CGDC5 update №3


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Game Design Competition #5Gimme5gamesMochi MediaWith only 2 weeks left before the deadline for our 5th Casual Gameplay Design Competition, it's getting down to the wire. With more cash and prizes (over $10,000) up for grabs than any of our competitions to-date, along with a supporting $10,000 advertising campaign via MochiAds from Mochi Media, there has never before been a better time to enter a CGDC than now!

Remember, the deadline is March 16th (end of day), and to enter you will need to fill out the CGDC5 Entry Form. So don't delay!

Highlights of questions that have come up during the last week include:

  • When submitting our game to MochiAds for acceptance, will it also be published automatically to the MochiAds contest page and to other MochiAds locations? And wouldn't that be against the competition rules? - This is an excellent question. When submitting your game entry to MochiAds, it is important that you
    do not check the box titled: "Yes! Distribute my game to increase my traffic" until AFTER the competition deadline or your game will automatically appear on the MochiAds contest page and distribution system thereby disqualifying your entry. See this screenshot for the exact location of the checkbox.
  • Would posting my game entry on FlashGameLicense.com be allowed for the purpose of obtaining a sponsor? - Yes. FlashGameLicense exists solely to match up game developers with potential sponsors, and the games are not playable by the general public. However, you may wish to follow their advice about URL-locking your game and adding a disclaimer "For demonstration purposes only".
  • May we post the same game that we submit to the competition to other portals, with the CGDC5 MochiBot button and MochiAds still counting towards the viral award, but with the other portals' API implemented? - Yes, you may submit your game entry with the CGDC5 MochiBot button to other sites with transparent changes to support their API as long as the CGDC5 MochiBot button remains functional (i.e., it brings the user to the CGDC5 competition page when clicked).

Note: Comments are disabled for this entry. Please continue to use the main competition announcement page for posting questions and comments. Cheers!

On the Edge of Earth: 5000> Tricky On the Edge of Earth: 5000 is a sci-fi adventure game by Roope Tamminen, originally developed for the Ludum Dare 48 game jam under the theme of "Connected Worlds". In it, you play as an astronaut attempting to terraform a world, using a whole bunch of sciencey stuff he doesn't quite remember how to use. While enjoyment will on the player's tolerance for tinkering, On the Edge of Earth: 5000 is a charming experience that rewards experimentation.  ...
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2 Comments
Hero and Daughter> Dora Tongue firmly planted in cheek and, um, assets spilling out all over the place, this dungeoncrawling RPG translated by vgperson and created by Tachi follows Ralph, a hero busted back down to level one, as he summons powerful female companions to help defeat the Dark Lord.  ...
Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
1,175 Views
14 Comments
Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

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