Ok, so it isn't the weekend, but the latest game from PlayFirst, Wandering Willows, just can't wait that long! Combining some of the best parts of Animal Crossing and Virtual Villagers with a sprinkling role playing know-how, this game is something so incredibly alluring you'll burn through a few hours of game time before you realize what hit you. It's a pet-raising recipe-collecting item-bartering friend-gaining character-customizing leveling-up collect-a-thon!
A hot air balloon is gently hovering in the sky when a seagull suddenly pierces its canvas, sending you gently crashing to the ground. You land in Wandering Willows, an island inhabited with strange (but cute) animals and a handful of fellow strandees. Your goal is to repair your balloon so you can get back in the air, but in order to accomplish that, you'll need a hand. The locals are more than willing to help, only you'll need to do a few things for them first...
And so your epic quest of running errands begins! Wandering Willows is all about mini-quests that lead in to solving the bigger puzzle of repairing your balloon. To get the wicker you'll need to repair the balloon's basket, for example, you'll need to find some sticks to bring to one of the villagers. In order to get the sticks, however, you'll need to dig them up. You might also have to bring the villager an additional item he needs to make the basket, sending you on another quest with even more items to find and tasks to complete. And believe me, that's only the beginning!
Your actions are divided into a few easy categories: making objects (cooking food, planting seeds, creating clothing from patterns, crafting flower bouquets, etc.) and working with goods in your inventory and in stores. Your pet companion has several actions as well, including climbing, which allows you to nab things from trees, charming other animals, and digging to uncover items. These abilities level up with use, and you'll need to keep your pet strong to be able to reach the highest items and dig in the toughest parts of the ground.
If you're worried about keeping all of this sorted out in your head, don't worry, Wandering Willows provides you with a great tutorial to ease you into the game. A handy toolbar gives you easy access to all of your current quests, inventory items and food recipes are also easily accessible, and the mini-map lets you see who needs to talk to you and where you need to go to complete your mini-quest. The layout is perfectly conducive to a casual experience, no steep learning curve required.
Analysis: This is one tough game to tear yourself away from! Wandering Willows has a great over-reaching main goal that keeps you driven towards a larger end, and the mini-quests you complete in the interim bestow a superb casual flavor to the game. Pick up and play, or sit and stay all afternoon. I did both with the game, and I'm still hooked. Within the first half hour you'll have mastered the basics, and from that point everything is an extrapolation of the core mechanics. The game actually has a lovely progression from simple errand running to a larger-scale role playing-esque experience.
Visually, as you can tell, Wandering Willows is cute-to-the-core. You can almost feel the happy fun rainbows pouring out of your monitor. The animals are adorable and rather creatively drawn, and the items have an almost whimsical look to them.
Here's the true beauty of Wandering Willows: it's extremely open-ended. At all times you feel as if you can do anything, make anything, and explore anywhere you want. A few areas aren't accessible at the beginning of the game, and you'll need to do certain things in order to unlock additional items, clothing patterns, etc., but other than that, you're not pressured by any clock, scoring system or anything. Kick back, enjoy the scenery, and do some seriously fun item collecting.
Wandering Willows is one of the freshest casual games I've played in some time. This review only touches the surface of the many things you'll uncover and experience throughout the game. It's difficult to categorize because it breaks so many genre conventions. None of that matters, though, because from the moment I started playing it, I knew I was in for a great time.
Windows:
Download the demo
Get the full version
Mac OS X:
Download the demo
Get the full version
Walkthrough Guide
(Please allow page to fully load for spoiler tags to be functional.)
Wandering Willows Walkthrough including general tips and strategies for getting the most out of this awesome game!
General Tips and Strategies
Upgrade your bag to hold more items at the sewing store whenever you can afford it. You can also add more squares to your garden patch at the cooking store, and your speed of growing plants at the garden store. You won't need much more space than a 4x4 grid, so after that consider getting everything else before upgrading the gardens to full size.
Keeping a few of each item in your inventory can come in handy so you don't have to go collect each item anew when you get a new task. Keep a lot of thread, eggs/butter/milk, wheat, and sugar (when you get access to sugar) on your person at all times since those items will be used fairly often and in large quantities. Also try to keep as much oil, dye, glass, and iron as you can (as in don't sell em), for the same reasons.
Take as many tasks as you can at once, and you'll cut down on how many trips you need to take to collect everything you need.
When you're out gathering items, move in a circle in that area, and the trees and dirt piles you collected from will most likely regenerate before you come back to them.
Certain special quest items that only are used for that quest do not serve any other purpose, so extras can be discarded (they'll be worth only one willowbee).
Just because you unlocked the other island doesn't mean that you won't get any new quests on the first one, so check back often (use the teleport to make things easier) to see if anybody's got a new task for you.
Always keep around 5 to 10 batteries on hand since it's pretty easy to run through a lot of them.
If they like it, people will put on whatever clothes you give them. This is sometimes hilarious. Be creative. ;)
Pay attention to the special abilities of the creatures when selecting your pets. For example, some pets cause increased gem drops in the animals you charm, and some cause more egg drops. For most purposes, you want a pet who functions at medium or better for all skills (besides energy), since you'll be doing pretty much everything. Don't worry about energy too much, just keep a bunch of its favorites on hand to use whenever you need it.
