The objective: fill the magic circle with tiles by matching adjacent tiles by their color or symbol. Score bonus tools and power-ups by completing special combos of tiles. Collecting these tools will help you advance further in the game with its 30 unique levels of increasing difficulty.
Two modes offer different styles of play depending on whether you want a quick game against the clock, or a more casual game without time limits. The production values of this beautiful game are top notch with the developer even composing the music for it as well. My only complaints were the use of a Flash custom cursor that makes moving tiles feel as if dragging them through honey; and there is presently no way to save your game midway through.
Walkthrough Guide
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Guide to bonuses
I know it's incomplete, I just pieced it together from what I've gotten
There are three types of bonuses: sets, harmonies and synergies. Sets happen when you hit multiple occurrences of the same thing (color, symbol or both); harmonies happen when you have at least some of every thing; and synergies happen in later rounds when the items that are shown at the beginning of the round get put next to each other. There don't seem to be any bonuses for using zero of a certain color or symbol in a given round or for putting tiles that are exactly the same next to each other.
Sets:
There are no bonuses for having zero through seven of anything.
Eight of the same symbol (s8): 30pts
S9: 60pts, 2 tiles, switch (the switch doesn't always appear for me; bug in the game?)
S10: 120pts, 3 tiles, red bomb
S11: 250pts, 6 tiles, blue bomb
S12: 400pts, 8 tiles, red bomb
S13-16: haven't gotten these
Eight of the same color (c8): no bonus? Another bug?
C9: 30pts
C10: 60pts, 2 tiles, joker
C11: 120pts, 3 tiles, switch
C12: 250pts, 6 tiles, bomb (can be red or blue)
C13-16: haven't gotten these
Harmonies:
You get harmonies for having at least two of each symbol and at least two of each color on the board.
At least two of each color (color double): no bonus
At least two of each symbol (symbol double): no bonus
Both of the above (double double): 30pts
Color triple: 120pts
Symbol triple: 160pts
Double triple: 400pts, 3 tiles, blue bomb
Color quadruple: 900pts, 9 tiles, joker
Symbol quadruple: 1000pts, 10 tiles, joker
Double quadruple (AKA "Full Harmony"): 2000pts, 16 tiles, red bomb, switch, joker, blue bomb
Synergies:
When you get a synergy match, the tiles connect with little electric sparks in addition to the usual brown line.
One synergy: no bonus, sadly
Two synergies: 150pts, 3 tiles
Three synergies: 60pts, 2 tiles, blue bomb
Four synergies: 1500pts, 11 tiles
One last note, jokers don't change the properties of any tiles, except that jokered tiles automatically fit anywhere. For example, say you need a red terra/green luna tile for a full harmony and you have the piece but no place to put it. If you use a joker it'll fit in the space you have and it will still count for the harmony and other bonuses.
Posted by: Lord Torgamus | June 22, 2007 1:19 AM