Alice Greenfingers 2
There is nothing quite like a day on the farm: the smell of freshly tilled soil, tender plants sprouting, and honeybees buzzing about in search of nectar. Some call it work, but if you've ever met Alice Greenfingers, you know it's more like play. The lovable pig-tailed farm girl is back, tending to her Uncle Berry's farm, with Alice Greenfingers 2.
Uncle Berry is a little eccentric and rather lazy, and over the years, his small farm has grown into a tangle of dandelions and forgotten apples. When Alice arrives, he's eager to put her right to work. Since Berry refuses to leave his chair on the porch, she's going to need your help. Using the mouse, you'll direct Alice to pick weeds and apples, dig garden beds, plant seeds, walk the dog, or take produce to the market — whatever Berry has in mind. Don't worry. Berry is so lazy that he'll never leave the porch to check on you, so once you've learned the basics, you dig, grow, and sell any way you like.
Like it's predecessor, Alice Greenfingers 2 is a pleasant, self-paced farming simulation game. While you are free to dig your garden any way you like, the game begins with a limited variety of options. Like before, new items become available as you progress through the game, and trophies are rewarded for certain milestones along the way. The similarities end there. The rewards in this sequel are greatly improved, with a new feature that allows you to unlock a new reward at the end of each day. These include adding new items to the general store, increasing popularity at the market, and extending the size of the farm. So, as time progresses, your garden will easily grow from simple to spectacular.
The selling functions in this version are greatly improved as well. You'll no longer have to wait for the phone to ring to sell your eggs, milk or wool. Instead, you can keep an eye on the market price (which varies day-to-day) and choose to sell your products at any time, just by clicking on the appropriate animal enclosure. With new features, like beehives, goat pastures, and a henhouse, you can eventually run the farm on livestock, if you choose. If you'd rather just stick with dogs and cats for animals around the farm, that works too. You could plant an orchard instead. Money can always be earned by picking apples or plums from the ground beneath the fruit trees.
Analysis: With new plants and new rewards adding variety to an already wonderful farming experience, Alice Greenfingers 2 is a delight. Uncle Berry may seem a little obnoxious, but he'll head out to vacation as soon as business begins to take off. At that point, the farm is all yours. While in the first Alice Greenfingers rewards ended after 30 days, this version keeps going, allowing you to extend the season as long as you like. Loyal fans of Alice Greenfingers and new gardeners alike will adore this sequel. So, go! Grow! Enjoy Alice Greenfingers 2.