
October is almost here, and you know what that means! It's time to celebrate Apple Day! Yes, the holiday everyone looks forward to all year long is finally near. Now you can eat as many apples as you like without worrying about people teasing you. And if you live in Japan you're doubly lucky, as Health and Sports Day is also in October, making sure you'll be in top condition to burn off that apple fat at the end of the month.
Sling Jr. - Hooray, more Sling! The folks at Ezone have excreted another goo-throwing game based on the original Sling. Just as addictive as the original, though it's awfully short...
Gravitee - It's golf. But it's in space! Kind of an odd game to wrap your head around, you're trying to punt the ball through the ringed planet. Unfortunately each planet has its own gravitational pull, so it's never just a straight-shot to the goal.
Hexiom - An interesting but not-quite-original puzzle game where you shift shapes around the board and place them next to each other. The number on the top indicates how many sides should touch another shape. The later levels get pretty tricky.
Dungeon Banner Escape - A banner room escape game in the style of Babarageo STG Banner and Rob Allen's banner game. Use the arrows at the bottom to move, and click around to get more information and to collect items. Pay special attention to stones that change color when you click them.
Feudalism - A rather complex RPGish game of amassing an army and conquering the world, one city at a time. Includes lots of weapons, skills, magic, and a variety of units to control.
The Battle - Somewhat similar in gameplay to the previously mentioned Feudalism and Bowmaster Prelude except with heavy artillery. Wipe out the enemy and their fortress by amassing an army using limited resources. Protect your oil well as that is your only source of income.
Ocean Explorer - The only shooting you'll do in this game is of the photographic kind. Venture into the depths of the ocean to find rare fish to take pictures of. The latest game from John Cooney and Armor Games.
Stunt Bike Draw 2 - It's like a glossy version of Line Rider with gameplay attached, except Jay couldn't even complete the first objective. But don't let his incompetence prevent you from trying.
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Comments (may contain spoilers)
The banner dungeon escape is weak. Weird puzzles at first, then easy puzzles. I liked Sling Jr. and the Stune Bike game more!
Posted by: Maqrkk
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September 28, 2007 11:58 AM
ocean explorer is fun, but much to short.
Posted by: why_ra_ra | September 28, 2007 12:58 PM
The Battle is pretty fun, I just wish it remembered my progress between browser sessions.
On a related note, I wish the Lost Vectors guy would hurry up with his sequel to Bowmaster.
Posted by: mos | September 28, 2007 1:22 PM
i came into a glithch in feutalisum where one of my men was flashing and his score was nan when i sold him i got nan cash aka unlimited it was wicked
Posted by: LOTTY | September 28, 2007 2:48 PM
I keep coming across a glitch in Feudalism. After a short while playing, I can't get money any more. Every time I go to collect money from completing a quest, I just get the options for asking for a new quest and looking at my stats instead of the 'well done' speech.
Anyone else having this problem?
Posted by: Nikki | September 28, 2007 4:23 PM
How do you start quests in Feudalism? I accept them and then nothing happens.
Posted by: Brady Cox | September 28, 2007 4:27 PM
Gravitee is quite fun. While I finally passed the first objective on Stunt Bike, it is far to difficult to be any fun.
Posted by: Steven Johnson | September 28, 2007 4:28 PM
Well, in the Stunt Ride game I'm definitely better than Jay because i could solve the first level - heck, even the second :), but the third one... impossible :)
Posted by: bioLarzen
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September 28, 2007 4:45 PM
Well... I got thru that level right after I submitted this previous comment :)
A nice little game, shame it's only a handful of levels (5 or 6 altogether), but I'm pretty sure 15 levels of this would be boring...
Posted by: bioLarzen
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September 28, 2007 4:51 PM
Gravity is a huge idea and a very enjoyable game! My only side note is that sometimes it seems unneccessarrily long time before the game decides the ball is out of play. Some seconds ago it took more than 15 seconds...
Apart from this minor problem it's a fun game.
Posted by: bioLarzen
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September 28, 2007 4:57 PM
Sorry for the flood, but I have to share this: the very first "level" in Gravity. I try a shot, seems a bit too strong - the ball rockets past the blue target-planet and out of the screen. The arrow sowing the direction of the ball slowly runs along the top screen border to the right. Then starts to run down the right screen border, reaches the right bottom corner. From there the arrow runs along the bottom border to the left and almost reaches the bottom left corner before the ball reappears on the screen, flies past the starting planet, recocheting on the target planet then bouncing back on it and making it through the hoop - a hole in one with a ball around 20 seconds off-screen, flying almost all (literally) around the screen :)))))))) Now, if that's not the luck of the century then what is? :DDD
I wish this game had a replay or a save function...
Posted by: bioLarzen
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September 28, 2007 5:07 PM
Here's a screenshot - it says I took 1 shot and the putt distance is 2208 km's :)))
http://supremacy.hu/groundzero/pix/Gravitee.jpg
And now I'm really out of here :)))
Posted by: bioLarzen
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September 28, 2007 5:11 PM
Hexiom is pretty entertaining. Though it might not be very original, it's nicely implementing and has a nice learning curve, not too steep. I managed to complete all levels but four, but I'm definitely coming back for the random levels.
