Tipping Point
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You've been looking for some kind of escape — a vacation to paradise, maybe, but you'd probably just settle for a nap. So, here, you now find yourself sitting in front of this screen once again. But why are you wearing those pale green socks?
Welcome to the Tipping Point, a point-and-click adventure by Dan Russell-Pinson. With serene, yet highly detailed graphics and soft music, this game is a break away from the ordinary. There are now three chapters of a slightly surreal story available now, with an unknown number yet to come.
In the first chapter, you'll find yourself stuck in front of the TV, with nothing better to do than channel surf. This will soon change, as you begin to be followed by great blue herons and answer a call for help. In the second chapter, you'll be scrambling for clues along a deserted beach. Well, deserted except for the herons. They must like you. The third chapter whisks you away to a tropical rain forest with exotic birds and bugs buzzing all around. There is even a treehouse to explore.
If you're planning to resume the 2nd or 3rd chapter without first playing through each one in succession, you'll need these chapter codes:
- Chapter 2:
QLOKIT - Chapter 3:
FREEKL
Analysis:: Tipping Point is slightly strange, moderately challenging, and intensely beautiful. The photo-realistic graphics and soft ambient noises will transport you to another place. (Unfortunately, the detailed graphics only follow long loading times, but they are entirely worth the wait.) While the storyline seems a little odd and surreal, the puzzles are straightforward and logical. Most can be solved just by exploring and clicking around, so don't be afraid to do a little hunt-and-clicking.
As soon as the game starts to seem too simple, you may suddenly find yourself stuck, and pushing towards your own Tipping Point. Play Tipping Point.
Cheers to Stelios for submitting this one! =)

Walkthrough Guide
OK, i guess it might be reasonable to have a bit more detailed walkthru, so:
A BIT MORE DETAILED WALKTHROUGH
Pick up the remote from the bluish glass on the table. Turn on the TV with the red button top right. The only channel that's of real interest right now is channel 8. But only if you get there by pressing the channel up button, pressing number 8 doesn't work :(
Once at channel 8 you see a tranquil nature scene and that makes you doze off. All goes dark, but no worries, you soon wake up and this time you see birds (cranes i'd say) on a shore. You can notice a pocket watch hanging on a string in the neck of one of them birds. This is the bird you should click on. It magically comes out of the tv set and lands on the remote. Hmmm... Maybe you haven't woken all the way up? Anyways, time to get that potato chip again from the bag (click on the bag) and offer it to the bird - just click to the birds beak. The chip falls on your leg and the bird starts pecking at it. Birds don't use pocket watchwes, don't they: But humans do - so get that damn watch by clicking on it. Once it's closeup, click on the middle of the front cover and, voilá, it's open. There's a photo of a youngster and a dog stuck to the cover. Click on it. It's flipped and you see an invitation to channel 804. Remote time again!
Put the watch down (and take the remote again if you put it down earlier.) This time its those four buttons that form a circle around the OK button that you have to use. To set the top number (to 105) you can use the back/forth buttons, to set the bottom number (to 40) you'll have to use the up and down buttons.
When you set the two coordinates press the OK button.
Congrats, you're on TV.
OK, you're in. You see a greenish lantern hanging in front of you - take it. Then take the first "door" left to find a shovel. Take it. You can also click on the wooden wall just above your nicely ornamented inventory - box the shovel moved into ()bottom right of the screen). One of the wooden planks gets loose and reveals a box. There's nothing to do with it right now, but my prophecy is that you'll gonna find the key that opens it :) Right now exit the room.
Take the first door right. there's something on the floor - take it. WHOOOOOA - it's a battery!!! What luck!!! :)
Exit the room and exit the ship (bottom of screen to do so). Go back to the hut you've arrived in.
You arrive at the entrance of some cave - but don't enter it for now. Instead beam up the metal detector and point it to the ground left of the cave's entrance, where the two white paths join. You hear the detector scream and glow in yellow. There's something metallic buried here. If you only had a shovel... Wait - you have a shovel! :) The rest is more than simple.
By now I'm sure you've realized that sooner or later you'll have to enter that cave... Well, time has come.
Go back to the hut and this time go left. You're on a beach and in front of a palm tree.
One of the branches seems dead beyond repair. Bad luck for the tree - good luck for you: dry palm leaves burn damn well! Click on the dry branch and take it once it's fallen off. Exit right.
You're at a kind of open air log-fire place. Just the perfect spot to light fire. You have the branch, place it on the ashes and ignite it - how? You have no matches or lighter - but you have the sun, you only have to concentrate the rays... Thanx, Tommy :)
And there is fire! Now you can light the lantern by holding it to the fire.
All set for a little (...) cave exploring!
The maze in the cave is simple - you always arrive two entrances - one left and one right. First you may think the arrows on the code tube show which tunnel you have to take - but no. What you have to realize is how to use the "faces".
Now the wall looks like an owl's head, doesn't it. Owl's head: left arrow. Go left.
This time the wall doesn't resemble anything, but there's only one face-type, the gray human-like face, so just assume it is. Grey human face: left arrow. Go left.
Now it's getting weird. You've arrived at a half goat-half owl head shape. Goat/owl combo: right arrow. Go right.
Human-goat mix. Left arrow. Go left.
Owl-human. Right.
Tucan-stairs combo. Wait, that's not on the code-sheet... What the...
What the??? Stairs?
YOU'RE OUT!!!
Let's hope Chapter 3 soon follows...
Posted by: bioLarzen
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December 4, 2007 6:52 PM
Get ready for a Tipping Point Chapter 3 walkthrough!
You have now finished Chapter Three of Tipping point! Congratz to you!
Posted by: rkr7 | March 25, 2008 9:55 PM