Items that people or creatures like (you always want to use their favorites to save time and money) will generally be more effective if you combine them with more things. The more valuable and complicated it is to make something, the larger the effect is. The whole gains more points than the individual parts by themselves, so even just turning fruits into juice gives more points than just two fruits. Things that you find in later areas are way more valuable than things you get early on, so a pineapple will certainly get more done than an apple. Store bought things that haven't been improved have little to no effect at all.
Sometimes a new recipe requires a previous recipe you don't have yet - often these basic recipes or patterns can be bought at the store.
The majority of the recipes and patterns can only be found by digging or charming animals. On that same topic, the recipes/patterns that are given for filling up a friendship meter can only be gained from that person.
Usually when a new area is opened, your new tasks will require items found only in that area. Move on and explore if you can't find what you need.
Making collars for your pets can be helpful when you want to quickly increase a creature's skill at a particular task, like digging or climbing. The move speed ones make both you and your pet faster at getting around. Don't worry about running out of collar slots later on with your favorite creature; you can replace old collars with new ones when all the slots are full, but when you do, the old collar is discarded. You get to pick which one goes, though.
Bonuses from multiple collars of the same type will stack. That is, you can put three move speed collars on it and it'll let you rush as if you were wearing rocket skates.
If you want to plant something, and it's not shown in the current selection, you have to plant more crops in general to "unlock" the one you want. Each island has six different crop types for their patch, and you can't grow a crop from one area in the other.
On the whole money making end, gems are usually worth the most, and recipe-created foods too, although they're usually more expensive to make than sell. Try to get a bull-type creature as soon as possible to increase your gains from selling stuff. In addition to that, once you've unlocked the other island, you'll find that items exclusive to one island sell for more on the other island's shops. Supply and demand, and all that jazz.
The higher your creature's charm level is, the higher the starting skill levels of any egg you get from using that pet to charm one out of a creature. They did this because they wanted you to be able to use new creatures you get right away without having to train them up to the area you're in.
If you're not sure what of anything you're looking at, you can hover over it with the mouse and it'll let you know some quick info.
First Goal: Patch Basket Hole
Talk to Debbie Katz
Talk to Art Gunderson. reward: 10 fr, 10 wb
Plant wheat for Art. reward: 18 fr, 10 wb, access to garden
Feed wheat to the critter following you.
Get raspberries for Debbie. Plant raspberries in garden. reward: 26 fr (Debbie)
Debbie now wants 4 wheat (garden), 2 raspberries (garden). reward: Raspberry Tart Recipe, 74 fr
Make a Raspberry Tart. Buy butter at store, give to Debbie. reward: 48 fr
Obtain cotton (garden) and thread (store) so Debbie can make a shirt. reward: shirt.
Talk to Silas Applebee. reward: 10 fr
Silas will help patch basket if you help with newspaper.
Bring Silas dye (dig up with pet)
Bring 6 sticks (ground) to varnish for basket. reward: 10 fr
BASKET HOLE PATCHED. First goal reached.
Second Goal: Reattach Balloon and Basket
Talk to Silas. Wants 2 cotton (garden), 1 onion (ground). reward: 4 newspaper, 94 fr, 10 wb. Deliver newspapers to:
Debbie: reward 10 fr, 10 wb
Art: reward 10 fr, 10 wb
Jeremy Jack: reward 10 fr, 10 wb
Heather: reward 10 fr, 10 wb
Make hat for Heather. Gives Cowboy Hat pattern. reward: 142 fr.
Talk to Silas. Charm wild animals with pet for wool. reward: 34 fr, 21 wb
Silas wants Grape Tart for Heather. Gives recipe. Pet must climb 12 ft trees to obtain grapes. Bring tart to Heather. reward: 38 fr (Heather)
Silas wants Cherry Tart for Heather. gives recipe. pet must climb 13 ft trees. Bring tart to Heather. reward: 56 fr (Heather)
Talk to Art. wants a raisin, gives recipe. Make raisin and bring back. reward: 10 fr.
Talk to Heather. She wants 4 daisies. Plant seeds she gives you. Seeds can be planted anywhere on the ground, and are dropped by wild animals. reward: 266 fr, Daisy Bouquet pattern.
Talk to Jeremy. Wants 4 dye (ground), and the 4 flares you already have from balloon. reward: 130 fr, 4 wireframe sunglasses.
Jeremy needs new shirt. Gives Long Sleeve Shirt pattern.
Reward: new quest - Jeremy wants bread. Gives bread recipe.
Reward: new quest - Jeremy wants 2 Grape Juice. Gives recipe. reward: friendship up, Sword pattern.
Talk to Art - he wants Onion Bread. Gives recipe. reward: 238 fr.
Art's Onion Bread quest triggers Debbie to want a mask for his breath. Gives Ninja Hood pattern. Requires wool (animal), cotton (garden). Give to Art. reward: 168 fr.
Art wants to kill termites. For bait and trap, he needs 6 twigs (ground), 1 milk (store), 1 honey (tree). reward: 1 jar termites, 14 fr
Talk to Jeremy to throw termites in river. reward: 10 fr, Jeremy uses termites to get your Balloon down, and it attaches to basket.
Balloon and Basket Attached! Second goal reached.
Third Goal: Acquire Stakes
Talk to Art. Buy him wrapping paper (store). reward: 10 fr, 10 wb
Talk to Art. make animal costume. Gives Fuzzie Suit Jacket pattern, Fuzzie Hat pattern. reward: 402 fr, Fuzzie Cat Hat pattern.
