Haluz 2, the sequel to the surreal Samorost-like point-and-click adventure Haluz, is now entirely free! When it was first released in August, players could experience the first half of the game and pay a modest fee to access the second chapter. Now the creator of Haluz, Tomas, sends word that both versions are available online for the low low cost of absolutely nothing.
Haluz 2 follows the basic puzzle-type layout of Samorost, Hapland, and Warbears where you attempt to guide a character through the environment by clicking on-screen objects. For example, in order to move a makeshift elevator to the top of a tree, you might have to wake a sleeping bird at the right time, flip a switch, or do something even more creative. It's very Rube Goldberg-esque at times, and you can't help but smile at some of the solutions to these odd puzzles.
Overall, the levels aren't very difficult to solve, it's usually just a matter of finding what to click and then clicking it at the right time or in the right order. But Haluz isn't about bending your brain, it's about the sheer delight of navigating a beautifully rendered world and grinning along the way. It's a treat for your eyes and ears, and now completely free!
Walkthrough Guide
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Well I think this is a good game "despite i can complete it without help" :D Anyways I'm going to get a walkthrough for this game.
To unlock the door, click the panda (not sure if it is) and turn on the light on the lamp. With the light, (if it turns off, just turn it right back on) it will show a code to unlock the door, once you enter the code on the keypad, the door will open. Let's move on
Look at the bat, it can carry a hook and you should see a hook above you. Attach the hook to the bat then turn the light on right near the bat with the off/on switch next to you. This will bring the cable car to you then just simply click it to go the other side. Note: you may have to move the bat back and forth one time to attach the hook
Now you see a frog, it likes water, but not a type you have. Now you have to literally urinate the water and make the frog drink it, this will make the frog go away then just wait for the water to come on the flowers. After that a man will be alive and click the flowers to cross.
Nothing happens to the clock right? Well it has a hook, so how do you make it operate? Hmm, the teeth might operate it. Click the teeth and drag it in the hook below the clock then click the minute hand until it reaches the "12" then a horse/donkey thingy will pop up 4 times then you disappear. Now you move to a man with some music. You must get him the right song in order to meditate into air. Note it must be loud enough to make him move. Next you see a keyhole, so where's the key? Well look at his hair (his beard :P) and a little opening can be seen. Click it and a bird will come out with a key, click on the key and drag it into the keyhole. You reappear with a boat. Let's move on
Ok, now you are somewhat with a water pump, note a dinosaur sticking out, you must make him leave? Notice something on the left...it looks like a beehive. Click the little red switch on the top-right to see the water levels. Next turn on the left handle to put water into the middle pump and less on the left pump. Now just keep playing with the handles until the right pump goes through the middle pump then to the left pump to let some bees out. Then the bees will force the dinosaur to throw yourself out of it's mouth. Now click the boat and moves into the next stage.
A flower sticks out with a hummingbird, click the hummingbird and it will produce a pollen which will make the flower produce something. The flower eye looking guys on the top is on guard. Note when you click the pot it will go down but not all the way? Well, you need something heavy, when the bird sticking out gets the fruit, you must make him drop into the pot. When the fruit is out and the bird is out before it grabs it, click the eye flowers and it will steal the fruit, then click the fruit and it will drop the fruit on the bird's head falling into the pot. Now the gate is open, so let's move on from there
Click the portal sealed thing with the girl inside to make the man go over there next to it. Click the red ball on the right and then immediately click the pitcher below it so that the ball falls into the pitcher. Then a little glass will be raised near where the bee is at, click on it then it will go to the fungus looking plant. When the bee lands, click the frog above to attach it to the fungus which will make the glass portal raise and allow the man to rejoin the lady. And my friend is the end of the game. Hope you enjoy this game and walkthrough.
If you already did the first part before the rest became, start here by clicking Load Level at bottom left and type:
VTAK
Click the plant just to the right of the bird to tickle him and make him sneeze our hero free. Then click the bamboo to pole over to shore. Pull the lever just to the left of the hero to send the bug scurrying upwards. When the butterfly goes past, click the bird to eat the butterfly and poop into the counterweight. You'll need to do this twice to continue onwards.
Below the right-hand wheel is a round control, pick it up. There are two small green buttons at bottom left and right. The right one moves the watering can right, the left one moves it left. Move the can all the way to the right and click the wheel on the tuba to fill it. Move the can back to the center and click it to water the mushroom and continue.
Click the button to the right of the hero. Nothing happens, but you need to do it anyway, to discover that the power's off. Click the window to view the witch. If you try to turn the power on, she'll stop you, so drop the mushroom at right down her chimney to finish the soup and make her happy (it will take a little time, she'll start laughing). With her celebrating, pull the lever, then push the elevator button again.
Grab the cane and attach it to the knob just to the left of granny's rocker. Click on the man to rock the rocker and turn the mechanism. After the action stops, click the wheel on the floor between the leftmost two cylinders. Rock the chair again to raise the jug. After the man gets back on the elevator, turn the wheel to return to the previous screen.
Not much to do here. Click the keyhole, then the arrow that appears at bottom left.
Click the frog/crab thing when it comes near the man to catch it. Click the butterfly to pollinate the flower, then Chewbacca the sloth to eat it and again to belch the key off. The man will take the key and go back to the previous screen (again).
Again, not much to do here. Click the keyhole.
Click the mechanical spider/crab at left to get a control panel. The switch at bottom turns it on, then click the right button and while the claw is still extended, click the man to climb into the spider. Click the center lever to descend rapidly (read: fall) to the next screen.
Click the glowing thing at bottom left to attract a big fish and scare the mechaspider onto land. Click the control panel by the door. Turn both of the top two valves to fill the top pots, both of the dials at bottom to flip their polarity, and then both of the middle valves at the same time to shock open the door. Above the spider, click the left lever twice to raise a can labeled salmon from the depths. Click the spider to swing it and soak the creature at left. Swing it again to knock the hairdryer into the water, killing the big fish.
Enjoy the ending, you're done.
secret_player
[Edit: Updated to guide you through the newly-free portions. (also a small fix to the last scene of the old stuff) Enjoy! -FunnyMan]
Posted by: secret_player | August 21, 2007 11:54 AM