Sling Jr is much too short. Though I'm glad I played it since I saw the demo for Sling fire, and that's gonna be good.
Posted by: Irene | September 28, 2007 5:25 PM
Woo! I won at The Battle with a score of NaN!
Posted by: Peter Hosey | September 28, 2007 5:53 PM
Yeah, so how do you do quests in Feudalism? I click accept quest and then nothing happens. I can't figure out where to go to do this quest... anyone?
Posted by: PantherX
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September 28, 2007 6:12 PM
The hardest thing in The Battle is saving up money for research, but it gets all too easy once you get to a level with a gun turret near the enemy HQ.
Posted by: bj8rn | September 28, 2007 6:32 PM
PantherX,
Posted by: Nikki | September 28, 2007 6:44 PM
"Stunt Bike Draw 2 - It's like a glossy version of Line Rider with gameplay attached, except Jay couldn't even complete the first objective. But don't let his incompetence prevent you from trying"
Lol!
I beat the first couple levels, but i couldnt beat the one with two cacti and trucks
Posted by: OfficiallyHaphazard
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September 28, 2007 7:41 PM
I got an error playing Feudalism, after a random fight with rogues, I clicked continue on the victory screen before it finished tallying the gold/exp. It would then flash between the map screen and the victory screen, but I couldn't do anything after that. Oh well, I was getting bored with it anyways.
Posted by: eggson | September 28, 2007 10:35 PM
bj8rn: The Battle is pretty easy with this strategy:
Enjoy your victories.
Posted by: Peter Hosey | September 29, 2007 12:20 AM
A scorecard of 46 is good for 9 holes of golf, isn't it? Isn't it? And that includes a hole in one ;D Great fun but I'm completely useless at it, and loving it.
Posted by: jan.jan
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September 29, 2007 1:27 AM
the battle scene for Feudalism is really bad. You have a spell to heal all troops, but there's no way to tell how badly they are injured. And I'm not sure whether I'm just trying to hit too many keys at once or what, but my guy locks up and won't move, and the troops go and kill all the enemy before I even get anywhere near them. That makes it pointless to upgrade my weapons and armor... just buy lots of reserve troops and send them in to die... the men are cheaper than weapons :|
Posted by: charmander
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September 29, 2007 1:35 AM
charmander: I found it a lot more involving (and fun) to let all my stupidly unhelpable troops die off, then buff myself until I could take towns single-handedly. That way I actually got a piece of the action. Though I must say some of the special equipment combinations you can get are rather unbalanced... for example, two pieces with saintly * of priesthood or somesuch + one piece of mysterious * of death makes for a lot of one-hit-kills. ;)
In regards to the above, for certain stat increases you don't need the item that causes the change equipped.. ;)
Posted by: Ben | September 29, 2007 3:21 AM
biolarzen: are you sure about the number of levels? i played till level 7 (and obviously couldn't beat it). it's the one where you have to jump onto the conveyor belt on the right and then go all the way up. anyone who has completed that level, do you mind posting how you did it?
Posted by: win | September 29, 2007 3:56 AM
ocean explorer was really fun. (i think it was the fact that i love fish!) or maybe because i kept getting good scores ;D
Posted by: me | September 29, 2007 4:17 AM
Biolarzen, I had a similar experience in the second level. I managed to hit the ball completely around the outside of the screen, eventually coming to rest on the hoop planet. Unfortunately, it didn't go through... oh well, better luck next time!
I got a hit distance of 2725km, ha ha.
Posted by: JonMW | September 29, 2007 5:52 AM
I played feudalism fora while,
Review: Forget it, its just tooo buggy, I hit on a half a dozend bugs at least.
No really, its just not yet ready for public.
Posted by: fuzzygrid
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September 29, 2007 8:08 AM
In The Battle, something went kablooiee, Flash hung, my browser said "wanna kill this?". I said no, then when it asked again after a while, I said yes. In the meantime the game was hung, I couldn't do anything.
When I said yes, it went into a display loop -- I still couldn't do anything, no one died, no one moved, they just kept shooting. And, the enemy fortress, which was on screen, kept looping through a transformation into a robot!
I think it got hung at some point just as the enmey got destroyed.
Firefox on Ubuntu Linux, fairly new version.
Posted by: Satya | September 29, 2007 12:40 PM
Here's a screenshot showing the transformed fortress:
http://www.thesatya.com/thebattle.png
Posted by: Satya | September 29, 2007 12:43 PM
I actually really liked Stunt Bike 2. For whatever reason, I made it to the fifth level the first time. There's a lot more beyond that as well--spiked platforms you have to safe by hitting balloons, double jumps, moving conveyor belts, bombs.
It's more of a puzzle than an action game, but the cheerful graphics, peppy song and encouraging words from the marquee made me smile. Call it a good coffee break game.