Art wants Fuzzie Cat Hat for Debbie. Deliver to Debbie. reward: 140 fr (Debbie)
Debbie wants Bear Hat for Silas. Gives Fuzzie Hat pattern. Reward: 140 fr.
Talk to Heather. She wants a Hoodie, gives Hoodie Jacket pattern. Deliver hoodie to Heather. reward: 198 fr.
Talk to Molly Messenger in southeast corner of map. She wants 2 mushrooms (ground). Can be found nearby in the ground. reward: 86 fr.
Molly wants to prove existence of sea monster. Needs copper (ground). Can be found nearby. reward: 202 fr. She creates transmitter to lure monster out of sea.
Talk to Debbie. Needs 4 copper (ground) for hair rollers. reward: 202 fr.
Debbie needs hat to cover rollers. Gives Turban pattern. Make Turban and give to Debbie. reward: 142 fr.
Talk to Silas. He needs 2 Apricot Nectar. Gives recipe. reward: 10 fr.
Talk to Jeremy. Tells you about Professor to the north. Has broken remote to open electric gate. Needs 1 quartz (animal), 6 copper (ground).
reward: 424 fr. Opens electric gate allowing access to NE where Professor is.
Talk to Molly. Asks you talk to Jeremy about school.
Talk to Jeremy. reward: 10 fr.
Jeremy wants help with science project: 1 oatmeal, 4 dye (ground). Gives Oatmeal recipe. reward: 166 fr, JJ's Volcanic Science Proj.
Take Volcano to Molly. reward: 10 fr (Molly)
Molly asks you tell Jeremy he needs extra credit.
Talk to Jeremy. Needs ingredients to make an Apple Danish: 4 apples (tree), 4 wheat (garden), 2 butter (store), 2 honey (tree). reward: Apple Danish Recipe, 550 fr.
Jeremy asks you take 2 Apple Danish to Molly. reward: 682 fr.
Talk to Debbie. Wants materials for Festival Baking Stand. Bring her 4 wood (ground), 4 cotton (garden), 4 wool (animal), 4 dye (ground). Wood can be found near Professor in NE. reward: 682 fr.
Talk to Molly. Wants 6 grapes (tree) and 2 yeast (ground) for Wine. Yeast and grapes can be found just N or S of the main town. reward: Wine recipe, 166 fr.
Talk to Professor Meepole in northeast. Needs 8 copper (ground) and 6 wool (animal) for time machine. reward: 538 fr.
Professor needs opal (animal) for Mux Elasticor. reward: 358 fr.
Talk to Jeremy. He is sick - wants broth. Gives Broth recipe. Requires chives (ground) - found near Professor in NE. reward: 10 fr
Jeremy needs a toothpick now. Bring 4 wood (ground). Wood is in NE. reward: 250 fr.
Jeremy wants Cream of Potato Soup now. Gives recipe. reward: 10 fr.
Talk to Heather. Wants 1 yellow sunflower, 1 white daisy, 1 orange daffodil. Plant seeds and bring correctly colored flowers to Heather.
reward: 254 fr, Daffodil Bouquet pattern, Sunflower Bouquet Pattern
Talk to Silas. Wants Spiced Ale. gives recipe. reward: 1058 fr.
Talk to Molly. Needs help with Festival pies. Bring her 1 Apple Pie, 1 Vegetable Pie. Gives recipes. reward: 972 fr.
Talk to Jeremy. Wants Ninja Hood. reward: 168 fr.
Talk to Silas. Wants 1 Wine. reward: 270 fr, 86 wb.
Triggers Heather wanting 1 Apple Raisin Oatmeal for Silas. Give to Silas. reward: 10 fr.
Talk to Professor. Tells you about teleporter - needs 3 machine parts found in nearby animals. reward: 3 batteries, 10 fr. Now have ability to transport to the center of Grassland from anywhere else.
Professor needs Broom, gives recipe. reward: 182 fr.
Professor needs 4 dinosaur teeth (ground) and 4 copper. Teeth can be found nearby. reward: 4 Balloon Stakes, 202 fr.
Acquired Balloon Stakes, third goal achieved!
Fourth Goal: Acquire CB Radio
After giving Jeremy the Ninja Hood, he wants 4 Wood for fireworks. reward: 250 fr. Fireworks blow up rocks blocking nw and sw roads.
Talk to Jeremy. Wants Wizard Hat and Star Wand for a game. Gives patterns. Require oil (ground) found in newly opened area to north and south
reward: fr increase
Talk to Jeremy. Will get radio from crashed plane to the south. Needs 3 sulfur, 3 potassium nitrate, 3 charcoal. All found in ground in the west. reward: 1 Balloon Radio, 10 fr.
Acquired CB Radio, fourth goal achieved!
Fifth Goal: Patch Balloon
Talk to Art. Wants Superhero Tights, gives pattern. reward: 186 fr.
Talk to Debbie. Needs perm - bring her 2 oil (ground), 2 eggs (store). Oil in west. reward: 194 fr.
Talk to Evie Messenger in SW. Bring her 2 wood (ground), 2 copper (ground) to fix silkscreening machine. reward: 266 fr.
Evie needs 1 dye (ground) and 1 oil (ground) to make Paint. reward: Paint recipe, 126 fr.
