New Casual Game Releases [ one | two ]
Joan Jade and the Gates of Xibalba
Joan Jade and the Gates of Xibalba
Engineering: The Mystery of the Ancient Clock
Engineering: The Mystery of the Ancient Clock
The Palace Builder
The Palace Builder
Drugstore Mania
Drugstore Mania
AltSHIFT
AltSHIFT
2 Tasty
2 Tasty
Vampireville
Vampireville
Doors of the Mind: Inner Mysteries
Doors of the Mind: Inner Mysteries
Mahjongg Dimensions Deluxe
Mahjongg Dimensions Deluxe
It's all about masks
It's all about masks

Paradise Beach
Paradise Beach
Joan Jade and the Gates of Xibalba
Joan Jade and the Gates of Xibalba
Millennium: A New Hope
Millennium: A New Hope
Aveyond: The Lost Orb
Aveyond: The Lost Orb
Eden's Quest
Eden's Quest
Potion Bar
Potion Bar
Farm Frenzy 3: Ice Age
Farm Frenzy 3: Ice Age
Sprill & Ritchie: Adventures in Time
Sprill & Ritchie: Adventures in Time
Jane Angel: Templar Mystery
Jane Angel: Templar Mystery
Fiona Finch and the Finest Flowers
Fiona Finch and the Finest Flowers

CGDC5 update


Game Design Competition #5Gimme5gamesMochi MediaJust a quick reminder that we are just a few weeks into the design and development period for Casual Gameplay Design Competition #5, and there is still plenty of time to come up with an idea and to get your game design underway that incorporates the theme: UPGRADE. Up for grabs are prizes worth over $10,000, and the deadline is March 16th.

Highlights of questions that have come up during the past couple of weeks include:

  • What are the size restrictions, if any? - For your game to work with MochiAds, your game must be a minimum of 300x300 (about the same size as the competition logo image above). We are limiting maximum width to 800 pixels.
  • I am having difficulty getting MochiAds to work, can you offer some help with that? - There is excellent documentation available for getting MochiAds up and running in your game. Also, Emanuele Feronato has just published an excellent article about the MochiAds new leader boards(!) If you're having specific problems and can post your questions here in the competition thread, we'll try to address them so that everyone may benefit from the questions and answers.
  • How much blood and gore will be acceptable in this competition? - This is a very good question since we have never made a formal announcement regarding our policy towards violent and mature content. With respect to the competitions, we would like to encourage all developers to steer clear of unnecessary or intense violence, blood and gore in their games, and to keep mature themes to a minimum. If violence or mature themes are necessary for your game, please use the ESRB Teen rating definition as a guideline to the limit of what is acceptable.
  • Can a game entry load external data or other SWFs? - Yes, your game may load external data or SWFs. Please use a subdirectory named the same as your game to store the external data files and SWFs in. However, doing so could reduce the ease with which other sites can host your game, thereby reducing your chances at the Viral award.

Note: Comments are disabled for this entry. Please continue to use the main competition announcement page for posting questions and comments. Cheers!

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