Created for a GameJam in just a few days, The Visit by Marius Fietzek, Benedikt Hummel, and Irina Gross is a twisted, silly platformer that doesn't go the way you'd expect. Just use the [arrow] keys to move and jump as you set out to visit your girlfriend. Naturally, there are all manner of dangerous obstacles to deal with on your way there... right? I mean, that's how this is supposed to go.
It's a very short and simple little game with a few different endings depending on the options you choose and the paths you take. It's worth tracking them all down, especially since doing so will probably only take less than ten minutes, though one particular scene at least feels like it drags on too long. It's a simple, quirky little game with a grin-inducing style. It plays on how ridiculous the actions we automatically assume we should take in games and will make you smile... or at least sit there with tumbleweeds rolling by dramatically in the background as you try to figure out what just happened.
Walkthrough Guide
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Well, that was easy :)
Ending Guide
1. You are a horrible person.
Kill the judge.
2. Rascal on the run.
Escape the hearing.
3. You are a sad person.
Kill a crab, show no remorse, and destroy the crab monument.
4. You are a bad person.
Kill a crab, show no remorse, and do not destroy the crab monument.
OR
Kill a crab, show remorse, and do not apologize at monument.
OR
Kill a crab, show remorse, and destroy the crab monument.
5. You are forgiven.
Kill a crab, show remorse, and apologize at monument.
6. You are a great guy.
Do not kill a crab.
Doesn't this game kinda remind you of Iji?
Posted by: Anon | October 22, 2012 11:21 AM