There is a new kind of soldier in the world. One who drops bombs by remote control half a world away, then goes home to their family. Some call it a cowardly, robotic way of fighting war. Others call it technology like any other, and one that keeps soliders out of danger. However, even if the greatest threat of physical injury is from a tired hand guiding a shaving blade, there will still be conflict, even if its pushed deep inside. Unmanned, a piece of interactive art by Molleindustria and Jim Munroe, lets you step into the world of one of these soldiers, a UAV pilot. More than that though, it lets you step into the world of a husband and a father and a human.
Unmanned is played entirely with the mouse. The game is displayed on a split-screen, and, as Unmanned continues, different movements will cause different actions. Dialogue choices are a large part of the game, and will affect in small, but meaningful ways how the story progresses. Clicking and dragging the mouse is required in some sections, so be sure to try everything. There are also badges to be unlocked, but they're odd and seem kinda arbitrary. Really, it's not that kind of game.
Analysis: Whether it was intentional on the part of the developers or not, Unmanned serves as an interesting counterpoint to the earlier, quite-beloved Every Day The Same Dream. The difference is that while Every Day The Same Dream had you empathize with the pains of a faceless man working in a non-descript office, living out a non-specific life, Unmanned does exactly the opposite. Here, the protagonist's bursts with color and personality, and you experience his very specific life and deal with his very specific problems. Even with this specificity, Unmanned taps into emotions so universal that it cannot help but affect on a personal level.
Though it is definitely a work open to interpretation, the overall themes of Unmanned seems to be that of anomie: the feeling that one is so pulled apart by one's conflicting roles in life and society that one becomes fragmented, isolated, alienated (...dare we say, "Un-Manned"?). One man may, in his time, play many parts, but it is only rarely that they do not step upon the others' cues. Can you maintain your individual sense of self while still connecting to the community around you? Is it possible to remain a moral individual, while serving your country in a job where anonymous violence is an everyday occurrence? When your child asks you a question with no easy answers, how do you know when to be a teacher or when to protect them from harsh truths? Certainly it is possible to not think about it through pure force of will. Many don't, and Unmanned certainly offers you the option to be a selfish jerk with absolutely no self-reflection. The bliss of ignorance is, of course, overrated, but it cannot be denied that should the unexamined life be not worth living, the examined life is not much easier. Unmanned doesn't try to answer the questions it raises, but then again, that's something the player will have to do for themselves.
It would be nice if Unmanned's play mechanics equaled its writing and philosophy, but they're a mixed bag. The dual-screen is a neat idea that plays well into the metaphor of inner-conflict, but its implementation is faulty. Too often one screen is only used for dialogue-clicking that will cause the game to stall if ignored, while the other will randomly cause a game over if not given the proper vigilance. Likewise, this is a game that could have used more instruction to its non-standard controls. Silly as it sounds to write out, browser gamers are trained to think something cannot be clicked unless the arrow has become a pointer finger, and, that if a developer's logo is on-screen, clicking it will pop up a website, not start the game. Finally, the loading times between sections are kind of a pain, though the available download version shows that the developers were thinking ahead on the issue.
Unmanned doesn't really challenge the stereotypes of artistic games. It's beautiful, intriguing, confusing, and a little uncomfortable. It gladly sacrifices technical accuracy of its subject matter to serve a philosophical point of view. Some will find it brilliant and amazing and others will find it pretentious and plodding. No matter what category you fall in, though, Unmanned will certainly be provocative. What else can interactive art hope for?
Walkthrough Guide
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Unmanned Achievement Guide
Oneiric Achievement - Dream Section
Avoid the three angry Middle Easterners long enough before turning into the plane. Click the screen to move away from
them. If you get hit too much, you will not earn this medal.
Outstanding Introspection - Shaving Section
This medal appears to be based on how long it takes for you to complete your shaving, rather than any dialogue choices you makes. Just take your time, and you should earn this and the next medal too.
Excellence in Shaving - Shaving Section
Finish Shaving Without Cutting Yourself. Just take your time, and click and drag the razor slowly and carefully. Too fast, and you'll get a painful looking welt.
Legion of Karaoke Commendation - Driving Section
To get this achievement, you must click a majority of the correct lyrics. The song the main character is trying to remember is "One Vision" by Queen. The correct choices are as follows:
One Man
One Goal
One Mission
One Heart
One Soul
Just One Solution
One Flash
Of Light
Yeah, One God, One Vision
One Flesh, One Bone, One True Religion
One Voice, One Hope, One Real Decision
Wo, Wo, Wo, Wo, Wooo
Gimme One Vision
Driving Operations Award - Driving Section
Don't crash your car. When it seems like you are veering off the road, click and drag the steering wheel to redirect yourself.
Gallantry In Action - Work Section 1
Generally, treat your co-worker respectfully with a little humor. There are several conversational paths that will earn you this medal. One is the following choices:
Hi, Jane.
Is it Morning? I lost track.
Is he used to it now?
That's funny, he doesn't look that interesting
Ever thought you'd be stalking old bearded dudes for a living?
Your dad any better?
Anger can be pretty dehabilitating.
Meritorious Surveillance - Work Section 1
Keep your eye on the suspect. Don't lose him or fire without permission. Click the screen to re-center the satellite on him.
Husband Good Conduct - Break Section
Again, there are several ways to earn this medal. Generally, choose options that make you sound like a good husband, and don't inhale too much smoke at one time. The following selections will earn it for you:
What'd the doctor say about Mikey?
That's good. It's probably just that he's bored in school.
Nice to hear your voice.
I didn't wake you last night, did I?
It's classified... but it rhymes with Taliban.
Valorous Flirting In Combat - Work Section 2
Choose options that are flirtatious, but not too aggressive. There are several conversational paths that will earn this medal, the following is one:
Delusional thinking is the refuge of the losing side.
Nope. Why? You want to do something?
On paper, anyway.
Sometimes it feels like she doesn't even LIKE me.
Maybe it's time for me to start a new chapter.
Yeah, for sure.
Sensor Copy: Missile On
Sensor: Laser On
Death From Above Merit - Work Section 2
Follow the suspect around with the satellite, turn on laser guidance when instructed, don't ask questions, and kill the suspect.
Distinguished Gaming Service - Gaming Section
Defeat all enemies on both FPS screens. Just keep an eye on the radar in the upper right, and remember that head shots are better.
Honorable Dad Unit - Gaming Section
Pick honest responses that make you seem genuinely interested in your son's life and condition. There are several different conversations paths you can take. One possible path is as follows:
No those are for the grunts. Your dad's a little higher up than that.
Surveillance information is the best weapon we have.
What'd the doctor say?
It's ADHD
Did he suggest you stop playing games?
Ha! No, we can't get killed.
It's not cheating. We have better technology, it'd be stupid not to use it.
These games don't mean anything if there's no chance of dying.
They're Nazis.
Yep, they were the worst ever.
He wouldn't talk about the war.
He didn't like to brag.
Sunday? For sure, buddy!
Posted by: Tricky | February 28, 2012 1:14 PM