Danny Miller's Boomshine is a new riff on the chain-reaction action pioneered by Omega's Every Extend. The goal is to remove a given number of the colorful, floating dots moving around the screen. It would be a stretch to call Boomshine relaxing, but it is certainly refreshing, and a nice, albeit simple addition to a rapidly growing category of casual gameplay.
Danny Miller's Boomshine is a new riff on the chain-reaction action pioneered by Omega's Every Extend. The goal is to remove a given number of the colorful, floating dots moving around the screen. It would be a stretch to call Boomshine relaxing, but it is certainly refreshing, and a nice, albeit simple addition to a rapidly growing category of casual gameplay.
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