The next entry up is from Sean Hawkes and Brian Mooney of Louisiana (US). You may remember Sean from our first competition as he was responsible for 3 of the entries: the prize-winning Clack, as well as Weight and Houses. Sean is also the designer behind Orbit from CGDC #2.
Contour is an action puzzler in an isometric pseudo-3D perspective that integrates "ball physics" within the gameplay. Please give Sean your kind and constructive feedback on his game in the comments.
Game link: http://jayisgames.com/cgdc4/?gameID=28
Note: All comments originally posted here have been moved to the Contour review page. Please use that page to post your comments and questions about the game. Thank you!