Evie needs 2 shirts and paint. reward: Butterfly Tank Top pattern, Lightning Bolt T-Shirt Pattern, Smiley T-Shirt Pattern, 270 fr
Talk to Bea Messenger. Needs 4 oil (ground) to grease bridge to south. reward: 354 fr, opens TROPICS.
Talk to Molly. Wants you to bring breakfast to Evie and Bea. 2 pancakes, 1 maple syrup (tree), 1 honey (tree), 2 orange juice. Gives recipes. Take to Evie and Bea. reward: 866 fr each.
Talk to Art, he wants you to make him Ballroom Gown, gives pattern. Requires Flax (garden). Must grow flax in Tropics. NOTE: Yes, he actually puts it on right there. My eyes! reward: 918 fr
Talk to Art. Needs new dentures: bring 2 wood (ground), 1 paint, 2 copper (ground). reward: 494 fr
Art needs soft food. Bring him 1 Cream of Tomato Soup, 1 Applesauce, 1 Pumpkin soup. Gives recipes. Grow pumpkins in garden. reward: 3172 fr
Talk to Professor. Wants to develop Interknot. Bring him 2 plastic, 4 glass (ground), 4 copper (ground), 2 paint. Glass in Tropics. reward: 2014 fr
Professor needs Goggles, gives pattern. reward: computer, 754 fr.
Give computer to Silas. reward: 10 fr (Silas)
Talk to Professor. Get egg shells to revive dinosaur from charming nearby animals. reward: 10 fr
Professor needs 1 opal (animal). reward: 522 fr, new species of critter is now around.
Go to Tropics and talk to Nico. Wants Guitar: 8 wood (ground), 4 copper (ground), 1 paint. reward: Guitar pattern. 1498 fr.
Talk to Nico (Tropics). Wants 1 pecan (tree), 1 almond (tree), 1 walnut (tree). Nuts in eastern trees in Tropics. reward: Almond Bread recipe, Sticky Bun recipe, Pecan Pie recipe. 750 fr.
Nico wants Metal outfit. 1 Skull tshirt, 1 Vest Jacket. gives patterns. reward: 1696 fr
Meet Maddie in the Tropics. She wants a Kimono. Gives pattern. reward: 1350 fr.
Maddie wants necklace stone. Bring ruby (animal). reward: 1174 fr
Maddie wants Peach Jam. gives recipe. reward: 552 fr.
Maddie needs Apron. gives recipe. reward: 864 fr.
Meet Capt Whittaker in Tropics. Needs 2 plastic to repair spaceship. reward: 578 fr
Capt wants 2 Tea. Gives recipe. Requires tea leaves (ground) found in NE Tropics. reward: 806 fr
Nico's teleporter is broken. To fix it, bring Nico (Tropics) 2 glass (ground), 2 plastic, 3 battery (store). reward: 1426 fr (Nico). Allows teleport to Tropics.
Capt wants Almond Milk. gives recipe. reward: 612 fr
Capt wants Peach Nectar. gives recipe. reward: 486 fr
Talk to Nico. Needs a guitar (yeah, another one, even if it's identical to the one you gave him earlier) and material for a speaker - 1 guitar, 1 paint, 1 plastic, 2 wood (ground). Wood only found in Grassland. reward: 1674 fr
Nico's music opens new area to the east.
Talk to Maddie. Wants 2 Chocolate. gives recipe. requires Cocoa Beans (tree) found in new area to the west. reward: 1354 fr
Maddie now wants 4 strawberries (garden). Grow in Tropics garden. reward: 666 fr
Talk to Captain. Wants one Long Coat, gives pattern. reward: 718 fr
Talk to Nico. Needs a power meal: 1 Pb&J, 1 Lemonade. gives recipe. Requires peanut (Tropics garden), and lemon (tree) found in Tropics SE. reward: 2278 fr
Meet Sally Blueberry on eastern beach. Wants 4 strawberries (garden), 2 walnut (tree), 2 lemon (tree), 1 lime (tree). Lemon and lime found in nearby trees. Walnut in NE trees. reward: Granola recipe, Strawberry Granola Bar recipe, 2002 fr
Triggers Barbara Blooey on eastern beach wanting Broom. Make Broom and give to Barbara. reward: 268 fr
Talk to Captain. Wants 1 pair Rectangular Sunglasses, gives pattern. reward: 360 fr
Capt needs 1 ruby (animal) to fuel ship. reward: 398 fr
Capt asks you to take Coordinates of Zee to Professor in Grassland. reward: 10 fr (Professor)
In Grassland, Professor needs 1 emerald for laser. reward: 478 fr. Laser opens new area to west of lab.
Talk to Professor. He wants materials for jet pack: make rocket helmet, space wings. Gives pattern. reward: 2028 fr
Professor wants 10 robot parts (ground) from digging nearby. reward: fr increase
Professor wants remote control for robot satellite: 10 copper (ground), 1 diamond (animal), 4 plastic. reward: 2214 fr.
Go to newly opened area to the west of lab. Mr. Zee is there. Explains pyramid scheme. Wants you to make Maddie a mug and bring to her. gives pattern. reward: 998 fr (Maddie), 720 wb
Talk to Mr. Zee. Needs sapphire (animal) for terraforming ray. reward: 314 fr. Builds a ramp back to central grasslands.
