You're trapped in a room with no memory of how you got there and must get out. Only there isn't any screwdriver here. No puzzles and most importantly no door. All you can do is think in this clever, short incremental game made for Ludum Dare.
Get set to make tiny pixel civilizations thrive again! You'll not only be growing flourishing civilizations, you'll also be fending off wave upon wave of natural disasters that only seem to become more frequent the more progress you make — because creating a utopia wouldn't be nearly as much fun without the challenge of warding off a string of atrocities, now would it?
Get set to make tiny pixel civilizations thrive again! You'll not only be growing flourishing civilizations, you'll also be fending off wave upon wave of natural disasters that only seem to become more frequent the more progress you make — because creating a utopia wouldn't be nearly as much fun without the challenge of warding off a string of atrocities, now would it?
Nature is a cruel mistress in this little gem from Ludum Dare 23. Improve tiles, gather resources, and build cities and shrines to stabilize your world against the next eco disaster. To beat the game you will need to build a level 4 shrine and a level 3 city. Easier said than done, as each disaster will destroy or rearrange tiles, and erase whatever you've built there.
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