = 3X Shell + 3X Shell
Solid Scale = 3X Plate + Alkahest
Iron Ignot = 3X Ore + 3X Ore
Iron Globe = 3X Iron Ignot + Alkahest
Timber = 3X Wood + 3X Wood
Sturdy Lumber = 3X Timber + Alkahest
Leather = 3X Hide + 3X Hide
Treated Leather = 3X Leather + Alkahest
Alkahest = Antidote + Small Healing Potion
Emerald = 3X Emerald Shard + 3X Emerald Shard
Sapphire = 3X Sapphire Shard + 3X Sapphire Shard
Ruby = 3X Ruby Shard + 3X Ruby Shard
Emerald Globe = 3X Emerald + Alkahest
Sapphire Globe = 3X Sapphire + Alkahest
Ruby Globe = 3X Ruby + Alkahest
Gold Ignot = 3X Gold Ore + 3X Gold Ore
Gold Globe = 3X Gold Ignot + Alkahest
Sturdy Lumber = 3X Lumber + Alkahest
Consumables
Small Healing Potion = 3X HealingHerb + EmptyBottle
Medium HealingPotion = 6X HealingHerb + EmptyBottle
Large HealingPotion = 12X HealingHerb + EmptyBottle
Small Mana Potion = 3X Mana Herb + Empty Bottle
Medium Mana Potion = 6X Mana Herb + Empty Bottle
Large Mana Potion = 12X Mana Herb + Empty Bottle
Small Berry Potion = 3X TerasBerrie + Empty Bottle
Medium Berry Potion = 6X TerasBerrie + Empty Bottle
Large Berry Potion = 12X TerasBerrie + Empty Bottle
Ambrosia = Large Health Potion + Large Mana Potion
Panacea = 5X Antidote + Medium Health Potion
*Need to be crafted at a Forge!
**Armour refers to any piece of that type
Posted by: Cal | May 23, 2011 11:04 PM