After giving Maddie mug: wants you find a take a diamond to Mr Zee for her. reward: 492 fr.
Talk to Maddie. Wants 1 white chocolate, gives recipe. reward: 644 fr, 609 wb.
Maddie wants Greek costume: Greek Armor, Greek Armor Skirt. Gives patterns. reward: 2062 fr
After bringing Zee diamond: Zee wants 6 oil for welding torch. reward: 526 fr
Zee needs 1 wrench. Gives pattern. Requires iron (ground) from SE Tropics. reward: 922 fr, Med Energy Boost Collar pattern
Talk to Zee. Discuss patching balloon with space age fabric. Zee needs: 1 ruby (animal), 2 iron (Tropics ground), 8 glass (Tropics ground).
reward: 1914 fr.
Balloon Patched! Fifth goal achieved. That'll stop those pesky birds, provided they avoid every other part of the balloon besides the patch.
Sixth Goal: Acquire Telescope
Talk to Jeremy. Needs eyepatch for pink eye. Requires flax (Tropics garden). reward: 540 fr
Talk to Heather. Wants tomato juice for Silas, gives recipe. Requires tomato (Grasslands garden). Bring to Heather. reward: 96 fr
Talk to Art. Wants to clean fountain: needs 2 lemon (Tropics tree), 2 lime (Tropics tree), 2 orange (tree). reward: 842 fr
Talk to Molly. Needs boombox to lure out sea monster, gives pattern. reward: 622 fr
Molly wants a megaphone to amplify boombox, gives pattern. reward: 622 fr
Return to Tropics. Maddie wants a parasol. Gives pattern. reward: 816 fr
Talk to Captain. Needs 20 batteries (store) to teleport satellite. reward: 10 fr. Moves satellite and opens southern bridge.
Capt now needs 4 iron (ground), 4 glass (ground), 4 plastic. reward: 2098 fr. Launches satellite, creates ramp to south beach.
Capt wants snack - Coconut Chocolate Bar. Gives recipe. Requires coconut from new area to south. reward: 744 fr
Capt needs potassium - bring 5 bananas (tree) found in new area to south. reward: 960 fr
Capt now wants Coffee: 1 Latte, 1 Espresso, 1 Coffee. Coffee beans found in new area to south. reward: 1580 fr
Capt wants goggles. Make and bring to him. reward: 516 fr
Talk to Maddie. Needs 2 bananas and 1 oatmeal for exfoliating scrub. reward: 806 fr
Maddie wants 2 coconut juice. Gives recipe. reward: 966 fr
Maddie needs 4 pineapple (Tropics tree), 4 coconut (Tropics tree), 4 vanilla (Tropics garden) for shampoo. reward: fr increase
Talk to Trevor Scrimshaw on south beach. Needs lemonade and limeade to prevent scurvy. Lemons and limes are found on eastern beach. reward: 1972 fr
Trevor wants 2 paint for toenails. reward: 266 fr.
Talk to Barbara on east beach. Asks you to bring Sally materials for a barrel: 4 wood (ground), 4 iron (ground). reward: 1010 fr (Sally)
Talk to Sally. Wants ginger ale, gingerbread cookies. Gives recipes. Cookies require wheat grown in Grassland garden. reward: 1420 fr
Sally wants help with birthday presents for Barbara. Give Barbara 1 lemon tart, 1 poncho. gives recipes. reward: 1070 fr
Sally wants 1 maple syrup and 5 lemons for Master Cleanse. reward: 894 fr
Talk to Trevor. Wants 2 whipped cream for shaving. Requires vanilla from Tropics garden. reward: 580 fr
Talk about telescope. Trevor will give you his if you find his buried locker. Dig nearby. reward 10 fr, 1 telescope.
Acquired Telescope. Sixth goal accomplished!
Seventh Goal: Acquire Compass
Talk to Maxine Rose on western beach. Needs wireframe glasses. reward: 204 fr
Maxine wants 1 iced tea, 1 coconut juice, 1 Safari Hat. gives recipes. reward: 2284 fr
Maxine needs 1 ruby (animal) to open tomb. reward: 398 fr
Maxine needs 4 glass (ground) to fix magnifying glass. reward: 578 fr
Maxine needs 4 gold (ground) to open tomb. reward: 1140 fr
Maxine needs 12 lava (ground) to open final tomb, containing compass! Dig nearby. Well, actually, pretty much almost anywhere on that island. Which brings up the question of how lava could be flowing under everything just a few feet underneath. And how you're putting it in your backpack...with your bare hands. It's not worth much at the store, BTW. reward: opens tomb and gives you Compass.
Compass Acquired! Seventh goal reached!
Eighth Goal: Acquire Heating Element
Talk to Captain. Asks you to talk to Nico about his broken computer router. Deliver broken router to Nico. reward: 10 fr
Nico needs 2 gold (ground) to repair. reward: 1130 fr
Return router to Captain.
Teturn to Grassland. talk to Silas. He wants cookie dough and a latte. Requires coffee beans from Tropics. reward: 10 fr
Talk to Heather. Needs 6 copper for TV antenna. reward: 268 fr.
Heather needs wrench for TV. reward: 922 fr
Talk to Jeremy. Wants Sandwich Cookie and Peach for allergies.
Jeremy wants Orchid bouquet for online crush. Orchid seeds are dropped by spotted cats and birds in the Tropics. Take finished bouquet to Captain Whittaker in Tropics.
