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New Casual Game Releases [ 1 | 2 ]
Dark Parables: The Final Cinderella Collector's Edition
Dark Parables: The Final Cinderella Collector's Edition
Green City 2
Green City 2
Royal Jigsaw
Royal Jigsaw
Chronicles of Vida: The Story of the Missing Princess
Chronicles of Vida: The Story of the Missing Princess
Nancy Drew: Tomb of the Lost Queen
Nancy Drew: Tomb of the Lost Queen
Family Tales: The Sisters
Family Tales: The Sisters
Jewel Legends: Atlantis
Jewel Legends: Atlantis
Princess Isabella: The Rise of an Heir Collector's Edition
Princess Isabella: The Rise of an Heir Collector's Edition
Redemption Cemetery: Salvation of the Lost
Redemption Cemetery: Salvation of the Lost
The Rainbow Machine
The Rainbow Machine

Rite of Passage: Child of the Forest Collector's Edition
Rite of Passage: Child of the Forest Collector's Edition
The Path of Hercules
The Path of Hercules
Big Bang West
Big Bang West
Fairy Land: The Magical Machine
Fairy Land: The Magical Machine
Teddy Floppy Ear: Mountain Adventure
Teddy Floppy Ear: Mountain Adventure
Small Town Terrors: Pilgrim's Hook
Small Town Terrors: Pilgrim's Hook
Legacy Tales: Mercy of the Gallows Collector's Edition
Legacy Tales: Mercy of the Gallows Collector's Edition
Empress of the Deep 3: Legacy of the Phoenix
Empress of the Deep 3: Legacy of the Phoenix
Portal of Evil: Stolen Runes Collector's Edition
Portal of Evil: Stolen Runes Collector's Edition
Aquascapes
Aquascapes

CGDC4 update


Game Design Competition #4ArcadeTownFree World GroupArmor GamesSierra OnlineJust a quick reminder that we are just 1 week into the design and development period for Casual Gameplay Design Competition #4, with plenty of time left to come up with an idea and to get your game design underway that incorporates the theme: ball physics. Up for grabs are cash and prizes worth over $6000, and the deadline is October 1st.

Highlights of questions that have come up during the past week include:

  • Can a commercially developed physics package be used? - Yes, we see no reason to exclude these since we do not examine source code while judging. That being said, we also feel that the winner of the competition need not be the one with the best physics implementation. Please refer to the judging criteria to understand what we will look for in your entry.
  • Can a game entry load external data or other SWFs? - Yes, your game may load external data or SWFs. However, if you plan to write data to an external site, as with a high score table hosted at your site, then you will need to add a Cross Domain Policy XML file to your site for it to work properly. See the comments for information about getting one set up. (Thanks, Daniel!)
  • Are new UI stubs available? - Not yet, hopefully with the next update. In the meantime, please don't let that hold you up. The stubs made available for the previous competition contain all the code you need to test your game within the competition UI framework.

Note: Comments are disabled for this entry. Please continue to use the main competition announcement page for posting questions and comments. Cheers!

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Welcome! We review, discuss and recommend only the best games available on the Web.

Review Schedule:
Anydays: mobile games
Weekdays: free online games
Weekends: indie games

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