Posted by: vt | September 29, 2007 12:47 PM
I'm fairly suprised... I beat Stuntbike 2 with only a few setbacks...
I'm not that good...
Posted by: Jonah | September 29, 2007 2:02 PM
Win,
it's interesting... I played Stunt Rider until it had a "congrats, you won" screen - or something to that effect :) and didn't go to any next level. I had no level with a conveyor belt - that's for sure...
Posted by: bioLarzen
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September 29, 2007 2:49 PM
argh. I'm stuck on Dungeon Banner Escape...
Posted by: reapaninja | September 29, 2007 4:10 PM
ahaaaa.... I found a
now to see what I can do with what I found inside...
Posted by: reapaninja | September 29, 2007 4:14 PM
Walkthrough for Dungeon Banner Escape:
Posted by: reapaninja | September 29, 2007 4:52 PM
...Came across a HUGE glitch in Feudalism. After dying, my unit somehow "won" and received "NaN" exp and "NaN" gold along with like 1208, then 5416 weapons, all doubling each time the "winning" screen appeared (like 20 times)....
Finally, I received a battle, where I somehow have 100000 hp and two main characters, with one main character constantly changing between nations and items and appearance...I can't control either character, and I can't die....What a weird glitch...
Posted by: Anonymous | September 29, 2007 5:49 PM
Hey guys, just finished Feudalism. :) It was a pretty good and addictive game, though a little repetitive.
Here's how I did it:
Hope this all helps someone in the future!
On a side note, I wish Feudalism had a "You Win" screen at the end. :( You can just kinda roam around afterwards, and it gets boring really quickly.
Posted by: Metanaito
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September 29, 2007 8:06 PM
Turns out I was able to exploit the infinite NaN money glitch from before purely by luck...The game just glitched, but gave me infinite money....I finished the game with a huge team of Golden Riders and those Black Samurai(s?).....
Boring in the end....Unlike the above poster, who used skill to win, I got a lucky glitch ;|...But it was still fairly fun for a while.
Posted by: Anonymous | September 29, 2007 8:29 PM
when i click on save on feudalism, it doesnt save for some reason and when i lose a batle i have to start again! it didnt used to do this...
Posted by: Tau Firewarrior | September 30, 2007 2:43 AM
Feudalism kinda sucked, but The Battle was hella fun.
By the end, I was using the direct-line pass-through-anything laser and spamming jets. Nothing else. Rush straight to killing their base like that. Over and over.
Easy win.
Posted by: PandaKnight | September 30, 2007 5:32 AM
"The Battle" is the first game I know that got it right, war is about oil!
Otherwise I consider "crimson warfare" a better implementation of that theme, in "the battle" at normal setting I just bombed whatever came out of the enemy castle, took all the stuff with a set of soldiers, and then destroyed his castle with 2 marines.
Posted by: fuzzygrid
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September 30, 2007 12:12 PM
Satya:
Posted by: bj8rn | September 30, 2007 2:02 PM
First I liked Stunt Rider a lot but now I'm not so sure anymore... There are many small things that may be unimportant alone but added up... First, the "pencil" is rather hard to position at the beginning and if you don't hit the right starting pixel the biker will surely fall right at the start. Second, I found it more and more annoying that when the biker's performing the jump the "camera" follows it and only a small portion of the whole track is visible. A stationary cam with the whole track would be much better I think.
Posted by: bioLarzen
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September 30, 2007 4:52 PM
Sling jr. stops just as it becomes interesting.
Also, where are the subtitles? I cannot have sound turned on while I'm playing at work.. :)
Posted by: baba44713
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October 1, 2007 5:10 AM
I've been experiencing the same glitch as Nikki, but only after I loaded a game. Grrr, going to play The Battle now.
Posted by: electronicfly
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October 1, 2007 8:37 AM
I've been experiencing the same glitch as Nikki, but only after I loaded a game. Grrr, going to play The Battle now.
Posted by: electronicfly
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October 1, 2007 8:41 AM
I just invaded all the towns in Feudalism - NOW WHAT?
Am I just meant to walk around doing nothing in particular or is there another way to finish the game?
I'm confused.
[Olga, level 49]
Posted by: Kaite | October 2, 2007 7:13 PM
Feudalism is awesome. After you get the great hero it's smooth sailing for a loooonnnngggg time.
Posted by: Darkehriku | October 15, 2007 4:40 PM
i got this awesome shot on gravitee on hole 7.i took the shot, the shot was a bit too fast, went out of the screen for a few seconds in the bottom left corner, comes back, sligshotes past the hoop planet, flew between the red and blue planet, slingshots around the blue planet, flyes right next to the hoop planet, and slingshots thru the hoop. Nice shot!
Posted by: Zakill | October 15, 2007 4:52 PM
i got a hole in one on hole 4, i shot the ball at the red planet, it lingshted around, flew back to the white planet, bounced off, skim earth(well, a planet that looks lik it, swung aroud, made 2 revolutions of the white planet, and lew strait into the hoop.
Posted by: Zakill | October 15, 2007 5:03 PM