Captain wants ring for crush. Bring 2 gold (ground), 1 diamond (animal). reward: 1 ring, 1052 fr
Take ring to Jeremy.
Talk to Sally. Triggers Barbara to ask for 1 snickerdoodle, 1 caramel bar, gives recipes. reward: 1110 fr
Talk to Sally. She asks you to talk to Professor in Grasslands.
Prof wants 2 lemons (Tropics trees), 2 pecans (Tropics trees), 2 bananas (Tropics trees), 2 grapes (Grassland trees) for superfruit. reward: 1 lemocanana, 1074 fr
Take lemocanana to Sally in Tropics. Oh, and it's impossible to eat it or give it away to anybody else. reward: 10 fr
Sally wants ninja outfit to sabotage Professor. Needs Ninja Hood, Ninja Top, Ninja Pants. It doesn't have to be pink, but it'll make her look really funny if you do it. reward: 1308 fr
Talk to Maxine on western beach. Wants Kababa's Vase Bouquet for ritual. Requires Lotus, Orchid, and Hibiscus flowers. Seeds can be found in Tropics animals and planted anywhere. Wrapping paper is bought at flower store. reward: 10 fr
Now Maxine wants 1 ruby (animal), 1 sapphire (animal), and 1 diamond (animal) for ritual. reward: 1184 fr
Maxine wants Voodoo Mask, Jewel Wand for ritual, gives patterns. reward: 1326 fr. Maxine begins ritual. Volcano erupts and opens NW beach.
Maxine tells you to search for heating element in animal in new beach. Find Kababa's Pet behind volcano. Charm - will drop heating element. Warning: It has the highest charm level of all creatures in the game. Tough battle for even a maxed out charm level creature. Give heating element to Maxine. reward: 598 fr, heating element.
Heating Element Acquired! Eighth goal reached! The balloon is completely ready to fly!
Ninth Goal: Fly Away
Talk to Maxine. She tells you to say goodbye to everyone.
Talk to Captain. This triggers goodbyes with everyone in the Tropics. Reward: 10 fr.
Return to Grasslands. Talk to Heather. This will trigger you handing over all your Balloon parts and the end of the game. You can continue to obtain all the medals, maximize all your friendships, and collect all the pets and recipes/patterns.
Posted by: eileen | March 31, 2009 5:57 PM
Wandering Willows Food Recipes
Here is a link to a list of all of the food recipes in Wandering Willows:
Wandering Willows Food Recipes
Wandering Willows Pets' Likes and Dislikes
And here's another link for the start of a list for the pets' likes and dislikes. It will be updated as needed.
Pets' Likes and Dislikes
Posted by: Pam | April 1, 2009 3:09 PM
For anyone who (like me) wants to know which tasks are actually required for completion of the game, and which tasks can be chosen to complete (optional), I have created the following task list.
Goal 1 (Patch Basket)
Debbie [Katz] requires you to talk to Art [Gunderson]
Art requires 1 wheat
Art requires you to deliver 1 raspberry to Debbie
Debbie requires 2 raspberry; 4 wheat
Debbie requires a Raspberry Tart (1 butter; 1 raspberry; 1 wheat)
Debbie requires 2 cotton; 1 thread
Debbie requires you to talk to Silas [Applebee]
Silas requires 1 dye
Silas requires 6 twigs
Goal 2 (Reattach Balloon)
Silas requires 4 cotton; 2 onion
Silas requires you to deliver Newspaper to JJ [Jeremy Jack]
Silas requires you to deliver Newspaper to Art
Silas requires you to deliver Newspaper to Debbie
Silas requires you to deliver Newspaper to Heather [Weatherbee]
Heather requires a Cowboy Hat (4 cotton; 2 dye; 1 thread)
Silas requires 1 wool
JJ requires 4 dye ; 4 flares
Art requires 1 honey; 1 milk; 8 twigs
Art requires you to deliver Termites to JJ
Goal 3 (Acquire Stakes)
JJ requires a Long Sleeve Shirt (4 cotton; 1 dye; 1 thread)
JJ requires Bread (2 wheat; 2 yeast)
JJ requires 2 Grape Juice (4 grape)
Molly requires 2 mushroom
Molly requires 4 copper
Molly requires you to talk to JJ about homework
JJ requires oatmeal (2 oat) & 4 dye
Art requires 1 wrapping paper
Art requires a Fuzzie Suit & Fuzzie Hat (6 cotton; 6 dye; 4 thread; 3 wool)
Art requires you to deliver a Fuzzie Cat Hat (2 cotton; 2 dye; 2 thread ; 1 wool) to Debbie
Debbie requires you to deliver a Fuzzie Hat (2 cotton; 2 dye; 2 thread ; 1 wool) to Silas
