In the platformer created by Ludum Dare veteran, Jussi Simpanen, for their 26th competition, the theme of minimalism was embraced in both graphics and gameplay. But don't let that fool you into thinking the story runs the same way. Having committed a horrible act, you must platform your way through dangerous levels to beg forgiveness and prove your worth of it. The fine melding of story and level design will have you invested in the character by the mysterious ending.
Not all fairy tales are made the same, and not all locked away princesses want to be saved. In Mad Princess, a defense strategy game, the goal is to help the princess destroy her would be "heroes," and ensure she gets to stay in her cozy castle filled with corpses. Armed with an assortment of traps, you will have to time and plan your attacks well to be effective against the attack.
They say big things come in small packages, and you're one of the smallest around! But just because you start out on the bottom of the food chain doesn't mean you'll stay there, if you're fast on your feet, and with your teeth! A short, simple, and colourful action avoidance platformer themed around evolution and made in 48 hours for Ludum Dare.