Big Evil Robots
In Big Evil Robots, you control a pint-sized protagonist armed with a slingshot and marbles, tasked with saving the city from a series of mechanical menaces. Aim your shots with the mouse and shoot marbles inside each robot to reach its glass-like core. Earn points and stars by collecting coins and firing as few marbles as possible.
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Very nice artwork, very nice setting, the gameplay and puzzles were great although they did start to get a little flatter later on but a pleasure to solve none the less...
Entertaining, though I could've done without the 3-star system - the levels weren't engaging enough to bother going through them again.
Enjoyed the mechanics, and fun overall.
Quit on level 10, which seems impossible, even with
several marbles inside the robot's body, and then hitting the button to reverse the spinner, and keep the marbles rattling around. They never hit the core.
Being able to type R or something to restart would go really far in this game.
Can't beat level 10 either. such a good game till then.
Power of the post.
Level 10
Hit the button on the robot's head. Launch a marble at the yellow joint above the spinning wheel. It falls right off!
LEvel 10:
There's a big yellow screw you can hit to break some parts.
The game's pace is too slow and the frame rate is too low. My human eyes failed to endure it.
However a game is great in gameplay and idea, if it doesn't handle the basic things well, it's not gonna be attractive. Not to me, at least.
Good effort, a fun play over all. It could have been better if there were more levels and increased game pace.
I just wanted to object (mildly) to the term "completionist," which seems to be used more and more in this context. If anything, i will accept "completist," but even then that only barely works. As you were!
The star system seems to set the bar a little too high in my opinion. I can win in one shot & get all the coins & still only get 2 stars.
Update