Heather requires a Hoodie (4 cotton; 2 dye; 2 thread; 2 wool)
Debbie requires 4 copper
JJ requires 6 copper; 1 quartz
Professor [Meepole] requires 8 copper; 6 wool
Professor requires 1 opal
Professor requires 1 thingamabob; 1 whatchamacallit; 1 whozeewhatzit
Debbie requires 4 cotton; 4 dye; 4 wood; 4 wool
Heather requires 1 daisy; 1 daffodil; 1 sunflower
Silas requires 2 Spiced Ale (4 honey; 2 nutmeg; 2 yeast)
JJ requires you to deliver his Science Project to Molly [Messengier]
Molly requires an Apple Pie & a Vegetable Pie (2 apple; 4 butter; 1 chive; 1 cinnamon; 4 honey; 1 mushroom; 1 potato; 1 tomato; 8 wheat)
Molly requires you to talk to JJ about extra credit
JJ requires a Ninja Hood (2 cotton; 2 dye; 2 wool; 2 thread)
Professor requires a Broom (2 wood; 2 cotton)
Professor requires 4 copper; 4 Willopasaur teeth
Goal 4 (Acquire CB Radio)
JJ requires Firework Stakes (4 wood)
JJ requires a Wizard Hat & Star Wand (4 cotton; 4 dye; 2 oil; 2 thread; 2 wood)
JJ requires 3 Charcoal; 3 Potassium Nitrate; 3 Sulphur
Goal 5 (Patch Up Balloon)
Evie [Messengier] requires 2 copper; 2 wood
Evie requires 1 dye; 1 oil
Evie requires Short Sleeve Shirt, Tank Top & Paint (4 cotton; 3 dye; 1 oil; 2 thread; OR short sleeve shirt from inventory; 2 cotton; 2 dye; 1 oil; 1 thread)
Bea [Messengier] requires 4 oil
Professor requires 4 copper; 2 dye; 4 glass; 6 oil
Professor requires Goggles (2 dye; 1 glass; 3 oil)
Professor requires you to deliver Computer to Silas
Nico [Garcia] requires 4 copper; 1 dye; 1 oil; 8 wood
Captain [Whittaker] requires 2 plastic (4 oil)
Captain requires you to deliver 4 glass; 4 oil to Nico
Captain requires Almond Milk (2 almond; 1 honey; 1 milk)
Captain requires Peach Nectar (1 maraschino cherry; 2 peach)
Maddie [Capshaw] requires a Kimono (4 dye; 6 flax; 8 thread; 4 wool)
Maddie requires 1 ruby
Maddie requires Peach Jam (2 peach; 2 sugar)
Maddie requires an Apron (4 dye; 4 flax; 8 thread)
Nico requires 1 almond; 1 pecan; 1 walnut
Nico requires a Skull T-Shirt & Vest Jacket (5 dye; 6 flax; 1 oil; 5 thread; 4 wool)
Nico requires a Guitar (4 copper; 1 dye; 1 oil; 4 wood) & 1 dye; 3 oil; 2 wood
Maddie requires 2 Chocolate (4 cocoa bean; 2 milk; 4 sugar)
Maddie requires 4 strawberry
Sally [Blackberry] requires 2 lemon; 1 lime ; 4 strawberry; 2 walnut
Barbara [Blooey] requires a Broom (2 cotton; 2 wood)
Captain requires a Long Coat (4 dye; 2 flax; 4 thread; 4 wool)
Captain requires Rectangular Sunglasses (1 dye; 3 oil)
Captain requires 1 ruby
Captain requires you to deliver co-ordinates to Professor
Professor requires 1 emerald
Mr. Zee requires 1 sapphire
Mr. Zee requires you to deliver Mug (2 dye; 4 glass; 2 oil) to Maddie
Maddie requires you to deliver 1 diamond to Mr. Zee
Mr. Zee requires 6 oil
Mr. Zee requires a Wrench (4 iron)
Mr. Zee requires 8 glass; 2 iron; 1 ruby
Goal 6 (Acquire Telescope)
Captain requires 20 batteries
Captain requires 4 glass; 4 iron; 8 oil
Sally requires you to deliver Lemon Tart & Poncho (1 butter; 4 dye; 4 flax; 1 lemon; 4 thread; 1 wheat; 4 wool) to Barbara
Trevor [Scrimshaw] requires Lemonade & Limeade (4 lemon; 4 lime; 2 sugar)
Trevor requires 2 Paint (2 dye; 2 oil)
Sally requires Ginger Ale & Gingerbread Cookie (1 butter; 1 cinnamon; 1 egg; 3 ginger; 4 honey; 1 sugar; 1 vanilla; 1 wheat; 1 yeast)
Sally requires 5 lemon; 1 maple syrup
Trevor requires 2 Whipped Cream (2 milk; 2 sugar; 2 vanilla)
Trevor requires Trevor Scrimshaw's Locker
Goal 7 (Acquire Compass)
Maxine [Rose] requires Wireframe Glasses (1 copper; 1 dye; 1 oil)
Maxine requires Iced Tea, Coconut Juice & Safari Hat (2 coconut; 4 dye; 4 flax; 1 lemon; 2 sugar; 2 tea leaf; 2 thread)
Maxine requires 1 ruby
Maxine requires 4 glass
Maxine requires 4 gold
Maxine requires 12 lava
Goal 8 (Acquire Heating Element)
Maddie requires Oatmeal (2 oat) & 4 Bananas
Maddie requires 2 Coconut Juice (4 coconut)
Maddie requires Shampoo Ingredients (4 coconut; 4 pineapple; 4 vanilla)
Captain requires 2 Tea (4 tea leaf)
Captain requires Coconut Chocolate Bar (2 cocoa bean; 1 coconut; 1 milk; 2 sugar)
Captain requires 5 banana
Captain requires Latte, Espresso & Coffee (8 coffee bean; 1 milk; 1 sugar)
Captain requires Goggles (1 dye; 1 glass; 3 oil)
Captain requires you to deliver Broken Router to Nico
Nico requires 2 gold
Nico requires you to deliver Fixed Router to Captain
Maxine requires Kababa's Vase Bouquet (8 glass; 2 hibiscus; 2 lotus; 2 orchid; 2 wrapping paper)
Maxine requires 1 diamond; 1 ruby; 1 sapphire
Maxine requires Voodoo Mask & Jewel Wand (1 diamond; 2 dye; 2 oil; 2 thread; 6 wood)
Maxine requires you to charm Kababa's pet to obtain and deliver Heating Element
Goal 9 (Fly Away)
Maxine requires you to say Goodbye to Captain
Captain requires you to say Goodbye to Heather & deliver 4 balloon stakes; CB radio; telescope; heating element
Optional Tasks
-all other tasks are optional-
Art requires 1 raisin (1 grape)
Art requires Onion Bread (2 onion; 2 wheat; 2 yeast)
Debbie requires you to deliver Ninja Hood (2 cotton; 2 wool; 2 dye; 2 thread) to Art
Art requires Superhero Pants (2 cotton; 4 dye; 1 thread)
Art requires (2 wood; 2 copper; 1 oil; 1 dye)
Art requires Apple Sauce, Cream of Tomato Soup & Pumpkin Soup (2 apple; 1 cinnamon; 1 milk; 4 onion; 4 mushroom; 4 potato; 5 chive; 5 tomato; 1 pumpkin)
Art requires Ballroom Gown (4 cotton; 4 flax; 4 dye; 4 thread)
Art requires 2 lemon; 2 lime; 2 orange
Barbara requires Snicker Doodle & Caramel Bar (1 cinnamon; 1 wheat; 1 egg; 1 butter; 1 vanilla; 1 milk; 2 cocoa bean; 6 sugar)
Molly requires you to deliver Breakfast (8 wheat; 2 butter; 2 egg; 1 honey; 3 maple syrup; 4 orange) to Bea
JJ requires you to deliver Orchid Bouquet (2 orchid; 1 wrapping paper) to Captain
Captain requires 2 gold; 1 diamond
Debbie requires Turban (4 cotton; 2 dye; 2 thread)
Debbie requires 2 egg; 2 oil
Silas requires you to deliver Grape Tart (1 grape; 1 wheat; 1 butter) to Heather
Silas requires you to deliver Cherry Tart (1 cherry; 1 wheat; 1 butter) to Heather
Heather requires 4 daisy
Heather requires Tomato Juice (2 tomato)
Heather requires 6 copper
Heather requires Wrench (4 iron)
JJ requires 4 apple; 4 wheat; 2 butter; 2 honey
JJ requires Broth (2 chive; 2 mushroom; 2 onion; 2 potato; 2 tomato)
JJ requires toothpicks (4 wood)
JJ requires Cream of Potato Soup (3 chive; 1 milk; 2 mushroom; 2 onion; 3 potato; 2 tomato)
JJ requires Eye-patch (4 flax; 1 dye; 1 oil)
JJ requires Sandwich Cookie (1 wheat; 1 butter; 1 egg; 3 sugar; 2 vanilla; 2 cocoa bean; 1 milk), 1 milk & 1 peach
Captain requires you to deliver Cyber Wedding Ring to JJ
Maddie requires White Chocolate (2 white cocoa bean; 2 sugar; 1 milk)
Maddie requires Parasol (2 wood; 4 dye; 1 copper; 4 oil)
Maddie requires Greek Armour & Greek Skirt (8 flax; 4 iron; 8 dye; 4 thread)
JJ requires you to deliver 2 Apple Danishes (4 extra wheat) to Molly
Molly requires 6 grape; 2 yeast
Molly requires Boombox (5 oil; 1 dye)
Molly requires Megaphone (5 oil; 1 dye)
Nico requires PB 'n' J Sandwich & Lemonade (4 lemon; 2 wheat; 2 yeast; 2 peanut; 2 grape; 5 sugar)
Professor requires 6 Eggshells
Professor requires 1 opal
Professor requires Space Wings & Rocket Helmet (6 oil; 2 dye; 6 thread; 2copper; 2 iron; 4 glass)
Professor requires 10 Robot Parts
Professor requires 8 oil; 1 copper; 1 diamond
Sally requires you to ask Professor about GMOs
Professor requires 2 lemon; 2 grape; 2 banana; 2 pecan
Barbara requires you to deliver 4 wood; 4 iron to Sally
Sally requires 1 lemocanana
Sally requires Ninja Top, Pants & Hood (8 flax; 10 dye; 6 thread; 2 cotton; 2 wool)
Silas requires 2 Apricot Nectar (4 apricot)
Silas requires Wine (4 grape; 2 yeast)
Heather requires you to deliver Apple-Raisin Oatmeal (2 oat; 2 apple; 1 grape; 1 cinnamon) to Silas
Silas requires Cookie Dough & Latte (1 wheat; 1 egg; 1 butter; 1 vanilla; 2 sugar; 1 milk; 3 coffee bean)
(*Please note, this task list is listed differently from the one provided in the walkthrough, as approximately 50 tasks are actually optional.)
~Lisa Rae
Posted by: Lisa Rae | January 24, 2010 10:52 PM